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Files posted by DJ aka GDR DJ
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Italy TNT Remake - italyremake_tnt.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: italyremake_tnt.pk3
Map name: italyremake_tnt.bsp
Author(s): TNT|*Cinco
Other issues: Can get out of bounds near Axis spawn by double jumping onto rock and over a wall.
TNT|*Cinco has released a new version of the map Streets of Italy
-New Spawn Allies
- Acces to new areas spawn Allies
-New Location of the CommandPost
-Acces new areas spawn Axis
Changing the final tour Jeep
Thanks for the original map IndyJones, Pazur and Isbowhten.
Italy Remake TNT changelog.txt
italyremake_tnt waypoints.rar
italyremake_tnt.gm italyremake_tnt.way italyremake_tnt_goals.gm
243 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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D-Rush Beta 1 - drush_b1.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: drush_b1.pk3
Map name: drush.bsp
mmysc has released his new map called D-Rush_b1.
Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance."
drush.gm drush.way drush_goals.gm
184 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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TWC Fragzone - twc_fragzone.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: twc_fragzone.pk3
Map name: twc_fragzone.bsp
Author(s): -TWC|Zone, -TWC|John
Map TWC-Fragzone is made by TWC|Zone, editted by TWC|John
TWC-Fragzone is fragmaps without objects and used mostly for duels, challenges and for war warmup
twc_fragzone.way
169 downloads
- Frag Map
- Medium Map Size
- (and 3 more)
Updated
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Supply (Winter Edition) Supply_WE.pk3 and waypoints
By DJ aka GDR DJ in Maps
Changelog:
> Winter Edition
* Winter Theme, but only in exteriors and using default materials as much as possible (To compare with Supply Depot 3).
* Moved the Crane Controls like in Supply Depot 3, to avoid putting solid invisible stuff everywhere and prevent the satchel exploit.
* Various script fixes incorporated: Spawn/Gold bugs, annoying alarm/radios muted, SK protections, Grenade/Mortar stairwell glitch, ...
* Several options incorporated, but disabled by default; Admins can easily enable them by commenting/uncommenting certain lines!
- Truck may stop earlier on one/both Gates.
- Ammo Cabinet @ Farm Spawn (Model, Command Map icon, Hint).
- Radio musics can be enabled, the audio files and entities are included.
- Allied CP Health & Ammo cabinets; To Compare with SD3, there's no "broken model":
they appear when CP is built, so nasty people can stay there to stop Allies...
When you start to build CP, models will appear as underconstruction to prevent people to die...
supply_we.gm supply_we.way supply_we_goals.gm
182 downloads
Updated
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X-Posed NDT - xposed_ndt.pk3
By DJ aka GDR DJ in Maps
Download pk3 name: xposed_ndt.pk3
Map name: xposed.bsp
Author(s): SteelRat, Ringa & Capitan
Last night Axis forces bombed a small Belgian town after an Allied attack to conquer it. Axis managed to hold the town but a team of Allies are still trapped in the town, and their only way out is to steal a tank and drive through the bombed city.
Changes:
with non destructible tank
smaller file size (from 9.33 down to 7.34 MB)
25 min mission time
18-18 sec respawn time (allies CP give 15 sec respawn time for allies)
voice announce changes
xposed_ndt.gm xposed_ndt.way xposed_ndt_goals.gm
205 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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UJE Convoy Final - UJE_convoy_final.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_convoy_final.pk3
Map name: UJE_convoy_final.bsp
Author(s): [UJE]Niek
The axis are escorting a convoy (the tank with 3 trucks) from the airport through a town to the faith factory. If they make it they get alot of faith for winning the war against the allies troops.
Axis objective:
*Escort the convoy to the factory
*Blow up 3 baricades
*Sachel the side door
*Fix commandpost
Allied objective:
*stop the axis convoy
*Build baricades
*Build the side door
*Build commandpost
uje_convoy_final_waypoints.zip
383 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Sniper From Mars - sniper_from_mars.pk3 and waypoints
By DJ aka GDR DJ in Maps
LoRenz released his new ET Map - Sniper From Mars
This map is about an horror sci-fi movie, and also a tribute to Star Trek.
