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Posted

Hello,

 

Whenever I disconnect from an ET server, or the end of map menu comes up where you can vote, the game crashes. Any ideas why this might happen? There's no console error.

Posted

Some cvars such as "cg_gun_frame" (or something close to that) can cause it to crash at the end of a game/map switch if set to a certain value.  

  • Like 2
Posted

First thing that comes to mind is a corrupted PK3 file.
You might try using our PK3 cleaner if you haven't already. Download link is here.
What this will do is wipe all of your PK3 files (Maps and mods), and force them to redownload fresh copies at the start of every map as required.

I am unsure exactly what you mean by there's no console error... are you referring to a console.log file (generated by /logfile cvar set to 1) or a crash dialog box?
 

jay1 ?

I don't think so, he refers to a map voting screen. We only do that on SilEnT and some NQ mod servers.


 

  • Like 1
Posted

Some cvars such as "cg_gun_frame" (or something close to that) can cause it to crash at the end of a game/map switch if set to a certain value.  

I'll look through my config for that but this has never happened before.

 

jay1 ?

Happens on jaymod as well yes.

 

 

First thing that comes to mind is a corrupted PK3 file.

You might try using our PK3 cleaner if you haven't already. Download link is here.

What this will do is wipe all of your PK3 files (Maps and mods), and force them to redownload fresh copies at the start of every map as required.

 

I am unsure exactly what you mean by there's no console error... are you referring to a console.log file (generated by /logfile cvar set to 1) or a crash dialog box?

 

I don't think so, he refers to a map voting screen. We only do that on SilEnT and some NQ mod servers.

 

There's no crash dialogue, i.e. the console that the game would show an error in if it couldnt set your resolution from your config or something.

 

I have also used the pk3 cleaner.

  • Like 1
Posted

When exactly does it crash and is it at the same time every map? I know you said at the end but do you mean immediately as the map ends and cuts to the scores/voting/etc screen, a second or two later, or right about map change?  

Posted

When exactly does it crash and is it at the same time every map? I know you said at the end but do you mean immediately as the map ends and cuts to the scores/voting/etc screen, a second or two later, or right about map change?  

Generally it happens whenever I click a button. I.e., when I click a map to vote, or the more button to see awards/kills

Posted (edited)

 are u running etlegacy ..

 

i would try this go to fas etpro  server play till it kicks u go back ask guys what screen said or just maybe etpro  has right settings to  tell u what error is.?

 

could be pb?

 

could be bad cfg command line?

 

could be packet loss? 

 

https://dev.etlegacy.com/boards/3/topics/927

 

o/s?

 

does it happen on a none fa server?

Edited by captnconcrete
Posted

 are u running etlegacy ..

 

i would try this go to fas etpro  server play till it kicks u go back ask guys what screen said or just maybe etpro  has right settings to  tell u what error is.?

 

could be pb?

 

could be bad cfg command line?

 

could be packet loss? 

 

https://dev.etlegacy.com/boards/3/topics/927

 

o/s?

 

does it happen on a none fa server?

I'll try to play with a clean config in a bit and see if that helps, however the issue exists with both Legacy and regular ET.

Posted

Happens with a clean config as well.

Posted

Switching video cards in the nvidia control panel seems to have fixed the issue. I'm thinking the driver for my 1050 might be out of date.

 

Edit: can confirm that this was the issue. 

 

Edit edit: Just kidding, as soon as the card was reverted to my 1050 instead of my 550 it started happening again

Posted

Oh nice I got a whole new issue going on now. Here's the console log:

 

 

 

ET Legacy v2.75 win-x86 Sep 13 2016

Zone megs: 64

Info: fs_game now defaults to 'legacy' mod instead of 'etmain'

----- FS_Startup -----

Current search path:

C:\Users\Owner\Documents\ETLegacy\legacy

.\legacy

.\legacy\pak3_v2.75.pk3 (951 files)

.\legacy\etl_bin_v2.75.pk3 (8 files)

C:\Users\Owner\Documents\ETLegacy\etmain

C:\Users\Owner\Documents\ETLegacy\etmain\Warbell.pk3 (242 files)

