SkeeZ Posted January 8, 2019 Posted January 8, 2019 Hi there, im playing on F|A Recruitment server. My FPS is locked on 29/30 and I really don't know what to do... I tried primitives 0, 1, 2 nothing, com_maxfps also not works, hunkmegs zonemegs too. My resolution is 1920x1280 but in game is 1280x1020 like that, when i set it up to my res OpenGL is crashing. Tried in vid settings to go from fastest to high and no reason (once i had 125 FPS locked but i didnt see anything on my screen everything was blured, but next day i started up ET it comes back to 30FPS) Have anyone any solution??? Please help meh : / My system : Intel i7 7700HQ 2.8Ghz RAM 8GB Nvidia Gforce GTX 1050 win 10 and its Dell Inspiron 15 5577 (link to properties : https://www.euro.com.pl/laptopy-i-netbooki/dell-inspiron-15-5577-15-6-intel-core-i7-7700hq-8gb-ram-1tb-128gb-dysk-gtx1050-grafika-win10.bhtml) 1 Quote
Platinum VIP -=HipKat=- Posted January 9, 2019 Platinum VIP Posted January 9, 2019 Well, with that setup, Primitives should be 2, ,r_mode would be -1 These are my R Settings and CL Settings. Some of them are probably useless, but see if you spot any differences //R SETTINGS// seta r_allowExtensions "1" seta r_ambientScale "0.5" seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_tess "0" seta r_cacheShaders "1" seta r_clampToEdge "1" seta r_clear "0" seta r_colorbits "32" seta r_colorMipLevels "0" seta r_customaspect "1" seta r_customheight "1080" seta r_customwidth "1920" seta r_detailtextures "0" seta r_displayRefresh "60" seta r_depthbits "24" seta r_dlightBack "0" seta r_drawfoliage "0" seta r_drawstrips "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dynamiclights "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "1" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "2" seta r_glDriver "opengl32" seta r_glIgnoreWicked3D "0" seta r_highQualityVideo "0" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "0" seta r_ignorehwgamma "1" seta r_inGameVideo "0" seta r_intensity "1.5" seta r_lightmap "0" seta r_lodbias "10" seta r_lodCurveError "20" seta r_lodscale "5" seta r_lowMemTextureSize "2048" seta r_mapOverBrightBits "2" seta r_mode "-1" seta r_nolightcalc "0" seta r_normallength "0.5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_oldMode "" seta r_overBrightBits "1" seta r_picmip "3" seta r_primitives "2" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_rmse "0" seta r_roundImagesDown "1" seta r_shownormals 0 seta r_simpleMipMaps "0" seta r_smp "0" seta r_stencilbits "0" seta r_stereo "0" seta r_subdivisions "999" seta r_swapInterval "0" seta r_textureAnisotropy "16" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_uiFullScreen "0" seta r_vertexLight "1" seta r_wolffog "0" seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST" //CL SETTINGS// seta cl_allowDownload "1" seta cl_anonymous "1" seta cl_autoupdate "1" seta cl_doubletapdelay "0" seta cl_freelook "1" seta cl_language "0" seta cl_maxpackets "100" seta cl_maxPing "999" seta cl_mouseAccel "0" seta cl_motd "1" seta cl_noprint "0" seta cl_packetdelay "0" seta cl_packetdup "1" seta cl_packetdump "1" seta cl_pitchspeed "0" seta cl_punkbuster "1" seta cl_run "1" seta cl_timeNudge "0" seta cl_yawspeed "0" seta cl_wwwDownload "1" Quote