Two Vulcan starships, Shran class, after a space battle, fall on Mars.
The hull is broken, corrosion begins, but we must continue the fight.
The snipers come into play!
Crossing is possible, easy on terrain, but hard to go into enemy starship. Atmosphere is set to 320.
sniper_from_mars.gm sniper_from_mars.way sniper_from_mars_goals.gm
344 downloads
Updated
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#gTh Frag Map - gth_fragmap.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: gth_fragmap.pk3
Map name: gth_fragmap.bsp
Author(s): Diabolos
Although the name suggests it, it´s not a pure Fragmap.
Both teams are separated by a wall. One can this wall overcome little loop way or an activity about one, to come onto the enemy side. Also the engineer and cover ops are used on the map.
gth_fragmap_ReadMe.txt
gth_fragmap_waypoints.zip
223 downloads
- Frag Map
- Small Map Size
- (and 3 more)
Updated
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UJE Flat Sniper NC - UJE_flat_sniper_nc.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_flat_sniper_nc.pk3
Map name: UJE_flat_sniper_nc.bsp
Author(s): [UJE]Niek
No crossing versions of UJE Flat Sniper NC map .
All maps have way points inclusive.
uje_flat_sniper__nc_waypoints.zip
173 downloads
- Sniper Map
- Large Map Size
- (and 3 more)
Updated
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Raw Castle TE Final - raw_te_final.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: raw_te_final.pk3
Map name: raw_te_final.bsp
Author(s): Roger "redRum" Creus
The allied army has taken a farm in East Anglia. There is a castle down the hill, the Axis are using it as their stronghold.
The fortress is strongly defended by an old big wall which the Allies will have to pass through.
Valuable documents are resting in a vault inside the castle. Will the Allies be able to steal and transmit them?
Allies:
1 .Primary : Steal the secret Documents.
2 .Primary : Transmit the Documents.
3 .Primary : Blow up the Main Wall and secure the Forward Spawn.
4 .Primary : Destroy the Castle Main Door.
5 .Primary : Blow up the Vault Door guarding the Documents.
6 ..Secondary : Capture the Tower Spawn.
7 ..Secondary : Destroy the Side Wall and get easier access to the Axis Castle.
8 ..Secondary : Construct the Command Post.
Axis:
1 .Primary : Protect the Documents.
2 .Primary : Prevent Allies from transmitting the Documents.
3 .Primary : Defend the Main Wall.
Included file fixes command map icons for ETPro servers.
raw_te_ETPRO.pk3
raw_te_final.gm raw_te_final.way raw_te_final_goals.gm
181 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Villa Gun Alpha 2b - boromir_a2b.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: boromir_a2b.pk3
Map name: boromir_a2.bsp
Author(s): islander
Villa Gun Alpha2b is an Allies objective map created by -)A(-islander .
The Axis are holding the massive Anti-Aircraft gun in front of the Villa preventing Allied aircrafts from bombing the city.
Allies must gain access to the Villa and dynamite the Gun.
Allied objectives:
Destroy the Side Warehouse Entrance to gain a new way to the Villa Gun!
Destroy the Villa Gate and reach the Villa Gun area!
Destroy the Villa Gun to let our aircrafts start bombing the city!
Axis Objectives:
Don't let them dynamite the Side Warehouse Entrance!
Don't let them destroy the Villa Gate and rebuild it as fast as it's possible!
Defend the Villa Gun at all costs!
readme.txt
boromir_a2 waypoints.rar
178 downloads
- Objective Map
- Small Map Size
- (and 4 more)
Updated
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ES Ziggurath Sniper Night Beta 2 - ES_Ziggurath_Sniper_Night_B2.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: ES_Ziggurath_Sniper_Night_B2.pk3
Map name: ES_Ziggurath_Sniper_Night_B2.bsp
Author(s): |ES|LorenZ
Map ES Ziggurath Sniper Night (beta 2) by |ES|LorenZ - This is my first map, made for fun. Many thanks to |ES|Hardstyler and |ES|Grand-Dad for their help.
