Jump to content

Scripts / Configs sharing


daredevil

Recommended Posts

  • Administrators

Feel free to post good scripts/configs if you want to share. Please, use the


to post your scripts.

Useful Links:

http://fearless-assassins.com/tutorials/wolfenstein/cvarlisting

My general tips.

1. Get stable fps. Stable fps is very necessary to make u mouse movement smoother. With this you can see your connection problems and hardware related things.
set cg_lagometer "1"
set cg_drawFPS "1"

Now after you can see u stable/average fps use this to cap the fps.

set com_maxpfs "put the number of fps here" 

fps can bec caped from 44 to 333. "PB Limitation". 43 fps is not allowed due to low recoil explocit.

2. Disable particals and all because it want help u much and it gives slight boot in performance.

set cg_wolfparticles "0"
set cg_atmosphericEffects "0" // 
set cg_shadows "0"
set cg_marktime "10000" // I personally use it on medium time so i can see where mortar has been hitted or where landmines are blasted. 
set cg_showblood "0"
set cg_bloodFlash "0"
set cg_gibs "0"
set cg_coronas "0"

3. This would help with your aim.

Use low sense as much as u can.

sensitivity "3.0"
Sense number can be changed from 0 to 30.

Crosshair shouldnt be pulsing.

set cg_crosshairSize "60" //size of u crosshair change according to u resolution
set cg_drawCrosshair "5" //change no. for different crosshairs u like. 
set cg_crosshairPulse "0"
set cg_crosshairColor "white" // u can also use red,cyan, try whatever u like.
set cg_crosshairAlpha "1.0"
set cg_crosshairColorAlt "black"
set cg_crosshairAlphaAlt "1.0"
set cg_crosshairHealth "0" // should be zero if u are trying other colours

Use high fov to see more.

set cg_fov "100" // u can use any number from 90 to 120. 

This removes the hit effect upto some extent.

set cg_bobup "0"
set cg_bobpitch "0"
set cg_bobroll "0"
set cg_runpitch "0"
set cg_runroll "0"

Some people like to see gun and bullets...and some dont.

set cg_drawgun "0" // Use 1 to enable it again. 
set cg_muzzleFlash "0" // 

4. Hardware related. No map uses more then 100Mb hunk but i use this one. Please, use atleast above 128Mb hunkmegs. If you low RAM dont both to mess with this cvar.

set com_hunkmegs "192"

If u are having avg 40 fps then to get more use this..

set r_lodbias "2" // use this only when u are having lower fps. With this u game look would be crap but increase in performance a bit.
set r_lodCurveError "250"
set r_mode 4 // for 800*600 resoution = 4. 
set r_textureMode "GL_LINEAR_MipMap_NEAREST"
set r_drawsun "0"
set r_fastsky "1"

5. For admin commands use this.

bind , say !spec999
bind . say !cancelvote

DONT USE !SPEC999 IN THE START OF THE MAP FOR ATLEAST 3 MIN

For lagging or modem laggers..

You can always do players in console and see if anyone one is on modem aka 5000 rate or not.

set lag1 "say To fix u lag and ping plz do this:;set lag vstr lag2"
set lag2 "say Esc-Options-System-Networking-[Lan/Cable]-Apply;set lag vstr lag3"
set lag3 "say Esc-Options-System-Networking-[Lan/Cable]-Apply;set lag vstr lag1"
set lag "vstr lag1"
bind / vstr lag

6. Jaymod cvars

//My personal preference.. u can change according to u's.
set cg_drawSmallPopupIcons "1"
set cg_drawFireteamOverlay "1"
set cg_drawDisconnectIcon "1"
set cg_drawWeaponIconFlash "0"
set cg_drawclock "1"
set cg_popupWaitTime "4000.0"
set cg_popupFadeTime "0.0"
set cg_popupTime "0.0"
set cg_numPopups "3"
bind p messagemode4 // for PMing friends..

If you do anything wrong or dont want it and dont know how to revert back exec default cfg and it will set ALL TO DEFAULT.

exec etconfig.cfg
This will set to everything default.

Your cfg file shouldnt be over 15kb or it want work. Their are tons of cvars which i havent typed down. Use google for that. But basics are explained.

 

If you want explore more here is the link.