Cit0 Posted January 9, 2019 Posted January 9, 2019 Also don’t forget after you connect to do a /vid_restart as well 1 Quote
Lenovo Posted January 9, 2019 Posted January 9, 2019 NVIDIA control panel check for disable Trilinear option Quote
Solution kajto3 Posted January 9, 2019 Solution Posted January 9, 2019 Try lauching your game from different graphics card, for me Intel is the best for ET, but if you're lagging on Intel try Nvidia etc. In both cards settings make sure vertical sync is off - when it's on it causes fps locked to 60 for me, it might be similar in your case. Also if playing with Nvidia, disable threaded optimization for ET. Consider upgrading/downgrading graphics driver if above doesn't help. 1 Quote
DoubleDragon Posted January 10, 2019 Posted January 10, 2019 cvar_restart;exec etconfig;vid_restart You can make a et.exe shortcut and edit the properties it will overwrite any config if connecting directly to the server One I currently have for ETL where the last " use a space then the rest "C:\Program Files (x86)\Enemy Territory - Legacy\etl.exe" +r_customwidth "1920" +r_customheight "1080" +set r_mode "-1" +vid_restart +connect 8.9.4.227:27960 You are using a 64bit system should consider ETL https://www.etlegacy.com/ 2 Quote
Lenovo Posted January 10, 2019 Posted January 10, 2019 (edited) "C:\Wolfenstein - Enemy Territory\et.exe" + set com_hunkmegs 512; + set com_zonemegs 128; + set com_soundMegs 64; + set cl_punkbuster 0 ; + exec 77; + connect jay1.clan-fa.com:27960 I currently use this, with this cfg ---------------------------------------------- // generated by Lenovo v77, do not modify unbindall exec scripts.cfg exec scripts2.cfg exec start.cfg exec test.cfg seta name "^0San ^3Tino ^02" seta sensitivity "2.2" seta snaps "20" seta rate "34000" seta vid_ypos "43" seta vid_xpos "15" seta r_displayrefresh "75" seta com_maxfps "76" seta cl_maxpackets "76" bind MWHEELDOWN "weaponbank 2" bind MWHEELUP "" bind 2 "" bind TAB "+scores" bind ENTER "vstr map" bind SPACE "weaponbank 6" bind , "players;; wait 50;toggleconsole" bind . "vstr info" bind 0 "setspawnpt 5;say_team ^1Spawn 5 ;play sound/menu/select.wav" bind 1 "weaponbank 4;wait 120;+attack;wait 20;-attack;wait 10;kill; forcetapout" bind h "playdead" bind 3 "weaponbank 4" bind 4 "weaponbank 7" bind 5 "setspawnpt 0;say_team ^1Spawn 0 ;play sound/menu/select.wav" bind 6 "setspawnpt 1;say_team ^1Spawn 1 ;play sound/menu/select.wav" bind 7 "setspawnpt 2;say_team ^1Spawn 2 ;play sound/menu/select.wav" bind 8 "setspawnpt 3;say_team ^1Spawn 3 ;play sound/menu/select.wav" bind 9 "setspawnpt 4;say_team ^1Spawn 4 ;play sound/menu/select.wav" bind [ "mapzoomout" bind ] "mapzoomin" bind a "+moveleft" bind b "+zoom" bind ALT "+prone" bind d "+moveright" bind e "+leanright" bind c "weaponbank 3" bind f "+activate" bind x "vstr walk_t" bind j "mp_quickmessage" bind k "vstr crosshr" bind l "vstr clock" bind m "vstr st" bind n "vstr FFE" bind p "s_volume 0; Echo ^1Sound Mute" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode" bind u "messagemode3" bind g "" bind w "+forward" bind y "messagemode2" bind z "weapalt" bind