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My ping :(


HotChip

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Hi! I'm having trouble playing Enemy Territory. A couple of months the ping remained, so high that I can't play this game (over 100ms). I have a 1GB fiber optic connection in my house. And I have 3 Deco X50 wlan modules that share the internet inside the house. When I type e.g. ping google.com -t , so the latency stays at 10-12 ms all the time. We have tried all kinds of things with mr UKKONEN, but we haven't really helped. The processor is a Ryzen 5 1600 and the graphics card is an RTX 2070, so you shouldn't depend on these at least. Downloaded the latest drivers and windows 11 updated. I sometimes play Fortnite and there is no problem with it nor in others enemy territory servers . Can someone help me? Thanks :)

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Hi there.

Could you post the ping result here, so we can take a look if there is any issues.

 

And also if you could post your current cfg, also for checking if there is something bothering.

 

I assume you use /rate 45000 and snaps 20 or 40 and cl_maxpackets 100?

 

Edited by RendeL
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And, what FA ET servers do you play on?  ADDED:  OKay I may have found you via TBS.

 

The European servers are on the DE/FR border and the USA ones are on the East Coast of North America.

 

TrackBase shows the HotChip name mostly on Beginners#2, in Europe, but with some bad pings or no-playing times.  Looks like only one "good game". :( 

 

The name is also on Jay#2 (jaymod), in the USA.  It looks like you had better playing there, with long times on the maps, than you have recently had on Beginners#2 (silent mod). :hmm None of  HotChip's sessions on FA-Beg#2 are "ranked", mostly because of too-little playing time.  The one long-time play was not ranked because of "too many bots".   The records for Jay#2 are much better! (???)

 

https://et.trackbase.net/player/4361255/

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If i'm right, this started like 1 or 2 months ago, Had same effect on two different internet connection. Speccing him i got feeling the ping goes up when there's lots happening in the screen. Same happens with both clients. 2.60b and ETLegacy. Legacy was a fresh install with fresh configs etc and it kept happening.

