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Jay2 map request/suggestion


tipsy

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See my answer below:

 

Yoyo + my propositions:

1) Oasis - or Siwa Oasis SW Beta 3 ## It's already on server.

2) Goldrush gals - or Goldrush SW TE Final (sw_goldrush_te)  ## It's already on server GALS version

3) Frostbite - yes ## It's already on server.

4) Venice Final - yes ## It's already on server.

5) Minas - too little players for this map  ## Not on server. Updated: Added for 30+players.

6) MLB Temple - yes ## It's already on server

7) MLB Egypt - no ## Not on server.

8) Warbell - no ## ok Removed

9)Supplydepot - maybe Supply Depot 2  ## on server

10)Adlernest - maybe Adlernest HNS  ## on server

11)Castle Attack - no ## Not on server

12)Hydrodam - ## Only loads with 24+ players

13)Pirates - yes ## On Server

14)Fueldump - yes ## On Server

15)Fuel Depot - might be ## People like it

16)Bremen - might be  ## Small map for small players

17)ET Beach - yes ## ON server

18)Vesuvius - no please ## Not on server

19)Caen2 - maybe replace it with caen 4 final (i've just uploaded on forums, waiting for approval) ## whats the difference

20)Maraketch street - no, so boring ## Balance map like venice. No we can't remove thiis

21)bba0-beta2 - no  ## Removed

22)Tramfight - might be ## On server with 20 + players

23) School beta 1 ## We had it before and people hate it..
24) Karsiah_TE 2 ## Sure for 10-20 players...
25) TC_ Base ## Sure for small player
26) V2 Base TE ## No. Complete imbalance map with 15+ players.. It's a scrim map.
27) Streets of Italy FP 2 ## On Server
28) Special Delivery TE Final ## On Server
 
29) lighthouse or Lighthouse 2  ## No
30) Snatch! 3 Final ## No
31) D-Rush although not everybody likes it ## No
32) Saberpeak ## Laggy map with the team coming from beach will get raped.
33) The town ## Will look into it.
 
Update: Here is our current list:
 
sw_oasis_b3, 0, 64,
supplydepot2, 0, 64,
sp_delivery_te, 0, 40,
pirates, 0, 40,
et_mor2_night_final, 12, 64,
goldrush-gals, 0, 64,
tc_base, 0, 32,
haunted_mansion, 16, 54,
venice_ne4, 18, 64,
caen2, 0, 32,
mlb_temple, 30, 50,
karsiah_te2, 0, 24,
subway, 24, 64,
trmfght_beta2, 24, 64,
etdo6, 16, 64,
warbell, 50, 64,
am_hydro_dam, 24, 64,
tankbuster, 24, 40,
sos_secret_weapon, 12, 32,
reactor_final, 16, 36,
password2, 16, 28,
italyfp2, 16, 38,
frostbite, 0, 34,
et_beach, 0, 40, 
bremen_final, 0, 36,
braundorf_final, 0, 32,
beerrun_b7a, 0, 32,
adlernest, 0, 36,
etdo1, 16, 64,
baserace, 18, 32,
UJE_00, 22, 64,
mml_minastirith_fp3, 32, 60,
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Thank you for new maps DD :) What you think can we add this maps on rotation too?

 

Frostbite to Vesivius rev http://fearless-assassins.com/files/file/57-vesuvius-rev-final-vesuvius-revpk3/

Sos Secret weapon to Fata morgana http://fearless-assassins.com/files/file/421-fata-morgana-fata-morganapk3/

Password to Normandy break out http://fearless-assassins.com/files/file/749-normandy-breakout-breakout-et-b2pk3/

Extra map Ramelle if some my three map suggest not good we can use this http://fearless-assassins.com/files/file/891-ramelle-b1/

 

But im very thankfull for new maps :)

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See my answer below:

 

 

19)Caen2 - maybe replace it with caen 4 final (i've just uploaded on forums, waiting for approval) ## whats the difference.

21)bba0-beta2 - no  ## Removed

33) The town ## Will look into it.
 
 

 

19) Caen 4 - I played it and it is a modified version with other ways to get into the objects. People will love it.

21) bba0-beta2 - people miss this map ( should be back to game)

33) The town - it's a small map and can be set as 0,32

 

I don't see Fuel Dump on current list.

There are two different maps  El Kef Final and El Kef SW (Final), although I don't know the difference, the first one is more played (checked on trackbase). So we can try El Kef Final to play on. 

If it's possible to replace Baserace (this map is fine when you play it once for a half of year, not often) with Ramelle I remember this map, people like it. Should be set like 0,32. 

Coming back to Snatch! 3 Final , if the server isn't so crowded it's a pretty nice map, maybe 0,32 ?

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 1. Marrakech Streets 2 by Night Final

2. Pirates Final
3. Special Delivery TE Final
4. Supply Depot 2 Final
5. Siwa Oasis SW Beta 3
6. Fuel Depot Final
7. Adlernest Final
8. Beer Run Beta 7a
9. Braundorf Final
10.Bremen Final
11.Beach Invasion 1.1
12.Frostbite Final
13.Oil Kombinat Final
14.Karsiah TE v2 Final
15.Caen 2 Final
16.TC Base Final
17.Goldrush GALS Final
 
These maps load, rest don't, due to not enough amount of players. 
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 1. Marrakech Streets 2 by Night Final

2. Pirates Final
3. Special Delivery TE Final
4. Supply Depot 2 Final
5. Siwa Oasis SW Beta 3
6. Fuel Depot Final
7. Adlernest Final
8. Beer Run Beta 7a
9. Braundorf Final
10.Bremen Final
11.Beach Invasion 1.1
12.Frostbite Final
13.Oil Kombinat Final
14.Karsiah TE v2 Final
15.Caen 2 Final
16.TC Base Final
17.Goldrush GALS Final
 
These maps load, rest don't, due to not enough amount of players. 

 

 

You can play Venice too in Jay2. Played map couple time in past days. Its my favorite map number one and i always happy to see map, but some reason its always come when i just must  eat something :P

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haunted_mansion, 0, 54,

venice_ne4, 18, 64,

subway, 18, 64,

trmfght_beta2, 18, 64,

am_hydro_dam, 0, 64,

italyfp2, 0, 38,

 

 + my previous post from 17 of august.

 

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  • 2 weeks later...

Can we test also this map Citadel

+ what have been said here

 

haunted_mansion, 0, 54,

venice_ne4, 18, 64,

subway, 18, 64,

trmfght_beta2, 18, 64,

am_hydro_dam, 0, 64,

italyfp2, 0, 38,

 

 + my previous post from 17 of august.

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Please have a look for slight changes in maps ( changed number of min. players - blue colour) and added few maps (2 original and few custom ones) (red colour).

 

haunted_mansion, 0, 54,

subway, 28, 64,

trmfght_beta2, 18, 64,

am_hydro_dam, 0, 64,

italyfp2, 0, 38,

sw_oasis_b3, 0, 64,

supplydepot2, 0, 64,
sp_delivery_te, 0, 40,
pirates, 0, 40,
et_mor2_night_final, 12, 64,

bba0-beta2, 0, 50

battery, 20,34
tc_base, 0, 32,
venice_ne4, 18, 64,
caen4, 0, 40,

fueldump, 0,44 (more players more laggy)
mlb_temple, 26, 50,
karsiah_te2, 0, 34,

the_town, 0,32

citadel, 0,32
etdo6, 16, 64,
warbell, 50, 64,
tankbuster, 16, 40,
sos_secret_weapon, 12, 32,
reactor_final, 16, 36,
password2, 16, 28,
italyfp2, 0, 38,
frostbite, 0, 34,

ramelle, 0,40
et_beach, 0, 40,
bremen_final, 0, 36,

el_kef_final, 0,36
braundorf_final, 0, 32,

snatch3final, 0,28 (if lesser amount of players it's okey)
beerrun_b7a, 0, 32,

goldrush-gals, 0, 64,
adlernest, 0, 36,
etdo1, 16, 64,
baserace, 30, 32,
UJE_00, 26, 64,
mml_minastirith_fp3, 32, 60,

 

Usually, on jay2 we got 10 vs 10 teams, sometimes it goes up to even 40. In order to play more maps, slightly modified numbers of min. players needed to load a map. 

Daredevil, how many files (size) are needed to get into jay2 server? I see when new player comes it takes a while once player gets all that stuff.

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You should be able to join server by download current map + 2 jaymod files. If thats not the case please let me know.

 

I normally put 30 maps.. and not more then that. It also includes stock maps. Sometimes I force it to 40'sh... but anything above 30 is hit or miss. 

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1.haunted_mansion, 0, 54,

2.trmfght_beta2, 18, 64,

3.am_hydro_dam, 0, 64,

4.italyfp2, 0, 38,

5.oasis, 0, 64,

6.supplydepot2, 0, 64,
7.sp_delivery_te, 0, 40,
8.pirates, 0, 40,

9.bba0-beta2, 0, 50

10.battery, 20,34
11.tc_base, 0, 32,
12.venice_ne4, 18, 64,
13.adlernest, 0, 36,

14.fueldump, 0,44 (more players more laggy)
15.mlb_temple, 26, 50,
16.karsiah_te2, 0, 34,

17.the_town, 0,32

18.citadel, 0,32
19.etdo6, 16, 64,
20.sos_secret_weapon, 0, 32,
21.etdo1, 16, 64,
22.italyfp2, 0, 38,
23.frostbite, 0, 34,

24.ramelle, 0,40
25.et_beach, 0, 40,
26.mml_minastirith_fp3, 28, 60,

27.el_kef_final, 0,36
28.braundorf_final, 0, 32,

29.snatch3final, 0,28 (if lesser amount of players it's okey)

30.goldrush-gals, 26, 64, (there must be at least 26 players to have fun here)

 

Reduced to 30 :) if you don't want to put some of these, replace with your propositions. 

Coming back to files, the smaller sizes of fliles to download, the better. The same is with the numbers of files :P I noticed that if new player come it take few connections for him, firstly some f|a files (you say 2), then map, hmm... maybe it's indeed just (at least) 3 connections. 

P.S I can make slight changes every 2 months. No problem for me.  B) And is there any list of maps (all maps which were loaded on servers)?

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