Jump to content


Regular User
  • Content Count

  • Joined

  • Last visited

Community Reputation

330 Has a spectacular aura


About JoNny

  • Rank
    L3: Novice

Contact Methods

  • Youtube
  • Steam
  • Discord
  • Website URL
  • Occupation

Profile Information

  • Alias
  • Server
  • Gender
  • Interests
    Computer, Gaming, Web Technologies, Programming
  • TB
  • Location


  • T-M

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I get the point you're trying to make. Yet all I have to say about it is: It must be that simple. Members become admins and receive privileges & permissions for a reason: to use them. Yes, there are players that would go mad upon moving them. That's either VTR (or similar players) or a rater (-like person) that has a good game and you move that guy. But: what's the difference between a script moving players and an admin doing it? None. Those players would still go mad and most likely don't even know there's a script behind all that logic. In the end, using scripts should not be visible, yet actions taken explained carefully so everyone gets to understand it. So why not use a script then? Because the script would still choose players randomly. As you mentioned, there's players that would go mad about it. So? An admin could see if there's potential players willing to move. You addressed it, it could be done via pm or just calling that guy out - or just asking politely into the public chat. There's also the option to swap the teams yourself, an admin should ever be a good example, yet they should not suffer from their status, having to swap all the time. To cut this short: Admins really have to use their permissions and move people. What other reason would they have the permissions for? If there's players going mad about it: Report them internally, warn them and also explain why they were chosen. (Just don't get into a discussion.) There's always a downside to things. But eventually you would help a lot more players (a whole team to be exact) to retain their fun. And keep in mind: It's not you who made the rules and who made you move players. It's a basic rule and if players want to complain, redirect them to the homepage or contact form and they should complain about the rule to the people who made them - not to you, who enforced them. /JoNny
  2. I totally agree with you! A script would never do the job and not get close to how a human could see and manage things. As you said, there's too many unknown variables that need to be taken into account, otherwise it's going to be a "It's unfair!" every 30 seconds even though it's balanced. Of course there's more to just scores. There's the player count and who is in which team. Do good players switch teams mid-game or maybe disconnect? Is a really good player just connecting where you know he's gonna fix the scores in a moment if that player joins the right team. The only solution that I would see is to add a single bot to the better team so that there is always an enforcement in having to choose that one team. Yet, you could easily fool this as the bot would then disconnect and you could then join the other team. Therefore it is vital to have members or regulars with a basic game sense on the server. They don't have to be in spec or whatsoever. All they would need to do is: Check /scores or teams from time to time Call for "even teams" whenever he KNOWS things WILL go down (IMPORTANT: This could even be anticipated 2 mins into the game. I have heard of admins: Teams are fair, check /scores (for example 38/28) after 2 mins but with 9/6 or so at that time) Being confident enough to either use enforcment (!putteam) or join the other team themselves (if they are in the better one) Unfortunately it has become quite popular to do just NOTHING. Some wait for the next map to do something about it. Some call out for teams but don't follow the third point. Some don't do anything. I'm not saying nobody is doing a good job here. Of course a few would also act properly. Yet I have had to experience some unfair situations in which admins were not caring about the situation. The simple consequence is players leaving or being frustrated. Shuffling on the nextmap won't help anymore once everyone disconnected. A script would possibly be useful to identify possible issues regarding fairness and point them out to everyone or just admins, especially tailored for new players or admins that have not yet gained enough experience to differ complex situations or don't know the skill of some players. TL;DR: Script could only ever be a fancy add-on. The ultimate server management / handling of unfair situations will have to be done by commited members and admins. /JoNny
  3. Dear community, Today I am announcing to you our beta program. TrackBase is seeking users and enthusiasts of its platform and supported games to join together in a team where new ideas will be brought up, discussed and realized. I encourage you all to think of something that you would like to see on TrackBase or report things that shouldn't be kept in future versions. As we are approaching our ten-year-anniversary we as TrackBase want to give back to all the users of our platforms who are still active after all those years. What do you need to do? Join our Discord server at https://discord.gg/dah6x4h and/or text JoNny directly via JoNny#4423 Visit our forums and create a thread in the relevant forum: TrackBase Bugs, Feedback & Feature requests Contact us via pm or email I am looking forward to hearing your ideas and feedback from you! JoNny & The TrackBase Team
  4. Sad. Haven't had any issues with them before. But probably it's different on a server with 20 to 40 players online. You may want to try out Pointe du Hoc then. It's the newest addition and from Kemon from ETL. I can confirm it would be a good map for servers with a range of 20 to 40 players online. It received high acceptance by the judges from last years map contest. /JoNny
  5. Lays of Schwarzwald - https://et.trackbase.net/map/8421 Blackwood - https://et.trackbase.net/map/8422 Pointe du Hoc - https://et.trackbase.net/map/8486 /JoNny
  6. Exactly, or use them for an advertisement. All points would be worth 37,500 views /JoNny
  7. Hello community, a happy new year to you guys. Since the Map of the Year voting has ended, we can officially announce the MAP OF THE YEAR 2019. It was a close run but the map of the year with 27% of the votes is... http://bit.ly/TBMOTY19End #TBMOTY19 #MapOfTheYear #HappyNewYear
  8. Map Of The Year Voting As the year is coming to an end, we want to elect the most loved map of the year again. Since it's 2019 and the decade is about to end, we've chosen to pre-select the most played individual maps and add the winner of the TB Map Contest 2019 to it. As usual, you can win 150 TBP simply by participating and voting for your Map Of The Year 2019 (#TBMOTY19) The voting is going to end with the year, so no more votes will be counted after 2019-12-31 23:59:59 (UTC+1). Please vote for your Map Of The Year 2019 and enjoy the holidays with your friends and family!
  9. 2 new maps you might want to try out - basically on any & every server: https://forum.trackbase.net/threads/4210-TrackBase-Map-Contest-2-0-Results-Published /JoNny
  10. just wanted to tag @ScoOfi one more time :)
  11. Funny that the avatar of King Jong Un is of his father Kim Jong Il afai can see that. /JoNny
  12. Writing exams in the summer term is the worst! ;(

