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ET Server Suggestion FA ET:Legacy suggestions


Valk

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Could we maybe add to or alter the server title, obviously depending on character count? its currently F|A ET:LEGACY but maybe something along the lines of say "F|A ET:LEGACY NO lvls NO xpsave ONLY skills"???

I could see a few seeing that sort of server and wanting to give it a try out of curiosity or maybe just to test their own "skills" sort of thing.

 

Bit of bait in the title?

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20 hours ago, yaku said:

Can we please get rid of death spree stats? 🙄

 

 

Dying I Die GIF by zotac

 

Yeah this i agree lol 

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i bet you all have some death spree record here right 🤔😁

 

anyway i agree, its useless tbh and ye in fact no one wanna see his name in hall of lame

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Just FYI: my death spree post was inside joke for ETL server regulars. ;)

 

 

50 minutes ago, TBAR Flash said:

mine is 99 deaths and 0 kills in italy.

but i won and repaired the jeep 100 times :=)

 

Yeah, the bigest fun is when, despite the difficulties, somehow my team manage to win or at least achieve goals that I set for myself.

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I agree with @Lt Steiner.  I have very fond memories of the old House of Pain server where it had 6 map campaigns that saved xp.  At the end of the campaign, xp reset.  I would be ok with xp save if it didnt save forever and reset pretty frequently.  I really hope we don't end up with another server where everyone has maxed out classes permanently.  The vast majority of maps just weren't designed for it, such as a team of maxed out fdops or every engi having a flak jacket.   just my two cents.  I have yet to catch a good group on the server but look forward to it!

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The server doesn't seem to store stats/stars/skills of each class, right (things like better weapon handling, kill with 1 backstab for covops stuff like that)? That's kinda uncomfortable...

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1 hour ago, Apollonius said:

The server doesn't seem to store stats/stars/skills of each class, right (things like better weapon handling, kill with 1 backstab for covops stuff like that)? That's kinda uncomfortable...

Yes, you are right. After Beg2 it was not easy to adapt, but I got it in 2-3 days, maybe a little more.
By the way, one stab in the back works for all classes, but you have to be pretty close to the backpack of the character you want to stab.

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  • 7 months later...

  

Tram2: shorter version of mp_tram (2nd half of the map) with more paths and slightly different layout and a new objective/transmitter location

Sub2: bigger version of mp_sub with wider hallways and more paths to attack from, much larger Submarine room quite fun for public

Rocket2: quality of life improvement for mp_rocket... kind of a niche map its never been well received in the past in both RTCW and ET but this rework fixes a lot of its major issues

 

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