Barn!e Posted May 26, 2020 Posted May 26, 2020 Current cycle, i have left a 3 map gap for suggestions over the next week or so...if you have ideas let me know. supplydepot2, 0, 64, goldrush-gals, 0, 64, mp_assault_fal, 10, 50, v2base_te, 0, 30, teuthonia_final, 10, 64, sp_delivery_te, 0, 64, capuzzo, 12, 64, pirates, 0, 64, oasis_eu, 0, 64, oilraid, 0, 64, castleattack_b5, 16, 64, sos_secret_weapon, 0, 30, mlb_temple, 14, 64, supply_pro, 10, 50, et_mor2_night_final, 0, 64, frostbite, 0, 64, school, 18, 64, transmitter, 18, 64, adlernest, 0, 64, kerkyra, 14, 64, sw_el_kef, 0, 20, fueldump, 30, 64, caen2, 0, 20, praetoria_m2, 16, 50, baserace, 0, 40, --> Panzawar event map fa_bremen_final, 0, 64, fa_italy_b3_fixed, 0, 50, mp_theriver_2nd, 16, 64, Quote
Sphalman Posted May 31, 2020 Posted May 31, 2020 What about a sniper map? I've seen some nice around 😉 2 Quote
Barn!e Posted June 29, 2020 Posted June 29, 2020 few tweaks supplydepot2, 0, 64, goldrush-gals, 0, 64, fa_bremen_final, 0, 64, the_port_b1, 12, 50, sos_secret_weapon, 0, 16, et_mor2_night_final, 8, 40, sp_delivery_te, 0, 40, UJE_fueldump_cp, 8, 64, v2base_te, 0, 40, capuzzo, 12, 64, oilraid, 8, 64, mlb_temple, 12, 64, pirates, 0, 40, oasis_eu, 8, 64, adlernest, 0, 40, castleattack_b5, 20, 64, todliche_final, 0, 16, caen2, 0, 40, school, 16, 64, supply_pro, 0, 40, fa_italy_b3_fixed, 0, 40, snatch3, 0, 40, ROP_river, 16, 64, mp_assault_fal, 12, 40, teuthonia_final, 16, 64, frostbite, 0, 40, braundorf_final, 0, 30, parisbastille_b3, 14, 50, byzantine, 20, 64, #baserace, 0, 30, (weekend pfwar map) 2 Quote
sir osis of liver Posted July 8, 2020 Posted July 8, 2020 does monte cassino have issues? will it run? Quote
bobby Posted July 13, 2020 Posted July 13, 2020 Thank you for all you do! I played Minas just a few days ago with a full server. It was a blast. Except my heart died a little when I found an invisible wall. The second to the last spawn I think for Axis near the top. There is a wall that you can run and jump around to climb the hill. It is a tj but it worked for Allies too to hop down to spawn camp Axis. Would you take this as a petition to remove that inserted wall? I suppose it is for anti-rush reasons but it was such a fun jump to do on either team. Quote
Barn!e Posted August 11, 2020 Posted August 11, 2020 supplydepot2, 0, 64, goldrush-gals, 0, 64, sos_secret_weapon, 0, 30, et_mor2_night_final, 0, 40, am_hydro_dam, 12, 64, sp_delivery_te, 0, 40, UJE_fueldump_cp, 4, 64, fa_bremen_final, 0, 64, capuzzo, 4, 64, pirates, 0, 40, oasis_eu, 0, 50, adlernest, 0, 40, caen2, 0, 40, school, 4, 64, goldrush, 12, 64, supply_pro, 8, 40, fa_italy_b3_fixed, 0, 64, snatch3, 0, 64, teuthonia_final, 4, 64, frostbite, 0, 40, venice_ne4, 8, 64, braundorf_final, 0, 40, baserace, 4, 20, battery, 12, 64, oilraid, 12, 64, oasis, 16, 64, mlb_temple, 12, 64, praetoria_m2, 12, 64, et_beach, 4, 30, golddays_v4, 0, 8, tc_base, 0, 8, railgun, 18, 64, transmitter, 10, 64, 1 Quote
pkMongoMogli Posted August 29, 2020 Posted August 29, 2020 got a suggestion! Saberpeak Final https://et.trackbase.net/map/71/ X-Posed Final https://et.trackbase.net/map/127/ Quote
Senior Member Vindstot Posted August 29, 2020 Senior Member Posted August 29, 2020 Are you sure about Saberpeak? It has never been a popular map on Jay3. Has it changed? Almost always when it came to play, swarms of players left the server. If the minimum player count was set to high (like 20 players) who can trigger this can, even then people left and it became like 3vs2 + bots, and 5 people sniping bots. Not something very entertaining. Idnt add Saberpeak unless there is really not better map that could possibly be added. Maybe for 2-3 maps it will be fun for players, as once per gameday it can be entertaining for sniping for example, but people can get weary really fast of this map Quote
