HarryAimpotter Posted January 21, 2023 Share Posted January 21, 2023 (edited) In both =F|A= BEGINNERS #2 XPS and =F|A= NoQ #1 XPSAVE jump height is determined by your fps. This leads to situations where some jumps are possible only with 125/333 fps. If you have 120 fps or even 250 fps, you cant make those jumps and thus putting some players in disadvantage. There is a easy fix for this set g_fixedPhysics "1" set g_fixedPhysicsFPS "125" This would emulate 125 fps physics for all players. Silent 1 and Jay1 servers have this enabled. Here are few examples: The first rock jump on supply is doable with 125 fps, I just forgot to make a video about this. @Raziel@Ins4ne@razjee@Vice86 Edited January 21, 2023 by HarryAimpotter 2 Quote Link to comment Share on other sites More sharing options...
HarryAimpotter Posted January 24, 2023 Author Share Posted January 24, 2023 @daredevil Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted January 24, 2023 Administrators Share Posted January 24, 2023 1. Beginners #2 - it's already set correctly. No change required. 1:26:14 PM:> g_fixedPhysics --------------------------- "g_fixedphysics" is: "1" default:"0" 1:26:21 PM:> g_fixedPhysicsFPS ------------------------------ "g_fixedphysicsfps" is: "125", the default 2. NQ - Good catch. I have enabled it. Available next server restart. 2 1 Quote Link to comment Share on other sites More sharing options...
Senior Member Vindstot Posted January 26, 2023 Senior Member Share Posted January 26, 2023 I knew FPS has some tricks up its sleeve, but didnt know it matters this much I wonder what else I dont know... Quote Link to comment Share on other sites More sharing options...
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