boki Posted March 16, 2019 Posted March 16, 2019 (edited) Hi ET nation, I hope someone can help me with this, experiencing a weird config problem. Please, see the attached screenshots how my screen looks like Tried to load various other configs, but the problem remains the same. seta r_allowExtensions "1" seta r_ambientscale "0.8" seta r_ati_truform_tess "0" seta r_ati_fsaa_samples "0" seta r_cacheShaders "0" seta r_clampToEdge "1" seta r_clear "0" seta r_colorbits "16" seta r_colorMipLevels "1" seta r_compressmodels "1" seta r_depthbits "16" seta r_detailtextures "0" seta r_dlightbacks "0" seta r_drawentities "1" seta r_drawfoliage "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dynamictextures "0" seta r_ext_compiled_vertex_array "0" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_faceplanecull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0.0" seta r_fullbright "0" seta r_glIgnoreWicked3D "1" seta r_highqualityvideo "0" seta r_ignoreFastPath "1" seta r_ignoreGLErrors "1" seta r_inGameVideo "0" seta r_intensity "1.5" seta r_lightmap "0" seta r_lodbias "2" seta r_lodCurveError "60" seta r_mapoverbrightbits "3" seta r_nocull "0" seta r_nocurves "0" seta r_nv_fogdist_mode "gl_eye_radial_nv" seta r_overbrightbits "1" seta r_picmip "3" seta r_primitives "1" seta r_roundImagesDown "0" seta r_simpleMipMaps "0" seta r_smp "0" seta r_stereo "0" seta r_subdivisions "20" seta r_swapInterval "0" seta r_texturebits "16" seta r_textureMode "GL_LINEAR_MIPMAP_nearest" seta r_textureAnisotropy "1.0" seta r_preloadTextures "1" seta r_vertexLight "0" seta r_vertexlighting "0" seta r_wolffog "0" seta ui_r_texturemode "GL_LINEAR_MIPMAP_linear" My config: Edited March 16, 2019 by boki 1 Quote
Mufasa Posted March 16, 2019 Posted March 16, 2019 Did you try cvar_restart? If it's some odd setting that most configs don't have, trying different configs wouldn't necessarily fix it. 1 Quote
Snuffs99 Posted March 16, 2019 Posted March 16, 2019 (edited) As Mufasa says trying dif configs would only change what cvars are in said configs and would not "fix" the issue if a dodgy cvar has already been committed to the default etconfig. I cant see anything in your cfg above that would cause your issue which tells me if its anywhere it would be a cvar in the default etconfig.cfg. Your cfgs only override cvars you put in your cfg and everything else comes straight from the default etconfig.cfg, maybe try and remove the etconfig.cfg (by remove i mean move it out the folder temporarily) and let ET create a new one from scratch and take it from there. Edited March 16, 2019 by Snuffs99 Quote
Larnaq Tv Posted March 16, 2019 Posted March 16, 2019 Follow Mufasa and snuffs99 advice Btw if he doesent work , save you'r etkey and uninstall and delete all files from Wolfenstein. What is you'r graphic card? if it's Nvidia post me you'r color setting like my screenshot . 2 Quote
Snuffs99 Posted March 16, 2019 Posted March 16, 2019 Haha i too was thinking gfx card settings if nothing else worked so nice to know it wasn't just me.....although the only setting that would change the real colour is the hue, but that would affect everything and not just ET. Quote
Larnaq Tv Posted March 16, 2019 Posted March 16, 2019 47 minutes ago, Snuffs99 said: Haha i too was thinking gfx card settings if nothing else worked so nice to know it wasn't just me.....although the only setting that would change the real colour is the hue, but that would affect everything and not just ET. yeah i know this probably don't from gfx card but we search anywhere 😛 Indeed by clear all ET files and uninstall this should work Quote
