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Posted

Two bots somehow ended up as spectators even though no one moved them... and it just happened on desert baserace

 

2019-07-02-233725-baserace_desert.jpg.763733c91380e093abe7abcb0743a382.jpg2019-07-02-234517-baserace_desert.jpg.d6069bd7b61bd48294c469c8ffbf59e6.jpg

  • Senior Member
Posted

Wouldnt a !put bot team make an extra bot on a team just disconnect the bot?

  • Leader
Posted
On 7/3/2019 at 4:13 AM, Vindstot said:

Wouldnt a !put bot team make an extra bot on a team just disconnect the bot?

It should, but strange things happen with the bots. 

 

Any attempt to use a command on them should normally result in, "sorry, but your intended victim is immune to shrubbot commands".  

 

DareDevil has warned that trying to use commands on bots may mess all the bots up or mess up the server itself.

 

 

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  • Administrators
Posted

Going to check.. not sure why it happened.

Posted

I don't know if you have an admin command to set the number of the bots.

 

You can try to add this code to shrubbot.cfg and set teh bots you want "on the fly".

 

Maybe helps to fix the issue in the maps that behave like baserace.

 

[command]
command = maxbots
exec    = bot maxbots [1]
desc    = Usage : !maxbots <value> - Set the maximum of bots to <value> we want active including humans!
levels  = (you know your levels to add)

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