BACKSPACE "vstr AxisAllies" bind CAPSLOCK "weaponbank 5" bind PAUSE "vstr pausetoggle" bind UPARROW "vstr gamma" bind DOWNARROW "vstr sens" bind LEFTARROW "vstr fov" bind RIGHTARROW "vstr sound" bind v "vstr speedjump" bind CTRL "+movedown" bind SHIFT "+sprint" bind F1 "openlimbomenu" bind F2 "VoiceChat speech70" bind F3 "VoiceChat song6" bind F4 "VoiceChat taunt2" bind F7 "VoiceChat song13" bind F8 "cg_autoaction 2" bind F9 "vstr crosshair" bind F10 "vstr crosshairsize" bind F11 "vstr nextwav" bind F12 "vstr nextdemo" bind KP_LEFTARROW "set reset vstr allies_team; vstr allies_team" bind KP_RIGHTARROW "set reset vstr axis_team; vstr axis_team" bind KP_END "vstr fps00" bind KP_DOWNARROW "vstr rate00" bind KP_PGDN "vstr packets00" bind KP_ENTER "mp_fireteamadmin" bind KP_INS "vstr nextstatus" bind KP_DEL "vstr time00" bind MOUSE1 "+vstr shooton shootoff" bind MOUSE2 "+moveup" bind MOUSE3 "vstr lenovo" seta cg_shadows "1" seta cg_console "0" seta cg_consoleShadowed "1" seta cg_zoomfov "50" seta cg_zoomDefaultBinoc "50" seta cg_zoomDefaultSnooper "50" seta cg_zoomDefaultFG "50" seta cg_zoomStepBinoc "10" seta cg_zoomStepSnooper "10" seta cg_zoomStepFG "10" seta cg_fov "100" seta cg_stereoSeparation "0.4" seta cg_gibs "1" seta cg_draw2D "1" seta cg_drawSpreadScale "2" seta cg_drawStatus "1" seta cg_drawFPS "1" seta cg_drawSnapshot "0" seta cg_weaponCycleDelay "0" seta cg_cycleAllWeaps "0" seta cg_crosshairHealth "0" seta cg_crosshairX "1" seta cg_crosshairY "0" seta cg_lagometer "1" seta cg_railTrailTime "2000" seta cg_centertime "5" seta cg_runpitch "0" seta cg_runroll "0" seta cg_bobup "0" seta cg_bobpitch "0" seta cg_bobroll "0" seta cg_bobyaw "0" seta cg_bloodTime "0" seta cg_errordecay "100" seta cg_teamChatTime "1000" seta cg_teamChatHeight "3" seta cg_coronas "0" seta cg_deferPlayers "1" seta cg_blinktime "0" seta cg_enableBreath "0" seta cg_cameraOrbitDelay "50" seta cg_noTaunt "0" seta ui_smallFont "0.25" seta ui_bigFont "0.4" seta cg_teamChatsOnly "0" seta cg_noVoiceChats "0" seta cg_noVoiceText "0" seta cf_wstats "1.2" seta cf_wtopshots "1.0" seta cg_autoAction "0" seta cg_bloodDamageBlend "0" seta cg_drawWeaponIconFlash "1" seta cg_specHelp "1" seta cg_atmosphericEffects "1" seta cg_fastSolids "0" seta cg_instanttapout "0" seta cg_drawFireteamOverlay "1" seta cg_drawSmallPopupIcons "2" seta cg_hitsounds "1" seta cg_killspreesounds "1" seta cg_pmsounds "1" seta cg_obituaryLocation "0" seta cg_obituaryFilter "0" seta cg_watermarkOpacity "0" seta cg_althud "2" seta cg_pmblock "0" seta cg_drawDisconnectIcon "1" seta cg_popupTime "0" seta cg_popupFadeTime "250" seta cg_popupWaitTime "1000" seta cg_numPopups "2" seta cg_drawClock "1" seta cg_muzzleFlash "0" seta cg_mapZoom "5.159" seta cg_locationMode "0" seta cg_locationMaxChars "25" seta cg_locationJustify "0" seta cg_drawSpeed "0" seta cg_speedRefresh "100" seta cg_autoRate "0" seta cg_savedRate "34000" seta cg_delag "1" seta cg_optimizePrediction "1" seta cg_recording_statusline "9" seta cg_drawAmmoWarning "1" seta cg_drawIcons "1" seta cg_drawTimer "1" seta cg_smallCompass "1" seta cg_hudAlpha "0" seta cg_emptyswitch "2 0 30" seta cg_drawRewards "1" seta cg_drawFrags "1" seta