C:\Users\Owner\Documents\ETLegacy\etmain\sw_goldrush_te.pk3 (48 files)

C:\Users\Owner\Documents\ETLegacy\etmain\supply_desert.pk3 (61 files)

C:\Users\Owner\Documents\ETLegacy\etmain\supplydepot2.pk3 (46 files)

C:\Users\Owner\Documents\ETLegacy\etmain\sp_delivery_te.pk3 (51 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak2.pk3 (22 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak1.pk3 (10 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak0.pk3 (3725 files)

C:\Users\Owner\Documents\ETLegacy\etmain\italyfp2.pk3 (325 files)

C:\Users\Owner\Documents\ETLegacy\etmain\frostbite.pk3 (99 files)

C:\Users\Owner\Documents\ETLegacy\etmain\et_beach.pk3 (177 files)

C:\Users\Owner\Documents\ETLegacy\etmain\decay_b5.pk3 (64 files)

C:\Users\Owner\Documents\ETLegacy\etmain\bremen_final.pk3 (100 files)

C:\Users\Owner\Documents\ETLegacy\etmain\breakout_371.pk3 (103 files)

C:\Users\Owner\Documents\ETLegacy\etmain\braundorf_final.pk3 (76 files)

C:\Users\Owner\Documents\ETLegacy\etmain\adlernest.pk3 (113 files)

.\etmain

.\etmain\pak2.pk3 (22 files)

.\etmain\pak1.pk3 (10 files)

.\etmain\pak0.pk3 (3725 files)

 

----------------------

9978 files in pk3 files

Creating PID file 'profiles/Symfony/profile.pid'

execing default.cfg

execing profiles/Symfony/etconfig.cfg

com_zoneMegs will be changed upon restarting.

couldn't exec autoexec.cfg

Hunk_Clear: reset the hunk ok

Not logging server attacks to disk.

----- Client Initialization -----

----- Initializing Renderer ----

Trying to load "renderer_opengl1_x86.dll" from "C:\Programs\Enemy Territory - Legacy"...

-------------------------------

ETKEY found.

ERROR: Could not set etkey (size mismatch).

Available client translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian

Available mod translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian

Language set to English

----- Client Initialization Complete -----

----- R_Init -----

SDL build version 2.0.4 - link version 2.0.4.

SDL initialized driver "windows"

Initializing OpenGL display

Estimated display aspect: 1.778

...setting mode -1: 1920x1080

Using 24 color bits, 24 depth, 0 stencil display.

Available modes [17]: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'

Using GLEW 2.0.0

GL_VENDOR: NVIDIA Corporation

GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2

GL_VERSION: 4.6.0 NVIDIA 388.13

Using vanilla renderer

Initializing OpenGL extensions

...found OpenGL extension - GL_EXT_texture_compression_s3tc

...ignoring GL_EXT_texture_env_add

...found OpenGL extension - GL_ARB_multitexture

 

------- Input Initialization -------

...game controller disabled by cvar setting

------------------------------------

GL_MAX_TEXTURE_SIZE: 32768

GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)

MODE: -1, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:120

GAMMA: hardware w/ 0 overbright bits

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 0

texture bits: 32

multitexture: enabled

compiled vertex arrays: enabled

texenv add: disabled

compressed textures: enabled

Forcing glFinish

Initializing Shaders

R_Init: glGetError() = 0x500

----- finished R_Init -----

------ Initializing Sound (1)------

SDL_Init( SDL_INIT_AUDIO )... OK

SDL audio driver is "xaudio2".

SDL_AudioSpec:

Format: AUDIO_S16LSB

Freq: 22050

Samples: 512

Channels: 2

Silence: 0

Size: 2048

Starting SDL audio callback...

SDL audio initialized.

----- Sound Info -----

sound system is muted

1 stereo

16384 samples

16 samplebits

1 submission_chunk

22050 speed

1C88A778 dma buffer

No background file.

----------------------

Sound initialization successfully done

s_backend set to SDL2

--------------------------------

Sound memory manager started

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, legacy, ui_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\legacy\ui_mp_x86.dll)... succeeded

Sys_LoadDll(legacy/ui) found vmMain function at 27F72750

Initializing Legacy ui v2.75

145 UI cvars in use.

Total favourite servers restored: 0

Found high quality video and fast CPU

... DBMS is disabled

--- Common Initialization Complete ---

Winsock initialized.

