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Ok server running great just a few things that like f|a to look at

 

1: Since we had map change pirate final a few months now. Bots have be broken can we make them work

 

2: The panzer can fire 2 shots in 3 seconds can we make it same as jay1 2 and 3 Panzer making 100+ kills ( maybe dodge the first shot but the second always finish you off)

 

3: Oasis map is one of the better maps but everyday its getting rushed by walljumpers. We use to have the remove piliers when planted at the guns or even the fake wall at the old city wall would be even better to stop the rush.

 

Also like to see this map on jay4 UJE 00 FINAL http://et.trackbase.net/index.php?mod=mapinfo&midx=54

 

Jay4 players please lets here you voices about these few changes agree or disagree

 

:thanks Plat00n

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ad 1.) http://fearless-assassins.com/tracker/issue-996-waypoints-of-pirates-map-missing-jay4/ - Has been reported, hopefully fixed in near future

 

ad 3.) I enabled anti-rush system again. If you see that it is disabled, don't hesitate to contact me or any other co-leader+ so we enable it.

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  • Administrators

Added waypoints for pirates. Next is jay3 and jay4 round. I am going to update omni bots on jay4 tomorrow or so.

 

I will add auto enable for anti rush on each map start for jay4.

 

Anti rush isn't perfect you can still walljump in oasis.

 

Smart engi's need to place mines... I am also going to add more mines limit.

 

That being said someone can make some walljump oasis anti rush map script.

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Yes everyone likes it because it's overpowered 2 shots in a row without a delay is massive advantage

 

Example 1 : two exits out of spawn and can not get out of spawn with panzer outside with two shots in a row without a recharge delay ???

 

Example 2 : on a nice 10 or 20 spree panzer fires I dodge it but lost half my life then second one finish the job very annoying ???

 

Sorry for having a pop at panzer but play jay4 you will know what I mean

 

 

 

 

 

 

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Not on jay3. You can also fire 2 panzers in about 3 seconds, but with fast shoot enabled I think it is not a problem there.

 

Whatever you guys decide to do don't enable fast-shoot on jay 4, there is like a 1.5 second delay between panzer shots.

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  • 3 months later...

Does the panzer issue happens on other jaymod servers as well?

 

Nope, the charge bar is perfect , still I wish the damage coz by panzer can be reduce.

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