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Posted

​Only though re-direct was possible when server is Full.

Posted

http://forums.warchest.com/showthread.php/22550-IP-redirect-from-one-server-to-another

 

set sv_fullMSG "et://xxxxxx:27960" (for full server)

ui_autoredirect 1

 

http://mygamingtalk.com/forums/topic/1817-server-facade-linux-enemy-territory-software/

 

Guess a lot of the info you need is in these topics, especially in the second one.

  • Like 1
Posted

It depends on what you actually want..

 

If you don't want any players - but just want to create 'virtual' ET servers - you should use Server Facade (downloadable on mygamingtalk; i.e. windows link: http://mygamingtalk.com/forums/files/file/24-server-facade-windows/| Linux link: http://mygamingtalk.com/forums/files/file/23-server-facade-linux/ )

 

If you want to do it when there are enough players there aren't any slots left then this should be something you should already know but I'll list it here anyway: 

set sv_fullMSG "et://server-ip-or-dns-name:server-port"

however note! If you're planning on using this to redirect people to a server you do not own you really *REALLY* should ask permission from the owner of the server you're planning on redirect to first.

Posted

can you please be a little more clear  are you asking how to set up a redirect?

Posted

D..X - just looked through his post history and saw this actually (I think this is a duplicate topic!):

 

http://fearless-assassins.com/topic/73941-how-to-make-server-redirecting-et/?do=findComment&comment=646025(If only I had seen it before suggesting the same)

 

And there's this: 

 

http://fearless-assassins.com/topic/73787-cooperation-with-fa/?do=findComment&comment=644654

 

That's why I included my note of warning.

  • Like 2
Posted
<settings>




<connection>


<port>27965</port>

<!-- real etded.x86 port -->

<listen>27965</listen>

<!-- virtual server facade port -->

<serveraddress>80.72.41.84</serveraddress>

<!-- public ip address -->

<clientsredirect>80.72.41.84:27965</clientsredirect>



<!--

built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off

-->



<masterserveraddress>master0.etmaster.net</masterserveraddress>

<!-- masterserver address -->

<filterrcon>false</filterrcon>

<!-- allow only certain ip for a valid rcon connection -->

<overrideprotocolserver>84</overrideprotocolserver>



<!--

override protocol number from real server to a simulated protocol number 82 = 2.55, 84 = 2.60b

-->




</connection>





<ipevents>


<event address="123.123.123.123" action="banned"/>



<!--

possible actions - blocked/banned, ip mask like 123.123.*.*/123.123.123.*

-->




</ipevents>





<rcon>


<event address="123.123.123.123" action="allowed"/>



<!--

possible actions - allowed, ip mask like 123.123.*.*/123.123.123.*

-->




</rcon>




</settings>

Posted (edited)

I'll admit the original etsfacade.xml could be somewhat more clear, here I'll try to illustrate how it should be filled in (or at least, how I think it oughta work...):

 

(some fictional values)

Gameserver (with ET running): 1.1.1.1:27960

Redirect (ET Facade): 9.9.9.9:12345

 

So you'd have the following config:

<port>27960</port>
<!--  real etded.x86 port  -->
<listen>12345</listen>
<!--  virtual server facade port  -->
<serveraddress>9.9.9.9</serveraddress>
<!--  public ip address  -->
<clientsredirect>1.1.1.1:27960</clientsredirect>
<!--
 built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off  
-->

Instead - what you have right now redirects players to wait for it... the redirect! Which should make the program exit - or it'll try to redirect players infinitely.

 

You're running Linux and you don't seem to know these things which really are basic in nature - you should look into Linux administration (and security) and the likes because I can't imagine your setup will last a long time without being compromised.

 

Anyway I hope this helps.

 

Good luck!

Edited by w00tw00t
Posted (edited)

"Does not work :/" is one of the most common problems in the world - might you be a bit more specific?

 

What doesn't work? What does et facade say? What OS are you actually running? Is there a log file? Screenshot? Please post anything that might give insight and helps us help you.

Edited by w00tw00t
Posted (edited)


<settings>
<connection>
<port>27960</port>
<!-- real etded.x86 port -->
<listen>27965</listen>
<!-- virtual server facade port -->
<serveraddress>80.72.41.84</serveraddress>
<!-- public ip address -->
<clientsredirect>80.72.34.126:27960</clientsredirect>
<!--
built in ET2.60b redirector - possible values: ip:port(123.123.123.123:27960) -> redirect on, empty field redirect off
-->
<masterserveraddress>master0.etmaster.net</masterserveraddress>
<!-- masterserver address -->
<filterrcon>false</filterrcon>
<!-- allow only certain ip for a valid rcon connection -->
<overrideprotocolserver>84</overrideprotocolserver>
<!--
override protocol number from real server to a simulated protocol number 82 = 2.55, 84 = 2.60b
-->
</connection>
<ipevents>
<event address="123.123.123.123" action="banned"/>
<!--
possible actions - blocked/banned, ip mask like 123.123.*.*/123.123.123.*
-->
</ipevents>
<rcon>
<event address="123.123.123.123" action="allowed"/>
<!--
possible actions - allowed, ip mask like 123.123.*.*/123.123.123.*
-->
</rcon>
</settings>

 

Edited by Adrian Rajchel
  • Administrators
Posted

Check with your host or service providers. Sometime they even block other port traffic. Mostly all this issues should be helped by your host unless you are on dedicated server.

  • Like 1

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