I don't give a damn about graphics. If the gameplay is sound, then I will definately give this a try. They probably had to scale back the graphics considering the massive amount of units that will be onscreen.
I have a couple questions though for you guys who have played already...are each of the nations 'instanced' whereby you cant actually 'explore' the world and 'conquer' other nations? When I attack someone, do their buildings come back as if I attacked an 'instance' of their city, win the spoils of war, but yet the city is still 'there'? Does it take a god awful long time to 'send' units to other 'cities' before they attack? I find some of the games for rts lacking in such a way as because they are trying to keep a playing ground for the newer players. More info on this would be appreciated, seeing as how I have all the AoE games, and enjoyed them very much. I have moved to a more type of either spaceshooter mmo or spacerts types since then, seeing as how they ... if made correctly (which their usually not, hence why I'm making my own) should offer a variety of play styles.