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// generated by ET Legacy v2.81.1 win-x86 Mar 12 2023 do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind h "dropobj"
bind i "spawnmenu"
bind j "teammenu"
bind k "kill"
bind l "openlimbomenu"
bind m "mvactivate"
bind o "+objectives"
bind p "classmenu"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind BACKSPACE "spechelp"
bind CAPSLOCK "+speed"
bind LEFTALT "+stats"
bind LEFTCTRL "+topshots"
bind LEFTSHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F11 "autoscreenshot"
bind F12 "toggleRecord"
bind KP_HOME "selectbuddy 6"
bind KP_UPARROW "selectbuddy 7"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "selectbuddy 0"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "selectbuddy 2"
bind KP_ENTER "mp_fireteamadmin"
bind KP_MINUS "selectbuddy -2"
bind KP_PLUS "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_LINEAR"
seta ui_r_detailtextures "1"
seta ui_r_dynamiclight "2"
seta ui_r_ext_compressed_textures "0"
seta ui_r_depthbits "24"
seta ui_r_texturebits "32"
seta ui_r_picmip "0"
seta ui_r_subdivisions "4"
seta ui_r_lodbias "0"
seta ui_r_colorbits "32"
seta cg_customFont2 ""
seta cg_customFont1 ""
seta cg_allowGeoIP "1"
seta cg_locations "3"
seta ui_showtooltips "1"
seta ui_profile_mousePitch "0"
seta ui_sensitivity "5"
seta ui_handedness "0"
seta ui_rate "25000"
seta ui_cg_shadows ""
seta ui_r_ext_multisample "4"
seta ui_r_ext_texture_filter_anisotropic "16"
seta ui_r_mode "-2"
seta ui_cl_lang "en"
seta vote_allow_poll "1"
seta vote_allow_cointoss "1"
seta vote_allow_nextcampaign "1"
seta vote_allow_restartcampaign "1"
seta vote_allow_surrender "1"
seta vote_percent "50"
seta vote_limit "5"
seta vote_allow_muting "1"
seta vote_allow_antilag "1"
seta vote_allow_warmupdamage "1"
seta vote_allow_timelimit "0"
seta vote_allow_friendlyfire "1"
seta vote_allow_swapteams "1"
seta vote_allow_shuffleteams_norestart "1"
seta vote_allow_shuffleteams "1"
seta vote_allow_referee "0"
seta vote_allow_config "1"
seta vote_allow_nextmap "1"
seta vote_allow_mutespecs "1"
seta vote_allow_map "1"
seta vote_allow_kick "1"
seta vote_allow_gametype "1"
seta team_nocontrols "0"
seta team_maxplayers "0"
seta server_motd5 ""
seta server_motd4 ""
seta server_motd3 ""
seta server_motd2 ""
seta server_motd1 ""
seta server_motd0 " ^NEnemy Territory ^7MOTD "
seta g_customConfig ""
seta match_warmupDamage "1"
seta match_timeoutlength "180"
seta match_timeoutcount "3"
seta match_readypercent "100"
seta match_mutespecs "0"
seta match_minplayers "4"
seta match_latejoin "1"
seta g_spectatorInactivity "0"
seta g_teamForceBalance "0"
seta shoutcastPassword "none"
seta refereePassword "none"
seta g_inactivity "0"
seta g_doWarmup "0"
seta g_ipcomplaintlimit "3"
seta cg_shoutcastGrenadeTrail "0"
seta cg_shoutcastDrawHealth "0"
seta cg_shoutcastTeamNameBlue ""
seta cg_shoutcastTeamNameRed ""
seta cg_shoutcastDrawTeamNames "1"
seta cg_shoutcastDrawPlayers "1"
seta ui_currentCampaignCompleted "0"
seta ui_campaignIndex "0"
seta ui_currentNetCampaign "0"
seta ui_currentCampaign "0"
seta g_heavyWeaponRestriction "100"
seta g_lms_followTeamOnly "1"
seta g_lms_matchlimit "2"
seta g_lms_roundlimit "3"
seta g_warmup "60"
seta cg_coronafardist "1536"
seta cg_printObjectiveInfo "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_sharetimerText ""
seta cg_bloodFlash "1.0"
seta cg_showblood "1"
seta ui_serverStatusTimeOut "7000"
seta ui_disableOssFilter "0"
seta ui_browserServerNameFilterCheckBox "0"
seta ui_browserMapFilter ""
seta ui_browserModFilter "0"
seta ui_browserShowHumans "0"
seta ui_browserShowTeamBalanced "0"
seta ui_browserShowWeaponsRestricted "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowPasswordProtected "0"
seta ui_browserShowEmptyOrFull "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_netGametype "4"
seta ui_joinGametype "-1"
seta ui_gametype "3"
seta ui_menuFiles "ui/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta ui_dedicated "0"
seta cg_markTime "20000"
seta cg_drawSpectatorNames "2"
seta cg_drawCrosshairPickups "1"
seta cg_brassTime "2500"
seta com_soundMegs "160"
seta s_muteWhenUnfocused "0"
seta s_muteWhenMinimized "1"
seta s_musicvolume "0.25"
seta s_volume "0.8"
seta s_initsound "1" unsafe
seta in_nograb "0"
seta in_mouse "1"
seta r_oldMode ""
seta r_oldFullscreen "1"
seta r_colorbits "32" unsafe
seta r_depthbits "24" unsafe
seta r_windowLocation "0,0,0"
seta r_mode "-2" unsafe
seta r_customheight "720"
seta r_customwidth "1280"
seta r_centerWindow "0"
seta r_fullscreen "1"
seta r_allowResize "0"
seta r_ext_multisample "4" unsafe
seta r_scale "1"
seta cg_shadows "1"
seta r_wolffog "1"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_dynamiclight "2"
seta r_flares "1"
seta r_ignoreFastPath "0"
seta r_texturebits "32" unsafe
seta r_picmip "0"
seta r_ext_texture_filter_anisotropic "16" unsafe
seta r_ext_compressed_textures "0" unsafe
seta cl_langDebug "0"
seta cl_lang "en"
seta cg_weapaltSwitches "1"
seta cg_weapaltReloads "0"
seta cg_autoReload "1"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta snaps "20"
seta rate "25000"
seta name ""
seta cg_zoomStepSniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "1"
seta cg_voiceSpriteTime "6000"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cl_consoleKeys "~ ` 0x7e 0x60"
seta m_pitch "0.022000"
seta cg_autoswitch "0"
seta sensitivity "5.000000"
seta cl_maxpackets "125"
seta cl_avidemotype "0"
seta cl_extrapolationMargin "1"
seta irc_reconnect_delay "100"
seta irc_kick_rejoin "0"
seta irc_nickname "ETLClient"
seta irc_port "6667"
seta irc_channel "etlegacy"
seta irc_server "irc.libera.chat"
seta irc_mode "0"
seta con_background ""
seta sv_ipMaxClients "0"
seta sv_demopath ""
seta sv_demoTolerant "0"
seta sv_autoDemo "0"
seta sv_protectLogInterval "1000"
seta sv_protectLog ""
seta sv_protect "0"
seta sv_advert "1"
seta sv_fullmsg "Server is full."
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_hidden "0"
seta sv_allowDownload "1"
seta g_maxlives "0"
seta g_friendlyFire "1"
seta sv_userInfoFloodProtect "1"
seta sv_floodProtect "1"
seta sv_hostname "ETLHost"
seta com_recommendedSet "1"
seta com_introplayed "1"
seta com_maxfps "125"
seta com_hunkMegs "128"
seta cg_scopedSensitivityScaler "0.6"
seta db_uri "etl.db"
seta db_mode "2"
seta com_ansiColor "1"
seta com_zoneMegs "64"

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The ping test looks ok and looking at your cfg, here is what I'd change in first place as you have great connection:

 

seta snaps "20" <-- change to 40
seta rate "25000" <-- change to 45000 (tho server might force this already)

 

And also add lagometer and fps to your screen, so you can take ss when issues happens:

 

seta cg_lagometer "1"

seta cg_drawFPS "1"

 

So try these first if it helps, if not I see some cvars you have that should cause fps lag, not ping issues, but worth to try disabling.