cg_drawAttacker "1" seta cg_drawAllWeaps "1" seta cg_draw3dIcons "1" seta cg_lodscale "0" seta cg_lodbias "0" seta cg_simpleItems "0" seta cg_vertexlight "0" seta cg_marks "1" seta cg_reticleBrightness "0.7" seta cg_uselessNostalgia "0" seta cg_reticleType "1" seta cg_noTaunts "0" seta cg_smoothclients "0" seta cg_crosshairAlphaAlt "2" seta cg_coronafardist "1" seta cg_crosshairColorAlt "red" seta cg_crosshairAlpha "2" seta cg_crosshairColor "red" seta cg_crosshairPulse "0" seta cg_drawReinforcementTime "1" seta cg_useScreenshotJPEG "1" seta cg_printObjectiveInfo "1" seta cg_announcer "1" seta cg_complaintPopUp "0" seta cg_useWeapsForZoom "0" seta cg_noAmmoAutoSwitch "1" seta cg_bloodFlash "0" seta cg_showblood "1" seta cg_drawRoundTimer "1" seta cg_drawBuddies "1" seta cg_autoReload "0" seta cg_viewsize "100" seta cg_autoactivate "1" seta cg_predictItems "0" seta cg_zoomstepsniper "10" seta cg_zoomDefaultSniper "50" seta cg_drawCrosshair "5" seta cg_crosshairSize "60" seta cg_voiceSpriteTime "500" seta cg_cursorHints "1" seta cg_drawGun "1" seta cg_drawTeamOverlay "1" seta cg_descriptiveText "0" seta cg_popupLimboMenu "0" seta cg_quickMessageAlt "1" seta cg_drawNotifyText "1" seta cg_drawCompass "1" seta cg_drawping "1" seta cg_wolfparticles "0" seta cg_autoswitch "0" seta cg_selectedPlayerName "" seta cg_selectedPlayer "0" seta r_lastValidRenderer "GeForce GTX 460/PCIe/SSE2" seta r_highQualityVideo "1" seta r_normallength "0.5" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_primitives "2" seta r_railSegmentLength "64" seta r_railCoreWidth "1" seta r_railWidth "64" seta r_facePlaneCull "1" seta r_swapInterval "0" seta r_textureAnisotropy "1" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_finish "0" seta r_dlightBacks "1" seta r_dynamiclight "2" seta r_drawSun "1" seta r_fastsky "0" seta r_ignoreGLErrors "1" seta r_flares "0" seta r_lodbias "-2" seta r_lodCurveError "10000" seta r_ignoreFastPath "0" seta r_smp "0" seta r_subdivisions "1" seta r_simpleMipMaps "0" seta r_customaspect "1" seta r_customheight "768" seta r_customwidth "1024" seta r_fullscreen "1" seta r_oldMode "" seta r_mode "6" seta r_ignorehwgamma "0" seta r_overBrightBits "0" seta r_depthbits "24" seta r_stencilbits "1" seta r_stereo "0" seta r_colorbits "32" seta r_texturebits "32" seta r_detailtextures "1" seta r_rmse "0.0" seta r_roundImagesDown "1" seta r_picmip "0" seta r_clampToEdge "1" seta r_ext_texture_env_add "1" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_ext_NV_fog_dist "0" seta r_ext_texture_filter_anisotropic "1" seta r_ati_fsaa_samples "1" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_tess "1" seta r_ext_ATI_pntriangles "0" seta r_glIgnoreWicked3D "0" seta r_ext_compiled_vertex_array "0" seta r_ext_multitexture "1" seta r_ext_gamma_control "1" seta r_ext_compressed_textures "0" seta r_allowExtensions "1" seta r_glDriver "opengl32" seta r_inGameVideo "1" seta r_gamma "2.4" seta r_intensity "1.5" seta cl_maxPing "999" seta cl_doubletapdelay "0" seta cl_wwwDownload "1" seta cl_allowDownload "1" seta cl_freelook "1" seta cl_mouseAccel "0" seta cl_run "1" seta cl_packetdup "1" seta cl_pitchspeed "0" seta cl_yawspeed "0" seta