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Posted

Rushers 11 Beta 2 - rushers11_b2.pk3 and waypoints

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Download pk3 name: rushers11_b2.pk3
Map name: rushers11.bsp

 

The Allies have to Rush the Gizeh City and Destroy the Axis Generator before the Allies start their Air Attack. The German Afrika Korps has to be stopped from threatening the vital British supply line across the Suez Canal.

 

Objectives:

 

Allies:

 

- Construct the Bridge.

- Escort the tank to the Depot2.

- Destroy the Axis Generator.

- Infiltrate through the Depot1 gate.

- Capture the Forward Depot1 from the Axis. Keep the attack rolling!

- Destroy the Bridg gate.

- Stop the Axis from constructing a Command Post .

 

Axis:

 

- Prevent the Allies from building the Bridge.

- Don't let the Allies Destroy the Generator.

- Prevent the Allies from Overtake Depot2.

- Prevent allied escorting the tank to the Bridge Gate.

- Defend the Depot1 from the Allies.

- Stop the Tank from reaching ther Depot2.

- Stop the Allies from constructing a Command Post.

 

Additional information:

 

Type : Objective, Campaign, Stopwatch

Spawn Points : supports up to 32 players, 16 per side

rushers11 waypoints.rar


  • Submitter
  • Submitted
    10/21/11
  • Category
  • Map Type
    Objective
  • Map Size
    Medium
    Large
  • Map Theme
    Day
  • Attacking Team
    Allies
  • Waypoints
    Yes
  • Known Issues
    None

 

  • 7 months later...
Posted

223rushers112.jpg

223rushers113.jpg

Some screenshots, well, it looks good, maybe it would be worth to put it on some jaymod?

  • 6 years later...
  • Administrators
Posted

Can I get some more feedback on this map? I am thinking to add this on jay1.  I haven't tested it yet but will test before adding it. Please share your thoughts as well.

Posted
5 hours ago, daredevil said:

Can I get some more feedback on this map? I am thinking to add this on jay1.  I haven't tested it yet but will test before adding it. Please share your thoughts as well.

Ah what a coincidence, I checked this map out pretty recently. I am not sure what to think of it, it can definetly not be played with 50 players but I don't think it's a very bad map.

Posted

I have not seen it yet, could you put it in the test server?

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