Hostname: DESKTOP-L7ICKJ8

IP: 192.168.1.13

Opening IP socket: 0.0.0.0:27960

Network initialized.

Working directory: C:\Programs\Enemy Territory - Legacy

execing preset_high.cfg

r_mode will be changed upon restarting.

r_ext_texture_filter_anisotropic will be changed upon restarting.

r_detailtextures will be changed upon restarting.

RE_Shutdown( 1 )

SDL input devices shut down.

Hunk_Clear: reset the hunk ok

----- Initializing Renderer ----

Trying to load "renderer_opengl1_x86.dll" from "C:\Programs\Enemy Territory - Legacy"...

-------------------------------

----- R_Init -----

SDL build version 2.0.4 - link version 2.0.4.

SDL initialized driver "windows"

Initializing OpenGL display

Estimated display aspect: 1.778

...setting mode -2: 1920x1080

Using 24 color bits, 24 depth, 0 stencil display.

Available modes [17]: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'

Using GLEW 2.0.0

GL_VENDOR: NVIDIA Corporation

GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2

GL_VERSION: 4.6.0 NVIDIA 388.13

Using vanilla renderer

Initializing OpenGL extensions

...found OpenGL extension - GL_EXT_texture_compression_s3tc

...ignoring GL_EXT_texture_env_add

...found OpenGL extension - GL_ARB_multitexture

 

------- Input Initialization -------

...game controller disabled by cvar setting

------------------------------------

GL_MAX_TEXTURE_SIZE: 32768

GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)

MODE: -2, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:120

GAMMA: hardware w/ 0 overbright bits

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_LINEAR

picmip: 0

texture bits: 32

multitexture: enabled

compiled vertex arrays: enabled

texenv add: disabled

compressed textures: enabled

Forcing glFinish

Initializing Shaders

R_Init: glGetError() = 0x500

----- finished R_Init -----

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, legacy, ui_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\legacy\ui_mp_x86.dll)... succeeded

Sys_LoadDll(legacy/ui) found vmMain function at 18E42750

Initializing Legacy ui v2.75

145 UI cvars in use.

Total favourite servers restored: 0

 

------- Input Initialization -------

...game controller disabled by cvar setting

------------------------------------

Cinematic video/etintro.ogv not found

MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951

Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951

execing etlegacy.cfg

]\exec arkinder

execing arkinder.cfg

Unknown command "b_dinghy"

r_ext_texture_filter_anisotropic will be changed upon restarting.

r_intensity will be changed upon restarting.

r_detailTextures will be changed upon restarting.

r_mode will be changed upon restarting.

RE_Shutdown( 1 )

SDL input devices shut down.

Hunk_Clear: reset the hunk ok

----- Initializing Renderer ----

Trying to load "renderer_opengl1_x86.dll" from "C:\Programs\Enemy Territory - Legacy"...

-------------------------------

----- R_Init -----

SDL build version 2.0.4 - link version 2.0.4.

SDL initialized driver "windows"

Initializing OpenGL display

Estimated display aspect: 1.778

...setting mode -1: 1920x1080

Using 24 color bits, 24 depth, 0 stencil display.

Available modes [17]: '1280x720 1366x768 1600x900 1920x1080 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024'

Using GLEW 2.0.0

GL_VENDOR: NVIDIA Corporation

GL_RENDERER: GeForce GTX 1050 Ti/PCIe/SSE2

GL_VERSION: 4.6.0 NVIDIA 388.13

Using vanilla renderer

Initializing OpenGL extensions

...found OpenGL extension - GL_EXT_texture_compression_s3tc

...ignoring GL_EXT_texture_env_add

...found OpenGL extension - GL_ARB_multitexture

 

------- Input Initialization -------

...game controller disabled by cvar setting

------------------------------------

GL_MAX_TEXTURE_SIZE: 32768

GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)