ES_Ziggurath_Sniper_Night_B2_waypoints.rar
168 downloads
- Sniper Map
- Large Map Size
- (and 3 more)
Updated
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UJE Parking Sniper - UJE_parking_sniper.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_parking_sniper.pk3
Map name: UJE_parking_sniper.bsp
Author(s): [UJE]Niek
Snipermap UJE_parking_sniper made by [uJE] Niek - 2 Parking places in the middle of the city. Both are opponents of eachother so.. Let the best side win ! It's a no crossing map so have alot of fun
uje_parking_sniper_waypoints.zip
154 downloads
- Sniper Map
- Large Map Size
- (and 4 more)
Updated
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UJE The Beast Beta 5 - UJE_the_beast_b5.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_the_beast_b5.pk3
Map name: UJE_the_beast.bsp
Author(s): [UJE]Niek
Map UJE_the_beast b5 made by [uJE]Niek modelling of the beast by [uJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
Changed stuff:
* Trigger for the beast in front of the gate that prevents the door bug
* Axis last spawn changed for gameplay
* The beast gets caught in a prison
* zombies models and sound are gone when objective is done
* and some minor things
uje_the_beast_b5_waypoints.zip
177 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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ES Garden Sniper Beta 1 - ES_garden_sniper_b1.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: ES_garden_sniper_b1.pk3
Map name: ES_garden_sniper.bsp
Author(s): [UJE]Niek and |ES|hardstyler
Map ES Garden Sniper made by |ES|hardstyler and [uJE]Niek - 2 neighbors had a disagreement during a coffee and quickly became the big sniper battle in their garden. This Map is a no crossing version.
es_garden_sniper waypoints.rar
203 downloads
- Sniper Map
- Large Map Size
- (and 3 more)
Updated
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UJE Oil Beta 4 - UJE_oil_b4.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_oil_b4.pk3
Map name: UJE_oil.bsp
Author(s): [UJE]Niek
An Axis objective map. Oil oil oil ! The prices these days are too high that's why axis have to do something about it.
Axis attack an oilrig and they have to destroy 2 helicopters. Allied Forces have to prevent this.
uje_oil_b4_waypoints.zip
145 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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UJE Mountain Attack Beta 1 - UJE_mountain_attack_b1.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_mountain_attack_b1.pk3
Map name: UJE_mountain_attack.bsp
Author(s): [UJE]Niek
[uJE] Mountain Attack beta 1 is an allies objective map made by [uJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.
Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.
Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn
uje_mountain_attack waypoints.rar
200 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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UJE Snowy Sniper Beta 3 - UJE_snowy_sniper_b3.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_snowy_sniper_b3.pk3
Map name: UJE_snowy_sniper.bsp
Author(s): [UJE]Niek
New Snipermap UJE Snowy Sniper beta 3 made by [uJE] Niek - It's winter again ,cold weeks with snow ,it's the best time to sniper a bit that's why this map is set in a snowy atmosphere. It's a crossable map but most entrances of the houses are safe.