pkMongoMogli Posted August 29, 2020 Posted August 29, 2020 ok, i understand that! i got a very long ET break and i can remember Saberpeak wos fun! Whats about X-posed? Quote
Barn!e Posted September 4, 2020 Posted September 4, 2020 (edited) Tweaked and added 11 maps as there were a few rarely loading due to size. supplydepot2, 0, 64, goldrush-gals, 6, 64, sos_secret_weapon, 0, 30, pantherbase, 12, 40, caen2, 0, 40, 1944_beach, 14, 64, sp_delivery_te, 0, 40, UJE_fueldump_cp, 8, 64, fa_bremen_final, 0, 64, capuzzo, 10, 64, pirates, 0, 40, _BRIDGES_, 8, 64, breakout2, 8, 50, vio_grail, 0, 40, teuthonia_final, 12, 64, supply_pro, 8, 40, baserace, 0, 20, fun_beach_final, 14, 64, rushers11, 12, 40, trooptrain, 0, 6, adlernest, 0, 40, resurrection, 12, 64, berserk_te, 12, 40, et_mor2_night_final, 0, 40, 1944_overlord, 6, 40, tounine_b2, 0, 40, oilraid, 12, 64, vengeance_final, 10, 50, darji2, 14, 64, sod2, 0, 40, battery, 30, 64, oasis, 22, 64, goldrush, 30, 64, Edited September 10, 2020 by Barn!e 1 Quote
Barn!e Posted October 4, 2020 Posted October 4, 2020 (edited) supplydepot2, 0, 64, goldrush-gals, 6, 64, sos_secret_weapon, 0, 64, oasis_eu, 6, 64, sp_delivery_te, 0, 64, UJE_fueldump_cp, 8, 64, fa_bremen_final, 0, 64, capuzzo, 10, 64, caen2, 0, 64, et_mor2_night_final, 6, 64, snatch3, 0, 64, saberpeak_final, 14, 64, braundorf_final, 0, 50, loderunner_v1, 12, 64, pirates, 0, 64, raid_final, 0, 12, goldrush, 20, 64, adlernest, 0, 64, oasis, 20, 64, italyfp3, 8, 64, tankrace_b1, 0, 10, fueldump, 20, 64, fun_beach_final, 12, 64, crevasse_pe, 8, 64, praetoria_m2, 12, 64, baserace, 8, 18, mlb_temple, 12, 64, etdo1, 8, 64, mlb_daybreak, 12, 64, frostbite, 0, 64, breakout2, 8, 64, duplex_towers, 0, 12, ammodepot, 8, 64, Edited October 5, 2020 by Barn!e 1 Quote
JoNny Posted October 14, 2020 Posted October 14, 2020 (edited) On 10/4/2020 at 11:42 AM, Barn!e said: supplydepot2, 0, 64, goldrush-gals, 6, 64, sos_secret_weapon, 0, 64, oasis_eu, 6, 64, sp_delivery_te, 0, 64, UJE_fueldump_cp, 8, 64, fa_bremen_final, 0, 64, capuzzo, 10, 64, caen2, 0, 64, et_mor2_night_final, 6, 64, snatch3, 0, 64, saberpeak_final, 14, 64, braundorf_final, 0, 50, loderunner_v1, 12, 64, pirates, 0, 64, raid_final, 0, 12, goldrush, 20, 64, adlernest, 0, 64, oasis, 20, 64, italyfp3, 8, 64, tankrace_b1, 0, 10, fueldump, 20, 64, fun_beach_final, 12, 64, crevasse_pe, 8, 64, praetoria_m2, 12, 64, baserace, 8, 18, mlb_temple, 12, 64, etdo1, 8, 64, mlb_daybreak, 12, 64, frostbite, 0, 64, breakout2, 8, 64, duplex_towers, 0, 12, ammodepot, 8, 64, So, I had the great pleasure to play 30mins of ammodept today. What. The. F*ck. Do you guys even test your maps out before installing them? I've honestly never seen a map that would benefit one side more than the other. This session lost so many players due to the unfair structure of the map. Additionally, the map is not beneficial for your fps. Mine dropped by 66%. Another map where I experience big fps drops was breakout2. Please consider removing ammodepot asap. Do it for the players' fun when playing this game. /JoNny Edited October 14, 2020 by JoNny Quote
Barn!e Posted October 14, 2020 Posted October 14, 2020 supplydepot2, 0, 64, goldrush-gals, 0, 64, sos_secret_weapon, 0, 20, oasis_eu, 0, 64, sp_delivery_te, 0, 64, UJE_fueldump_cp, 12, 64, fa_bremen_final, 0, 64, capuzzo, 12, 64, caen2, 0, 64, et_mor2_night_final, 0, 64, snatch3, 0, 64, saberpeak_final, 12, 64, braundorf_final, 0, 50, v2_factory, 12, 64, loderunner_v1, 20, 64, pirates, 0, 64, venice_ne4, 10, 64, adlernest, 0, 64, fa_italy_b3_fixed, 0, 64, teuthonia_final, 12, 64, praetoria_m2, 12, 64, baserace, 8, 16, arta, 8, 64, mlb_temple, 16, 64, frostbite, 0, 64, mlb_daybreak, 12, 64, glider, 12, 22, etsbay, 16, 64, et_beach, 10, 50, school, 10, 64, 1 Quote
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