Platinum VIP -=HipKat=- Posted March 17, 2019 Platinum VIP Posted March 17, 2019 Here's my R Settings, if you want to compare seta r_allowExtensions "1" seta r_ambientScale "0.5" seta r_ati_fsaa_samples "0" seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" seta r_ati_truform_tess "0" seta r_cacheShaders "1" seta r_clampToEdge "1" seta r_clear "0" seta r_colorbits "32" seta r_colorMipLevels "0" seta r_customaspect "1" seta r_customheight "1080" seta r_customwidth "1920" seta r_detailtextures "0" seta r_displayRefresh "60" seta r_depthbits "24" seta r_dlightBack "0" seta r_drawfoliage "0" seta r_drawstrips "0" seta r_drawSun "0" seta r_dynamiclight "0" seta r_dynamiclights "0" seta r_ext_ATI_pntriangles "0" seta r_ext_compiled_vertex_array "1" seta r_ext_compressed_textures "1" seta r_ext_gamma_control "1" seta r_ext_multitexture "1" seta r_ext_NV_fog_dist "0" seta r_ext_texture_env_add "1" seta r_ext_texture_filter_anisotropic "0" seta r_facePlaneCull "1" seta r_fastsky "1" seta r_finish "0" seta r_flares "0" seta r_fullscreen "1" seta r_gamma "2" seta r_glDriver "opengl32" seta r_glIgnoreWicked3D "0" seta r_highQualityVideo "0" seta r_ignoreFastPath "0" seta r_ignoreGLErrors "0" seta r_ignorehwgamma "1" seta r_inGameVideo "0" seta r_intensity "1.5" seta r_lightmap "0" seta r_lodbias "10" seta r_lodCurveError "20" seta r_lodscale "5" seta r_lowMemTextureSize "2048" seta r_mapOverBrightBits "2" seta r_mode "-1" seta r_nolightcalc "0" seta r_normallength "0.5" seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" seta r_oldMode "" seta r_overBrightBits "1" seta r_picmip "3" seta r_primitives "2" seta r_railCoreWidth "1" seta r_railSegmentLength "32" seta r_railWidth "16" seta r_rmse "0" seta r_roundImagesDown "1" seta r_shownormals 0 seta r_simpleMipMaps "0" seta r_smp "0" seta r_stencilbits "0" seta r_stereo "0" seta r_subdivisions "999" seta r_swapInterval "0" seta r_textureAnisotropy "16" seta r_texturebits "32" seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" seta r_trisColor "1.0 1.0 1.0 1.0" seta r_uiFullScreen "0" seta r_vertexLight "1" seta r_wolffog "0" seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST" Quote
boki Posted March 17, 2019 Author Posted March 17, 2019 cvar_restart heps. However, when I load my rendering config, the problem is back, meaning it is something in my config. I guess I will need to go slowly throught the settings and see what it is. Once I have something to blame, will come back and share the solution with you. Thank you all for helping! Quote
Solution boki Posted March 17, 2019 Author Solution Posted March 17, 2019 (edited) Hi guys, as promised I am back to report who is to blame seta r_ext_compiled_vertex_array "1" had it on 0, instead of 1 Thank you all once again for your help! Edited March 17, 2019 by boki 2 2 Quote
Larnaq Tv Posted March 17, 2019 Posted March 17, 2019 8 minutes ago, boki said: Hi guys, as promised I am back to report who is to blame seta r_ext_compiled_vertex_array "1" had it on 0, instead of 1 Thank you all once again for your help! thank for sharing the answer 😛 1 1 Quote
Leader RedBaird Posted March 18, 2019 Leader Posted March 18, 2019 (edited) 15 hours ago, boki said: seta r_ext_compiled_vertex_array "1" had it on 0, instead of 1 I might try that, with a "set" and a vid_restart, instead of a "setA". It might make the maps "look like new"! I had to mark the following post with a "sad" emoticon as there is none for "jealous". Edited March 18, 2019 by RedBaird + boohoo Quote
Platinum VIP -=HipKat=- Posted March 18, 2019 Platinum VIP Posted March 18, 2019 7 hours ago, RedBaird said: I might try that, with a "set" and a vid_restart, instead of a "setA". It might make the maps "look like new"! Mine do, but I have a 1080 GPU and a 4K Monitor with DSR turned on 1 1 1 Quote
RockET Posted March 18, 2019 Posted March 18, 2019 10 hours ago, -=HipKat=- said: Mine do, but I have a 1080 GPU and a 4K Monitor with DSR turned on always here to rub it in. 1 Quote
Platinum VIP -=HipKat=- Posted March 19, 2019 Platinum VIP Posted March 19, 2019 4 hours ago, RockET said: always here to rub it in. SOMEONE has to! lol 1 1 Quote
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