MODE: -1, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:120

GAMMA: hardware w/ 0 overbright bits

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 0

texture bits: 32

multitexture: enabled

compiled vertex arrays: enabled

texenv add: disabled

compressed textures: enabled

Forcing glFinish

Initializing Shaders

R_Init: glGetError() = 0x500

----- finished R_Init -----

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, legacy, ui_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\legacy\ui_mp_x86.dll)... succeeded

Sys_LoadDll(legacy/ui) found vmMain function at 1A172750

Initializing Legacy ui v2.75

145 UI cvars in use.

Total favourite servers restored: 0

 

------- Input Initialization -------

...game controller disabled by cvar setting

------------------------------------

execing etlegacy.cfg

MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951

Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951

]\connect hc.clan-fa.com

MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951

Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951

hc.clan-fa.com resolved to 216.155.146.19:27960

Connected to a pure server.

----- FS_Startup -----

Current search path:

C:\Users\Owner\Documents\ETLegacy\silent\~fearless_ssp_b1.pk3 (38 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\silent\~fa_v3.pk3 (8 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\silent\zz_silent90-0.6d.pk3 (8 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\silent\silent-0.9.0.pk3 (528 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\Warbell.pk3 (242 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\sw_goldrush_te.pk3 (48 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\supplydepot2.pk3 (46 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\sp_delivery_te.pk3 (51 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\pak0.pk3 (3725 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\italyfp2.pk3 (325 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\frostbite.pk3 (99 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\et_beach.pk3 (177 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\decay_b5.pk3 (64 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\bremen_final.pk3 (100 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\breakout_371.pk3 (103 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\braundorf_final.pk3 (76 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\adlernest.pk3 (113 files)

on the pure list

C:\Users\Owner\Documents\ETLegacy\silent

.\silent

C:\Users\Owner\Documents\ETLegacy\etmain

C:\Users\Owner\Documents\ETLegacy\etmain\supply_desert.pk3 (61 files)

not on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\pak2.pk3 (22 files)

not on the pure list

C:\Users\Owner\Documents\ETLegacy\etmain\pak1.pk3 (10 files)

not on the pure list

.\etmain

.\etmain\pak2.pk3 (22 files)

not on the pure list

.\etmain\pak1.pk3 (10 files)

not on the pure list

.\etmain\pak0.pk3 (3725 files)

on the pure list

 

----------------------

9601 files in pk3 files

Creating PID file 'profiles/Symfony/profile.pid'

Com_TrackProfile: Deleting old pid file [legacy] [profiles/Symfony/profile.pid]

RE_Shutdown( 0 )

Hunk_Clear: reset the hunk ok

----- R_Init -----

GL_MAX_TEXTURE_SIZE: 32768

GL_MAX_ACTIVE_TEXTURES_ARB: 4

PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits)

MODE: -1, SCREEN: 1920 x 1080 fullscreen (ratio 1.7778) Hz:120

GAMMA: hardware w/ 0 overbright bits

rendering primitives: single glDrawElements

texturemode: GL_LINEAR_MIPMAP_NEAREST

picmip: 0

texture bits: 32

multitexture: enabled

compiled vertex arrays: enabled

texenv add: disabled

compressed textures: enabled

Forcing glFinish

Initializing Shaders

R_Init: glGetError() = 0x500

----- finished R_Init -----

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, silent, ui_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\silent\ui_mp_x86.dll)... succeeded

Sys_LoadDll(silent/ui) found vmMain function at 1A16DF10

Total favourite servers restored: 0

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, silent, cgame_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\silent\cgame_mp_x86.dll)... succeeded

Sys_LoadDll(silent/cgame) found vmMain function at 1A35A970

----- FS_Startup -----

Current search path:

C:\Users\Owner\Documents\ETLegacy\silent

C:\Users\Owner\Documents\ETLegacy\silent\~fearless_ssp_b1.pk3 (38 files)

C:\Users\Owner\Documents\ETLegacy\silent\~fa_v3.pk3 (8 files)

C:\Users\Owner\Documents\ETLegacy\silent\zz_silent90-0.6d.pk3 (8 files)

C:\Users\Owner\Documents\ETLegacy\silent\silent-0.9.0.pk3 (528 files)