    1. L3ftY.


      short term pain, for long term gain

    2. JoNny


      The problem I have is that I don't see that 'cause I don't have a contract with my future employer yet and I cannot be sure that this actually happens. So I'm not taking that for granted, thus I just see the bad side of it and try to avoid learning at all cost haha


    3. L3ftY.


      It'll pay off in the long run. One day you'll sit back in your easy chair and say " I'm glad I wrote those exams during the summer 65 years ago" hehe

  13. .. says symfony. lol couldn't have chosen a better name (y) /JoNny
  14. No, I don't think so, because I have tried logging in with an empty UA and you would suggest this will be blocked but I got thru. So I'm pretty much sure it's rather on some kind of blacklist. Maybe it's done by IP, but as this issue doesn't seem to come up on other forums (otherwise this issue would have been posted on their forums for sure already) I suppose it's a setting somewhere only specific on this forum where this model / UA is not allowed to log in - or at least it behaves like one is not signed in. It could also be a simple front end bug where maybe IP tries to serve a specific page / layout only to iPhone users and it got an output bug so it returns the page where you seem to be signed out. But that's not the case I guess since I didn't see any specific layout that would differ from the desktop one. Also possible would be an issue with calling (getting) the signin cookie when UA-Model = iPhone but that would be really odd. So I suppose it's the first one, it's simply the most likely reason /JoNny
  15. Okay, so I checked this out now cause that's not cool, not having any option to get this sorted and no solution in sight. It seems that everything's fine but the UA (User-Agent) of iPhones are in some kind of blacklist (or ast least not in the whitelist) or so that prevents the page to display correctly. Logging in from an iPhone usually gets you to the success message and then redirects back and you see the default page. It's not. You are actually signed in but the output is like you're signed out. This is independent from any iphone model, the OS is not the fault, as iPads work out as expected. So for everyone who is eager for using these forums on their iPhone only, I found a page on SO where you can choose from a list of apps (mobile browsers) that do support changing the User-Agent (Click here). Download, install, change your UA, sign in, and then eventually you will also VISUALLY see the page content. I hope this helps, surely not a great deal but at least a working work-a-round since there doesn't seem to be a solution at all at the moment. Of course it would be nice if this issue gets sorted and will be fixed in its roots so there's no need for every iPhone user to use an app in order to view page content. /JoNny

About Us

We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, TF2 & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. .

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.