 

//EDIT: are you by any chance using avast or norton products? If you are, disable those while gaming. And check what programs run in background and are those "eating" resources. Wifi can be the issue, can you connect with wire just to try out. Wifi card issue?

Edited by RendeL
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Your ping fluctuates wildly (called "jitter"). This explains your connection problems on the game servers.

 

To rule out that your home network is at fault, ping your router. You can find out your router's IP address by typing the command ipconfig into the command prompt. Your router's IP address is listed under 'default gateway'.

 

If you use a wired connection, your ping should be about 1 to 5 msec. If you use a wireless connection to your router (WiFi), it should be at least under 20 msec. Check for any sudden ping spikes.

 

If your home network shows no abnormalities, contact your ISP asap and explain the issue to them: high jitter that makes using real-time applications over the internet impossible. If your home network is not at fault, it is up to them to fix the issue.

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I think the issue is FPS related. Today i asked this cg_drawfps 1 and the fps was changing between 10 to 45 or so, when people were in the screen. Also heard that recruiting server doesen't lag (jaymod), but silent mod does this.

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1 minute ago, Tukkonen said:

I think the issue is FPS related. Today i asked this cg_drawfps 1 and the fps was changing between 10 to 45 or so, when people were in the screen. Also heard that recruiting server doesen't lag (jaymod), but silent mod does this.

He pinged google.com 24 times and his ping fluctuated between 10 msec and 328 msec, with other highs of 94, 62 and 55 msec in between. Unless he fully utilised the bandwidth of his connection while doing the ping tests (=> buffer bloat), this is insane jitter and if he has jitter like this regularly, it makes playing online games basically impossible.

 

For good measure you could ping more targets, do it at different times of day, increase the sample size (like ping a thousand times with the parameter -n 1000), run traceroutes or (preferrably) pathpings to find out at what hop exactly the issues of ping spikes emerge, but personally I wouldn't bother. If the home network turns out to be running without abnormalities (see above), I'd just contact the ISP. It's an issue on their side, not yours.

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In Recruiting server my GPU usage is 3-5 percent and line drawing is really 8-9 ms. 
These same values are on the beginner 2 server GPU usage 0-2 percent and drawing delay 50-120 ms
Here is the reason but why different ... hmm

In Recruiting server my GPU usage is 3-5 percent and line drawing is really 8-9 ms. 
These same values are on the beginner 2 server GPU usage 0-2 percent and drawing delay 50-120 ms
Here is the reason but why different ... hmm

sorry last message in big size text

 

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45 minutes ago, Tukkonen said:

I think the issue is FPS related. Today i asked this cg_drawfps 1 and the fps was changing between 10 to 45 or so, when people were in the screen. Also heard that recruiting server doesen't lag (jaymod), but silent mod does this.

If fps issue, sounds like r_primitives is set wrong. If you have amd gpu, set it to 2, if nvidia then 0 is ok.

 

So also on fps these affect much:

 

seta cg_showblood "1" <-- set 0 to disable

seta cg_shadows "1" <-- set 0

seta r_flares "1" <-- set 0

 

 

Edited by RendeL
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  • 2 weeks later...
  • Administrators
On 12/7/2023 at 10:23 AM, RendeL said:

seta snaps "20" <-- change to 40

 

This is server driven. Only our ETL server runs on 40 snaps. 

 

@HotChip - Check your Nvidia settings. Nvidia has better support on OpenGL drivers vs AMD. Even AMD has improved their support recently. Try below settings and let us know how it goes. I play from 2060 Nvidia GPU. Your 2070, should give you stable 125 FPS without any issue. 

 

image.png

 

On 12/7/2023 at 10:55 AM, Lt Steiner said:

He pinged google.com 24 times and his ping fluctuated between 10 msec and 328 msec, with other highs of 94, 62 and 55 msec in between. Unless he fully utilised the bandwidth of his connection while doing the ping tests (=> buffer bloat), this is insane jitter and if he has jitter like this regularly, it makes playing online games basically impossible.

 

 

He can kiss his fiber good buy then.. cos that's crazy high jitter. BW consumption adds to jitter but he can have modem, router, signal strength, etc. issues. I barely touch more then 50% CPU in my router with 50+ devices connected. 

 

2023-12-21_15-04-53.jpg

 

 

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