BlackWolf Posted March 22, 2021 Posted March 22, 2021 2 hours ago, C0C4N4T10N said: i'm not so sure about what the bot is trying to do! Thanks, I'll take a look this afternoon at what goal is there Quote
BlackWolf Posted March 22, 2021 Posted March 22, 2021 8 hours ago, C0C4N4T10N said: i'm not so sure about what the bot is trying to do! The bots were trying to rebuild the wall once it was destroyed. Fixed 1 2 Quote
BlackWolf Posted March 23, 2021 Posted March 23, 2021 (edited) Fixed some more stuckages with bots in FA Italy. Also added additional routing so bots will take the rear access to capture the flag (the access route requiring jumping over the crates and barrels). Please keep an eye out for any bot issues on FA Italy Edited March 23, 2021 by BlackWolf Quote
Buckwild Posted March 23, 2021 Posted March 23, 2021 Oops! That I posted rotation was from Jay2 1 Quote
thepositiveguy Posted April 5, 2021 Posted April 5, 2021 map suggetions for silent http://wolfenstein4ever.de/index.php/downloads/viewdownload/15-et-maps/1643-purefrag 1 Quote
Cross Marian Posted April 13, 2021 Posted April 13, 2021 (edited) Server seems to be doing okay recently, map wise I did receive some complaints from regulars about Gold Rush though. When allies have to stole the gold, the original map is too much in favor of Axis. I suggest to maybe replace it with the gals version. The one where we can also access the bank through the first floor and through the back. @BlackWolf Edited April 13, 2021 by Cross Marian 3 4 Quote
Haruhi Suzumiya Posted April 13, 2021 Posted April 13, 2021 54 minutes ago, Cross Marian said: Server seems to be doing okay recently, map wise I did receive some complaints from regulars about Gold Rush though. When allies have to stole the gold, the original map is too much in favor of Axis. I suggest to maybe replace it with the gals version. The one where we can also access the bank through the first floor and through the back. @BlackWolf You need to lengthen the defensive spawn time for maps like that to work. Speeding up allies will do nothing. The time it takes to get through the defense, grab the gold, and get to the truck has to be taken into account. Same thing goes for the tank once it gets to the bridge and especially when it gets held at the final barrier. The map is designed around a full 30 second axis respawn. 1 1 Quote
Cross Marian Posted May 20, 2021 Posted May 20, 2021 (edited) Little update Suggestion of maps to remove: > MML Church > El Kef > Dubrovnik Suggestion of maps to add: > Transmitter Final https://fearless-assassins.com/files/file/1557-transmitter-final-transmitterpk3-and-waypoints/ > Eagles 2 Ways b3 https://fearless-assassins.com/files/file/1930-eagles-2ways-b3-eagles_2ways_b3pk3-and-waypoints/ Another suggestion regarding the voting: Currently, we have a lot of maps in the rotation. So, on the game, when we are on the voting screen, players have to scroll down to see all the maps. I feel like it might be better to have less maps in the list, so that they all appear without the need to scroll. I know that's how it works on HC, and I think it's easier that way @BlackWolf What do you think? It might gives a better chance to new maps. EDIT: I took out Millenium Falcon from the suggestion since I don't think it will work well on S1 without doublejump. Edited May 20, 2021 by Cross Marian 3 Quote
BlackWolf Posted May 23, 2021 Posted May 23, 2021 On 5/21/2021 at 12:34 AM, Cross Marian said: Little update Suggestion of maps to remove: > MML Church > El Kef > Dubrovnik Suggestion of maps to add: > Transmitter Final https://fearless-assassins.com/files/file/1557-transmitter-final-transmitterpk3-and-waypoints/ > Eagles 2 Ways b3 https://fearless-assassins.com/files/file/1930-eagles-2ways-b3-eagles_2ways_b3pk3-and-waypoints/ @BlackWolf What do you think? It might gives a better chance to new maps. I'll update some maps this week It's possible to limit the number of maps in the voting screen. Maybe 10 would be a good amount? This requires a config change so that's one for DD 1 Quote
BlackWolf Posted May 28, 2021 Posted May 28, 2021 Added: Transmitter Eagles Goldrush GA Removed: MML Church El Kef SW Goldrush 2 Quote
speedac Posted June 25, 2021 Posted June 25, 2021 we should swapp out the siwa owasis map with the fa version of siwa owasis, and remove the base version of goldrush and add mlb temple or the fa version of it that would be awsome. and maby add a fragg map like the one on hardcore server forgot the name tho but cross showed me that map 3 Quote
Platinum VIP Magi Posted July 6, 2021 Platinum VIP Posted July 6, 2021 Swap Warbell for chicken bucket Topy girl was also mentioning that usage of the mortar was broken on Edinburg_test as well 2 Quote
!MX Posted July 7, 2021 Posted July 7, 2021 Wazz up fellas! It brought to my attention, baserace map is a good reason for ppl leave, especially becoz this version is about kills (pure frag), not about obj. So, i would like to suggest remove this map or put the version that wins with obj. To add, i would like to see again on Silent "Millenium Falcon". Ofc, requires a few players to bring the real war, but it would be good, imo. See ya 1 1 Quote
speedac Posted July 7, 2021 Posted July 7, 2021 15 minutes ago, !MX said: Wazz up fellas! It brought to my attention, baserace map is a good reason for ppl leave, especially becoz this version is about kills (pure frag), not about obj. So, i would like to suggest remove this map or put the version that wins with obj. To add, i would like to see again on Silent "Millenium Falcon". Ofc, requires a few players to bring the real war, but it would be good, imo. See ya ye you are ight lots of players automaticly leave the server or go to spectartors . personaly i love the map when people complete the base and not only play for the kills would love to see that as a objecitve based one 1 Quote
SuperNewNewbie Posted July 8, 2021 Posted July 8, 2021 Request remove Gold Rush GA replace to Gold Rush gals Quote
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