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ET Server Suggestion Jay1 map rotation suggestions


daredevil
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Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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One rotation was changed on 1/10/2020 and another day or 2 back and adding some more to it - 

 

et_mor2_night_final,0,64,
supplydepot2,33,64,
caen2,0,40,
fueldump,0,64,
sp_delivery_te,0,40,
pirates,0,64,
et_beach,0,64,
fa_italy_b3,0,64,
fa_bremen_final,0,64,
adlernest,0,40,
etdo1,26,64,
bba0-beta2,26,64,
supply_pro, 0, 32,
teuthonia_final,0,44,
braundorf_final,0,32,
river_port,0,64,
venice_ne4,0,64,
etdo6,36,64,
trmfght_beta2, 24, 64,
haunted_mansion,0,45,
mlb_daybreak,0,38,
etdo4,0,40,
sw_oasis_b3,0,40,
baserace, 6, 32,
goldrush-gals,0,64,
resurrection, 40, 54,
castleattack_b5, 34, 64,
school, 0, 40,
mml_minastirith_fp3,40,64,

 

16 hours ago, Meshuggah said:

5/10 minute of lagfest chaos goldencrap per day wouldnt hurt anyone :)

ET_tower also a fun crap map people wouldnt mind to plaay for 5 or 10 minutes

I tried to add that ET_Tower - some punks spammed me like a storm to remove it. 

On 1/11/2020 at 12:56 AM, CabaL said:

DD at earliest convenience can we get the updated list of the rotation, please? Thank you :)

Updated. If i missed any please let me know. 

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On 1/4/2020 at 6:39 AM, -=HipKat=- said:

You know this how?

FAG clan server for me at least :P  Super Goldrush has entity issue. You can load the map, put on 64 bots on it and check entities.  Thats what it was available only NQ server with 24 players max.

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On 1/12/2020 at 4:30 AM, tipsy said:

We can surely try this for week or two. I don't have much hope for this map though as this map  have several objectives to accomplish  .

 

Only problem i have with this map is the fact that dam fruit machine wont pay out lol no joking either😁

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  • 2 weeks later...

Can we have some changes or removal of daybreak please? This spam, the over usage of poison gas (mainly in the final phase), and the sky floor hurts the enjoyment of the map.

2020-01-23-181559-mlb_daybreak.jpg

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Sorry, Den Of Lions has hunkmegs issue, It needs 128 and there's no way to force clients so They would get kicked...

Great map though...Dual objective(Both teams)

 

 

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On 1/23/2020 at 10:56 PM, CabaL said:

Can we have some changes or removal of daybreak please? This spam, the over usage of poison gas (mainly in the final phase), and the sky floor hurts the enjoyment of the map.

2020-01-23-181559-mlb_daybreak.jpg

That was JT and the only time I ever saw anyone do that. It WAS very annoying, though, and was causing the game to lag

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8 hours ago, Meshuggah said:

The House should be added imo, plenty of map for 50 players and good fun

 

And take off Overlord. That last time it was on, it was hated. I think people who were here then were surprised to see it back

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  • 2 weeks later...

I think its time to wake up this topic again!

 

There is few maps that has big problems to work on Jay1

 

1944 Overlord 

This map is pretty much impossible for allies since second objective is right next to axis spawn and path there is very narrow.

+ This map has very much negative votes.

Tramfight

Same goes here, most of the times allies really struggle on this map. Couple landmines on the rails are enough to stop the train everytime.

 

Mechatronics

It is OK map with full server, but its so big map that with low amount of players it get finished in 5min.

 

MLB Daybreak

What ive seen players dont really like this. And if you scroll up this topic you can find issues posted about this map.

 

I would like to see atleast some of these back :)

https://et.trackbase.net/map/7533 Kerkyra

https://et.trackbase.net/map/54 UJE00

https://et.trackbase.net/map/117 Cathedral

https://et.trackbase.net/map/285 Ruins of Acquiesce

https://et.trackbase.net/map/540 Sands of time

https://et.trackbase.net/map/304 Grave robbery

 

 

 

 

Edited by Bunnny
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et_mor2_night_final,0,64,
supplydepot2,33,64,
caen2,0,40,
fueldump,0,64,
sp_delivery_te,0,40,
pirates,0,64,
et_beach,0,64,
fa_italy_b3,0,64,
fa_bremen_final,0,64,
adlernest,0,40,
etdo1,26,64,
bba0-beta2,26,64,
supply_pro, 0, 32,
teuthonia_final,0,44,
braundorf_final,0,32,
river_port,0,64,
venice_ne4,0,64,
etdo6,36,64,
trmfght_beta2, 24, 64,
haunted_mansion,0,45,
mlb_daybreak,0,38,
etdo4,0,40,
sw_oasis_b3,0,40,
baserace, 6, 32,
goldrush-gals,0,64,
resurrection, 40, 54,
castleattack_b5, 34, 64,
school, 0, 40,
mml_minastirith_fp3,40,64,

maps needed change -

 

1944 overloard- House 

Tramfight -    Frostbite

Hydro dam <- Add

 

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3 hours ago, tipsy said:

et_mor2_night_final,0,64,
supplydepot2,33,64,
caen2,0,40,
fueldump,0,64,
sp_delivery_te,0,40,
pirates,0,64,
et_beach,0,64,
fa_italy_b3,0,64,
fa_bremen_final,0,64,
adlernest,0,40,
etdo1,26,64,
bba0-beta2,26,64,
supply_pro, 0, 32,
teuthonia_final,0,44,
braundorf_final,0,32,
river_port,0,64,
venice_ne4,0,64,
etdo6,36,64,
trmfght_beta2, 24, 64,
haunted_mansion,0,45,
mlb_daybreak,0,38,
etdo4,0,40,
sw_oasis_b3,0,40,
baserace, 6, 32,
goldrush-gals,0,64,
resurrection, 40, 54,
castleattack_b5, 34, 64,
school, 0, 40,
mml_minastirith_fp3,40,64,

maps needed change -

 

1944 overloard- House 

Tramfight -    Frostbite

Hydro dam <- Add

 

Wait what? Is that new rotation? If yes looks its not active yet because we are playing 1944 Overlord just now in Jay1

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