uje_snowy_sniper_waypoints.zip
158 downloads
- Sniper Map
- Large Map Size
- (and 4 more)
Updated
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The Bad Place 4 Beta 8 - badplace4_beta8.pk3
By DJ aka GDR DJ in Maps
Download pk3 name: badplace4_beta8.pk3
Map name: badplace4_beta8.bsp
Author(s): MaTeJ
We are proud to present the new duel map for ET (also possible to play 2on2) - Badplace4_beta8! Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
Map Info
Genre: WAR (1on1&2on2)
Type: Frag
Gametype: SW
Timelimit: 5min
Global Map Rules
Class: FieldOps
Frag: Deathcounts
Grenades: Allowed
Artillery/Support: Disallowed
Selfkills: Allowed
Spawnkills: Allowed
No pauses: Due to bug (item respawn)
Settings
Recommended Mod: ETPro
Recommended Client Settings: r_fastsky 0 - tele-camera
Recommended Client Settings (4 Fireteam): /b_locationMode 0
Recommended Client Settings (4 Fireteam): /b_locationMaxChars 25
Additional Client Settings: /cg_wolfparticles 1 - steam of broken pipe
Spawn Settings
Default Random Spawn: /setspawnpt 0
Alternative Random Spawn: /setspawnpt 2
Items on Map
1x AMMO Resupply Spot 15sec Violet
9x 5HP Healing Spots 15sec Green
5x 20HP Healing Spots 20sec Yellow
3x 50HP Healing Spots 25sec R
Authors
Original Author (RtCW): Refuse
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
149 downloads
- Deathmatch Map
- Small Map Size
- (and 4 more)
Updated
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UJE The Beast Beta 3 - UJE_the_beast_b3.pk3
By DJ aka GDR DJ in Maps
Download pk3 name: UJE_the_beast_b3.pk3
Map name: UJE_the_beast.bsp
Author(s): [UJE]Niek
This map is an outdated version of the following map:
Map UJE_the_beast b3 made by [uJE]Niek modelling of the beast by [uJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
166 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Communique Beta 1 - mp_communique_b1.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: mp_communique_b1.pk3
Map name: mp_communique.bsp
Author(s): StoerFaktoR
The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new leaders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
mp_communique_b1_readme.txt
mp_communique waypoints.rar
167 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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FalX CTF Village Beta 2 - falx_ctf_village_b2.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: falx_ctf_village_b2.pk3
Map name: falx_ctf_village_b2.bsp
Author(s): Predator and Bivif
pred4to5 published the Beta 2 version of his ET map FalX CTF Village
Capture the flag race, a supremacy race. Secure more flags than your enemy! Omnibot support included!
Allies:
Steal the enemy flag!
Defend your own flag!
Axis:
Steal the enemy flag!
Defend your own flag!
Round time: 20 minutes
falx_ctf_village_b2_Readme.txt
falx_ctf_village_b2 waypoints.zip
196 downloads
- CTF Map
- Small Map Size
- (and 3 more)
Updated
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1944 Huertgen Forest - 1944_Huertgen_Final2.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: 1944_Huertgen_Final2.pk3
Map name: 1944_huertgen_final2.bsp
Author(s): Mateos
Mateos published a new version of the 1944 Huertgen Forest called
1944 Huertgen Forest (Final 2)
Briefing:
1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
1944_Huertgen_Final2 waypoints.zip
580 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Helicopter Assault Mission 2 Beta 1 - heli_m2_b1.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: heli_m2_b1.pk3
Map name: heli_m2_b1.bsp
Author(s): Predator and Bivif
Helicopter Assault M2 is made by Predator and Bivif and is the second season from three seasons.
It is 24:00 o' clock and the mission is:
Allies have to repair a Gun to blow the gates and steal a tank to obtain access in the bunker. Allies must advance after that in territory and secure two gold crates using the gate control button.
The next part plays in the top of the mountain with the bunker plans which are captured in the last mission.
heli_m2_b1_Readme.txt
heli_m2_b1 waypoints.zip
160 downloads
- Objective Map
- Small Map Size
- (and 4 more)
Updated
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Operation Tower Night - op_tower_night.pk3 and waypoints
By DJ aka GDR DJ in Maps
Download pk3 name: op_tower_night.pk3
Map name: op_tower_night.bsp
Author(s): Old-Owl
Old-Owl released a night version of his map Operation Tower.
Changes :
- Adjusted bug in the garden fences, where bulles pass only in one direction, now bullets
pass through fences in both directions.
- New sky (Thanks Avoc)
- Removed the grass on the terrrain to improve the FPS (Lot of players asked me that)
- Added windows in the tower, cool for snipers and other uses.
Water around tower is less high, almost impossible for allies to jump down without crush.
Added a new door (axis only) in the wall back to the tower.
(Enogma suggestions)
- Added a building and few details
(Wutangh suggestion)
- Fixed some lights around
- Thanks to Lammert for his nice command map
- Added columns in the tunnel underground, good to hide and escape.
- Thanks to all members of Dark Alchemy for the help in searching bugs and giving advices.
op_tower_night waypoints.rar
143 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated