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Posted

I thought that the difficulty was perfect before the change, but now it's too easy.  The bots will wait a couple seconds before shooting at you.  This game has a different feel than Insurgency for sure, it's more difficult on purpose.  If you are dying a lot, well how many people died in World War 2?  Like 20 million?  It's the point.  War is chaos. I just think that this game needs to stay harder because at least one member I know has taken to playing DoI over Ins because they thought Ins was too easy.  Just my opinion.  The learning curve is steep, I'll give it that.  But when you get shot, pick yourself and keep playing.  You'll get better.

 

 

I completely agree about the difficulty. They weren't "OP". I actually thought they were set to low difficulty before because we kept winning maps so quickly. The real reason, of course, was because we played as a TEAM. It's really disappointing to see changes like these being implemented all of a sudden.

 

Let me re write it . Before there was no bot difficulty it was nil, cause there wasnt any line in our cfg for bot_difficulty. I just added the line. so it wasnt a change. It was just a line added. The bots were the same before as they are now. just cause i wrote they were reduced it got stuck in your minds. The bots are same as it was before. Cause when we make cfg bots are on default . We can only change them by adding Bot_difficulty "1" or "0" . . 0 is default and 1 is Normal 2 is higher.

 

i would love to change the difficulty to bit higher , or shall add vote for bot difficulty if u guys want. 

 

i hope i cleared it .

Posted

By OP i don't mean they are killing me , and i'm dying a lot, i die a lot on insurgency too, not that i complain about dying a lot, i play on official servers on hard difficulty not that it's the problem.

 

My point is they headshot you with a machine gun from like other side of the map,( machine gun not a sniper, sniper i can understand they have scopes and all that but machine gun man come on) that is what i mean by OP, op doesn't include k/d ratio or anything in any game , the fact that they kill you no matter you go in stealth or not is op.

 

The bot difficulty is fine, but the insane shots they hit isn't i tried showing this to some people but hey observation is key

Posted

Yes, I remember you making a complaint about that. We were playing Dog Red, right? Sometimes the bots just make lucky shots, no different than in Insurgency with the SKS or the AKM. Also, it takes just one round from the MG to kill you and they have a pretty high firing range. It's not really hard to make headshots with any MG at a distance. Plus, it's kinda hard to tell where you got shot. You should try using the American MG the next time we play Entrenchment on Crete. If you deploy it on one of the windows on A you'll be engaging them from roughly the same distance as the Germans do on Dog Red. You'll see how easy it can be. My point is, don't worry too much.

  • Like 2
Posted

One thing I need to learn first is all the different classes. Officer, radioman, etc.... I'll be on there again in a little bit. I was just doing practice maps but I'll be on the servers later.

Posted

Any emplaced LMG in DOI is pretty much a laser gun. No matter if a bot or a player is using it. Also, dog red is just a meat grinder to begin with. That map can be frustrating for newer players.

  • Like 1
  • Administrators
Posted

Let me re write it . Before there was no bot difficulty it was nil, cause there wasnt any line in our cfg for bot_difficulty. I just added the line. so it wasnt a change. It was just a line added. The bots were the same before as they are now. just cause i wrote they were reduced it got stuck in your minds. The bots are same as it was before. Cause when we make cfg bots are on default . We can only change them by adding Bot_difficulty "1" or "0" . . 0 is default and 1 is Normal 2 is higher.

 

i would love to change the difficulty to bit higher , or shall add vote for bot difficulty if u guys want. 

 

i hope i cleared it .

 

Just because it's not in config it doesn't mean variables are not set. It would be set to default ones. I am not judging here anyone's capacity to judge bots but I know for sure default value is 1 based on logs. I don't add cvars with default values in config and hence I didn't added that one either, when I had added the server for first time and created config for it. Normally, I start from basics and keep modifying as per the needs, one thing at a time so I can easily rollback.  

L 10/17/2017 - 08:01:22: "ins_bot_difficulty" = "1"
L 10/17/2017 - 08:49:38: "ins_bot_difficulty" = "1"
L 10/17/2017 - 09:49:20: "ins_bot_difficulty" = "1"
L 10/17/2017 - 10:44:07: "ins_bot_difficulty" = "1"
L 10/17/2017 - 11:38:52: "ins_bot_difficulty" = "1"
L 10/17/2017 - 11:58:40: "ins_bot_difficulty" = "1"

Now to those who are complaining that bot's are easier, you just have become better or kari's statement played mind game with you.  To those who wanted to make bots easier, by making it to 1 - nothing is changed. You guys are having placebo effect.  

  • Like 2
Posted

IDK what is happening but official bots are way more realistic than our's. [Just my opinion/observation.]

  • Administrators
Posted

IDK what is happening but official bots are way more realistic than our's. [Just my opinion/observation.]

 

In what sense? I don't see any settings changed on our side. What settings do official bots run? Any idea? 

 

Pabbatt Blue, on 23 Oct 2017 - 1:21 PM, said:

I was told directly it got changed. So idk what to believe then.

 

 

 

I believe Kari, thought, make it to 1 would make it easy. So he added the cvar and changed it to 1. But then 1 was default value so technical outcome was no change. So what you where told was correct - 'change' in config but effect on server remains same as variable remained same.

  • Like 1
Posted

Daredevil, what upset people the most was that we were under the impression that changes were being implemented without first consulting anyone or reaching a consensus. The only time someone publicly complained about the bot difficulty was AFTER Karizmatic had already made his post about the difficulty being "reduced to 1 so beginners can play easily". Others may have lodged their complaints privately, I don't know. But I really think that we DOI regulars deserve some transparency.

  • Like 8
Posted

You guys have to remember this is a new game on new servers. It's not going to be as smooth as ET yet. Give the admins a chance to get everything figured out

  • Like 1
Posted

I completely agree with red. And it was smooth as is. I dont think the regulars on DOI an longtime players appreciate the way its going. People making changes that have never played the game. Ya... that'll work out. But whatever. Good luck with it.

Posted

Daredevil, what upset people the most was that we were under the impression that changes were being implemented without first consulting anyone or reaching a consensus. The only time someone publicly complained about the bot difficulty was AFTER Karizmatic had already made his post about the difficulty being "reduced to 1 so beginners can play easily". Others may have lodged their complaints privately, I don't know. But I really think that we DOI regulars deserve some transparency.

 

It wasnt a change , I think daredevil has cleared it twice and i have been clearing it always. I totally agree that consulting and listening to our DOI regulars is must and that is why i made this topic. Or else i wouldnt have, For me opinions of you guys are very important. Its not my server nor is someone individual and i would never make decisions just alone. It wasn't a decission i made nor i changed anything. We have made suggestion topics for this reason to have transparency. Once u guys suggest , we test it out discuss with staff+ and when we see it benefits our server we implement. there is no rocket science to it .

 

@all Dont think i am ruling DOI just cause DD and our leaders gave me access. they can take that easily in a sec if i do anything wrong and which is fair. I want to use this power which they gave me to make DOI,INS the most active games on F|A . and it wont happen if i dont listen to you guys or to our regulars. nor it will happen if u guys start to take small things too serious.U guys need to trust me and i trust you. If i did something wrong i will apologies.Communication is must which from my side is always open. If u think i did something wrong or if u guys think i should do something etc plz my PM is always open or discord or steam. Till u guys dont comeup and say to me i wont know and i cant do much. and if u guys want to help then plz come forward pm me asking u can help with this this stuff, u know this stuff, then if i need help in that stuff i shall let u guys know. 

  • Like 3
Posted

It wasnt a change , I think daredevil has cleared it twice and i have been clearing it always. I totally agree that consulting and listening to our DOI regulars is must and that is why i made this topic. Or else i wouldnt have, For me opinions of you guys are very important. Its not my server nor is someone individual and i would never make decisions just alone. It wasn't a decission i made nor i changed anything. 

 

Yes, we know that now, Karizmatic. But we didn't before. I realize you're not a native speaker, but your earlier post could not have been interpreted in any other way. I hope you can understand that we weren't trying to be annoying just for the sake of it.

  • Like 2
Posted

I suggest that we give it sometime, let the people working on it make everything default or whatever they are wishing. Then when its complete doing default and all, we will test it then suggest some necessary changes. I don't want to know who is doing what to the server, but everything needs time so we must give it some time, maybe let the server get settled until gamedays then we can all suggest some great things

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