.\silent

C:\Users\Owner\Documents\ETLegacy\etmain

C:\Users\Owner\Documents\ETLegacy\etmain\Warbell.pk3 (242 files)

C:\Users\Owner\Documents\ETLegacy\etmain\sw_goldrush_te.pk3 (48 files)

C:\Users\Owner\Documents\ETLegacy\etmain\supply_desert.pk3 (61 files)

C:\Users\Owner\Documents\ETLegacy\etmain\supplydepot2.pk3 (46 files)

C:\Users\Owner\Documents\ETLegacy\etmain\sp_delivery_te.pk3 (51 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak2.pk3 (22 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak1.pk3 (10 files)

C:\Users\Owner\Documents\ETLegacy\etmain\pak0.pk3 (3725 files)

C:\Users\Owner\Documents\ETLegacy\etmain\italyfp2.pk3 (325 files)

C:\Users\Owner\Documents\ETLegacy\etmain\frostbite.pk3 (99 files)

C:\Users\Owner\Documents\ETLegacy\etmain\et_beach.pk3 (177 files)

C:\Users\Owner\Documents\ETLegacy\etmain\decay_b5.pk3 (64 files)

C:\Users\Owner\Documents\ETLegacy\etmain\bremen_final.pk3 (100 files)

C:\Users\Owner\Documents\ETLegacy\etmain\breakout_371.pk3 (103 files)

C:\Users\Owner\Documents\ETLegacy\etmain\braundorf_final.pk3 (76 files)

C:\Users\Owner\Documents\ETLegacy\etmain\adlernest.pk3 (113 files)

.\etmain

.\etmain\pak2.pk3 (22 files)

.\etmain\pak1.pk3 (10 files)

.\etmain\pak0.pk3 (3725 files)

 

----------------------

9601 files in pk3 files

********************

ERROR: dllEntry failed (1)

********************

Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Owner\Documents\ETLegacy, silent, ui_mp_x86.dll)

Sys_LoadDll(C:\Users\Owner\Documents\ETLegacy\silent\ui_mp_x86.dll)... succeeded

Sys_LoadDll(silent/ui) found vmMain function at 1A16DF10

Total favourite servers restored: 0

recursive error 'dllEntry failed (1)' after: dllEntry failed (1)

SDL input devices shut down.

 

 

  • Platinum VIP
Posted

Have you tried uninstalling ET, then going to Regedit and searching wolfenstein and deleting all entries, then the same with punkbuster.

reboot, reinstall ET (The version in the downloads section here is perfect) and starting it from scratch?

 

I had to do this a few years ago because ET kept crashing for no reason I could find and this fixed it - botched registry entries, I assume

  • Like 1
Posted

Have you tried uninstalling ET, then going to Regedit and searching wolfenstein and deleting all entries, then the same with punkbuster.

reboot, reinstall ET (The version in the downloads section here is perfect) and starting it from scratch?

 

I had to do this a few years ago because ET kept crashing for no reason I could find and this fixed it - botched registry entries, I assume

No but one of the ET instances I was using wasn't even technically 'installed' on this pc, thus i doubt reg issues would be a problem. Even if they were the regular W:ET that's installed is a clean install as of when this problem occurred first

Posted (edited)

have u restored ur pc to earlier time before this problem.

 

have u went to  a shat server[none fa server} and dled some crap ....

 

and why didn't it recognize ur etkey?

 

and why are some of ur most important files non pure? pak1 pak 2 pak0 .. et wont work if these aren't right.

 

also u have a no server list error?

 

doesn't look like a clean install but .. is missing half of the stuff?

 

or is this one of those errors for u where ur pc doesnt know how to read ur  et legacy files.. it does read et-legacy diff then  regular et. weird and i hope we can resolve this ..

 

u can  install et multiple times on one pc ..  u could try this .. im no pc guru tho..lol  create a folder  et2  and reinstall et on it. if it works right ur et dlls . are corrupt .. 

 

 

my self i would go find peyote he is part of the dev team for etlegacy he can help u.. i looked up some those errors in ur perimeter line  and all lead to https://dev.etlegacy.com/projects/etlegacy/boards

 

 

u could try  et2 folder  if u do generate a new key dont use same one k....

Edited by captnconcrete

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