cl_timeNudge "0" seta cl_autoupdate "1" seta cl_anonymous "0" seta cl_language "0" seta com_recommended "0" seta com_recommendedSet "0" seta com_introplayed "0" seta com_watchdog_cmd "0" seta com_watchdog "60" seta com_crashed "0" seta com_ignorecrash "1" seta com_soundmegs "64" seta com_hunkmegs "512" seta com_zoneMegs "128" seta com_blood "0" seta com_blindlyLoadDLLS "1" seta s_channels "2" seta s_bits "24" seta s_wavonly "0" seta s_defaultsound "0" seta s_mixPreStep "0.05" seta s_mixahead "0.2" seta s_khz "44" seta s_doppler "1" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "0.5" seta s_rolloff "1.0" seta s_min_distance "0.5" seta s_max_distance "9999999.0" seta s_leafnum "0" seta s_distance "100.0" seta s_compression "1" seta s_loadas8bit "1" seta m_filter "0" seta m_side "0.25" seta m_forward "0.25" seta m_yaw "0.016" seta m_pitch "0.0151" seta pmove_fixed "0" seta joy_threshold "0.15" seta in_joyBallScale "0.02" seta in_joystick "0" seta in_mouse "1" seta in_mididevice "0" seta in_midichannel "0" seta in_midiport "0" seta in_midi "0" seta con_autoclear "1" seta con_debug "0" seta scr_conspeed "9999" seta vm_ui "0" seta vm_game "0" seta vm_cgame "0" seta cm_playerCurveClip "1" seta oldMode "" seta logfile "0" seta mv_sensitivity "20" seta ch_font "2" seta walk_on "-speed; set walk_t vstr walk_off" seta walk_off "+speed; set walk_t vstr walk_on" seta walk_t "vstr walk_on" set shooton "+attack; cg_crosshairY 1" set shootoff "-attack; cg_crosshairY 0" vid_restart 77.cfg allies.cfg axis.cfg scripts.cfg scripts2.cfg start.cfg test.cfg Lenovo cfg experience since 1996 by Quake3 arena Edited January 10, 2019 by Lenovo Quote
SkeeZ Posted January 14, 2019 Author Posted January 14, 2019 How to use this configs? In game settings also can make difference? I have setted up right that : Quote
Lenovo Posted January 14, 2019 Posted January 14, 2019 I've always had about 125 fps on almost all the maps, when they increase the players come down a little, so I keep them fixed at 76, because I also have the 75hz monitor, in no map for no reason fall below 76, instead now 2 weeks ago, it is impossibleET is light, the card is valid, I played with many computers with various cards even older, and I always got 125 fps, now here, from 76 also drops to 15, but have you watched the demo? do not you hear the audio you're scratching? but not always, he does it occasionally Quote
Eazy Posted January 14, 2019 Posted January 14, 2019 A friend told me to tell you to check if there is a update to be done . On your nvidia card Quote
Lenovo Posted January 14, 2019 Posted January 14, 2019 (edited) 391.35-desktop-win10-64bit-international-whql are the most recent, since I use win 10, being an old card, do not come out of updates often Edited January 14, 2019 by Lenovo Quote
Leatherface Posted January 14, 2019 Posted January 14, 2019 52 minutes ago, SkeeZ said: How to use this configs? In game settings also can make difference? I have setted up right that : This is how mine looks Quote
HOTSPUR Posted January 14, 2019 Posted January 14, 2019 I've learnt from this game most issues come from connection. Quote
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