Administrators daredevil Posted September 28, 2009 Administrators Share Posted September 28, 2009 Overview ======== Axis and Allied forces have set up operations on either side of a dam, each must collect and return an objective to their bases. Access to the objective is by means of a successful dynamite charge at enemy door. Control of base flags leads to forward spawn opportunity. Map features ============ Balanced playing area on several levels with interconnectivity between levels. Player can attack from above ground or use the tunnel systems to attack from behind. Twin mounted mg-42 provide additional defense for bases. Fog limits view to prevent sniper rule, however there exist several sniper positions. Quote Link to comment Share on other sites More sharing options...
vke Posted September 28, 2009 Share Posted September 28, 2009 I've noticed many people get lost while playing this, usually they pile into the tunnels instead of going topside. Axis-out of spawn turn left and go up the stairs. the door on the ground floor goes to tunnels. Allies-out of spawn turn right. Left takes you into the tunnels. Quote Link to comment Share on other sites More sharing options...
Aniky Posted September 29, 2009 Share Posted September 29, 2009 Been playing mostly first time that map at FA2 but i kinda found it nice map for such server as FA2. Even tho i got lost sometimes at tunnels i didnt really bother since i just selfkilled and started from spawn. Theres like 3 paths out of spawn to get at main field and i think its enought clear how to get out of spawn. Map is not so laggy and theres enought space for over 50 ppl to play this map. Quote Link to comment Share on other sites More sharing options...
Notajedi Posted September 30, 2009 Share Posted September 30, 2009 Map timer is broke Dare....it gets to zero, but the map doesn't end until someone wins... Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted September 30, 2009 Author Administrators Share Posted September 30, 2009 Map timer is broke Dare....it gets to zero, but the map doesn't end until someone wins... I figured issues causing it. I have applied the fix. Thanks nota. Quote Link to comment Share on other sites More sharing options...
Husa Posted September 30, 2009 Share Posted September 30, 2009 I've noticed many people get lost while playing this, usually they pile into the tunnels instead of going topside. Axis-out of spawn turn left and go up the stairs. the door on the ground floor goes to tunnels. Allies-out of spawn turn right. Left takes you into the tunnels. Haha,so do i valk! Quote Link to comment Share on other sites More sharing options...
Aigle Posted September 30, 2009 Share Posted September 30, 2009 That map is awesome. We were playing it back into time on Eye of War.LrF server. It was really nice. However when there is not enough people the map is boring, you can't even see each other. When there is too many people, it's impossible to get to the objective since they spawn too fast. It takes about 1 min to get to the other side then they spawn directly on you. So if we keep the same spawn time, I don't think the attackers can win the map. Quote Link to comment Share on other sites More sharing options...
*Sypher* Posted July 9, 2010 Share Posted July 9, 2010 I'm I wrong or is this something like baserace? Stealing materials to build up your base? Quote Link to comment Share on other sites More sharing options...
ohurcool Posted July 9, 2010 Share Posted July 9, 2010 Nope, you're not "building up" your base.. just planting dyno at a door, stealing an objective, and returning it to your side of the map. The only way it's similar to Baserace is that it is mirrored -- both sides look the same. Quote Link to comment Share on other sites More sharing options...
*Sypher* Posted July 9, 2010 Share Posted July 9, 2010 Nope, you're not "building up" your base.. just planting dyno at a door, stealing an objective, and returning it to your side of the map. The only way it's similar to Baserace is that it is mirrored -- both sides look the same. Ok, so there are a few objectives which you have to steal and return to your own base, and of course, defend the objective in your base? That sounds cool enough for me, at least it ain't a map where you have to repair your vehicle about 10 times or so. Quote Link to comment Share on other sites More sharing options...
tipsy Posted July 9, 2010 Share Posted July 9, 2010 Can we put this and replace any map on jay1 and jay2 ? Quote Link to comment Share on other sites More sharing options...
thundercunt Posted July 9, 2010 Share Posted July 9, 2010 Can we put this and replace any map on jay1 and jay2 ? please Quote Link to comment Share on other sites More sharing options...
+Zippo+ Posted July 10, 2010 Share Posted July 10, 2010 Love this map! Very fun map with little players or a lot of players. would like too see it on one of the servers Quote Link to comment Share on other sites More sharing options...
tipsy Posted July 10, 2010 Share Posted July 10, 2010 Cool thing about this map , same objective for both teams, both have to defend and both have to do objective , and map is nice it don't eat any FPS like basic camping cycle maps Quote Link to comment Share on other sites More sharing options...
Butterz Posted July 10, 2010 Share Posted July 10, 2010 This map sucks. Don't put it in. Quote Link to comment Share on other sites More sharing options...
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