Popular Post jballou Posted November 22, 2017 Popular Post Posted November 22, 2017 Hey guys, I've been thinking a lot about how to get a solid pipeline of good recruits, and I came up with a training/recruiting server. I'm not a PVP player and I know the tactics and gameplay are significantly different, so some of this may not work on the PVP servers.We'd need a server that's set up similar to our hardcore servers, but which is closer in difficulty to normal. We enable all-map voice chat, kill feed, free camera, and multiple spectator slots. When an FA member is on server, we will try to lead the squad and get everyone working together.I've had good results on the Insurgency server with doing this, using in-game voice comms to help people play better. My thinking is, once we get our players comfortable with our tactics and techniques, we start teaching them to public players. As we build up a group of regular players, we both reinforce the sort of gameplay we want, and have a group which has a strong incentive to join the clan.Let me know what you guys think. 11 Quote
Armory6 Posted November 22, 2017 Posted November 22, 2017 I think this could be a very good thing for getting people talking and working together more in our servers. Having someone actively volunteering to lead a squad and taking the initiative and making decisions that help make the players feel like a cohesive unit. As Blue said, I like it. Quote
redfromsvn Posted November 22, 2017 Posted November 22, 2017 That would be great and would really improve our skills, plus bring the players closer together. 1 Quote
Shoes Posted November 23, 2017 Posted November 23, 2017 If I remember my time in 7Cav with jballou, he is really good at this stuff. He was one of the best squad leaders. Quote
Mr.Karizmatic Posted November 30, 2017 Posted November 30, 2017 Indeed a great idea. +1. We can use FA#1 server. As it has all the stuff u listed and is less than hardcore. So we can do that on FA#1 and that can help the popularity too. We can use Discord for communication too (voice) . We have to plan it first and start doing it for once and see the outcome and then proceed from there . 2 Quote
iCiCeLzz Posted November 30, 2017 Posted November 30, 2017 Sounds very interesting I wouldn't mind being part of this ! Quote
redfromsvn Posted November 30, 2017 Posted November 30, 2017 Indeed a great idea. +1. We can use FA#1 server. As it has all the stuff u listed and is less than hardcore. So we can do that on FA#1 and that can help the popularity too. We can use Discord for communication too (voice) . We have to plan it first and start doing it for once and see the outcome and then proceed from there . We should turn on the kill feed so that the person who is being trained as an officer can know how well his strikes are landing. Quote
Mr.Karizmatic Posted December 1, 2017 Posted December 1, 2017 We should turn on the kill feed so that the person who is being trained as an officer can know how well his strikes are landing. Killfeed is enabled on FA#1 we didnt off it . Quote
redfromsvn Posted December 1, 2017 Posted December 1, 2017 There never was a kill feed except when jballou turned it on manually. Quote
jballou Posted December 2, 2017 Author Posted December 2, 2017 Killfeed is enabled on FA #1 Insurgency server. Not on the Day of Infamy server. I'd like to see this done for both games, but I will be focusing on DoI to start with. Considering that there are already a lot of Insurgency players that have a good grasp of the mechanics, and we have a lot of DoI specific skills that we need to work on, I see that as being my priority. But, by all means, if someone wants to do this in Insurgency as well, I'd be glad to help get that started. I have a library of training materials, and specifically three very useful (and short) slideshows that I made for Insurgency a while back. Take a look, I'd be glad to create some new ones as needed: https://drive.google.com/drive/folders/0B4cZI8fO4aCNfkNINWoxUzl4ejhEOGF3U3dDMFllUnFic1JJeVhhU3Y2bXZ4UXBkSG5oVFk?usp=sharing 4 Quote
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