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Lighthouse 2 Final

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Lighthouse2.pk3

Lighthouse2.bsp

 

Lighthouse: October 2007

 

Note - first release of lighthouse2 was on 9.11.07

Thing is I forgot something and had to recompile.

Rerelease was on Saturday 10.11.07.

So if the version you have doesnt have this readme it's the wrong one!

 

Basically the pk3 updated on the 10 is the right one

 

email: neilrid@googlemail.com

 

Map details:

 

Allies have set up a radar command centre on a small chalkstone island,housing a lighthouse off the South coast of England.

Axis are attempting to dissable it.

 

Objectives:

 

1. Blow up Light at the top of the lighthouse tower

2. Blow up command bunker comms room

3. Blow up anti ship gun emplacement

 

There are also 3 entrances that need to be breached.

 

1. The lighthouse compound wall

2. The main entrance

3. The compound gate

 

Constructibles:

 

1. 2 Ropes for scaling the West and south cliff

2. Ropes for scaling the tower

3. Neutral Command Post

 

 

There are 32 player slots on each team although half this number of players is more than enough for this map as it is small

 

Many changes since last supposed 'final' version (ooops) - Main Changes are:

 

More cover outside for axis team

Cover fire positions made for axis covering fire

1 more set of cliff climbing ropes

New route to light tower via mast

 

Taken out the 'vent' route into bunker from gun area. Now axis need covert ops. to

access new passageways in.

New allied only route from allied spawn building directly to command bunker.

 

Whole bunch of other physical changes.

 

Credits:

 

Thanks are in order to many - to the developers/creators of RTCW, ET, RADIENT, EASY GEN

.... a long list. Thanks all for the brilliant work, resulting toys and tools.

 

Thanks again to those from the Splash Damage ET level design forum for their patience and help.

 

Many thanks again to Nick aka. Schaffer who kindly made the lighthouse Command Map...

 

To all the server admins and players that have tested the versions and to players who have demanded another version of the map - cheers!!

 

legal:

 

As far as copyright goes all I can say is that nearly all of this map is made using assets from ET - textures, models, sounds etc. and these belong their rightful owners.

 

However, the actual map is a creation of mine - so please DO NOT alter it without asking me first.

 

The map is also free for all those in the online gaming community and should not be used in any way for commercial gain.

 

Anyhow - I Hopy you enjoy it :)

 

Mrfin aka. Neil




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