ALL W:ET Related CVARS

 

If you want to connect to our server directly instead of finding it in the list u can use this:

Make a shortcut on desktop and use it for connecting to different servers. Right click on the shortcut > Properties > Shortcut > Target

It would be like

"D:Wolfenstein - Enemy TerritoryET.exe" 

change it to

"D:Wolfenstein - Enemy TerritoryET.exe" +set fs_game jaymod +connect  8.9.4.227:27960

Advanced version for connecting server with u config files.

For PUB. Make a shortcut and use it directly to join PUB instead of finding in the list.

"D:Wolfenstein - Enemy TerritoryET.exe" +set fs_game jaymod +exec daredevil.cfg +connect  8.9.4.227:27960

Same for ETPUB

"D:Wolfenstein - Enemy TerritoryET.exe" +set fs_game etpub +exec daredevil.cfg +connect  8.9.4.227:27960

Now, what if u load u game from Et.exe and not the shortcuts? U want be able to get u settings. So, u can make an autoexec.cfg and put in etmain folder. Now, autoexec.cfg file should only contain 1 line and that is "exec daredeviljay.cfg". So, it will execute daredeviljay.cfg and not the default one.

 

So, in short u etmain would have 3 cfgs.

daredeviljay.cfg -- for jaymode

daredeivlpub.cfg -- for etpub

autoexec.cfg -- if u start u normal et.exe and not the shortcut ones.

 

Also i have added ET Minimizer. Just run this file before u join the game. To minimize the game use Alt + Z and use Alt+Z again to restore it.

Disable the windows acceleration in the windows so u mouse will move exactly same all the time.

mousefix.jpg

 

Now, finally what mouse you need if u have money or need to buy new one. Here are all the reviews.

Mouse Reviews

 

For ETPUB/ETPRO Mode:

ETPUB offers the map specific config client side also. So, by this way u dont have to do anything and u crosshair colour would change depending on the map and u can also change many more things if u want. Config will be execute everytime that map starts.

For most of the white maps i use red colour and for others white dot.

 

Autoexec Files

The etpub client now has the ability to automatically execute certain config (*.cfg) files upon certain events:

autoexec_allies.cfg, autoexec_axis.cfg, autoexec_spectator.cfg

Executed when you join a team (or become a spectator)

autoexec_.cfg, autoexec_default.cfg

Executed when the map switches to . autoexec_default.cfg is always executed after the autoexec_.cfg file.

autoexec_soldier.cfg, autoexec_medic.cfg, autoexec_engineer.cfg, autoexec_fieldops.cfg, autoexec_covertops.cfg

Executed when you switch classes

Please note that if any of these files do not exist they simply will not be executed, there will not be any error messages

Also note that these filenames are casesensitive on linux

 

 

 

For watching the demo:

1. Start ET.

2. Connect to same mode server and enter the server. If demo was taken from jaymod join jaymod and disconnect.

3. In the menu options click on replay. Select demo and click on view.

 

Advanced Guide:

1. Change u command line.

 

commandline.jpg

 

2. Start ET.

 

3. Will directly load mode and connect to server.

 

I have 5 shortcuts like it. Click and connect.

 

For other games:

 

Here is how my looks:

"D:Wolfenstein - Enemy Territory\ET.exe" +set fs_game etpub +exec hellj.cfg +exec etpub.cfg +name "^4etnoob" +connect 209.247.83.71:27960

 

+exec loads u config.

+name sets u name.

+connect is for connecting to server

+fs_game etpub - etpub

+fs_game etpro - etpro

+fs_game jaymod - jaymod

 

Example of how my etmain folder looks like:

shortcuts.jpg

 

General config. Put this in your etmain. And once you start game type:

exec autoexec.cfg in console.

autoexec.cfg

Happy fragging.

  • Like 3
  • 100 1
Link to comment
Share on other sites

This coding is for those who play at a custom fov

 

/bind mwheelup cg_fov 90
/bind mwheeldown cg_fov 

This kinds of makes a magnifying effect, when scrolling up, you witch to 90 fov, so everything looks larger.

Howver, when scrolling down, it goes back to your set fov.

Link to comment
Share on other sites

This is how you make colors in your name...I learned this a long time ago...it's really simple!

just in your name do ^ and then a number or a letter

i.e. mine is ^cElf^3fin which would end up Elffin

 

and to send a message without typing is:

type this into your counsel

/bind (key) say "(message)" 

 

in that, you put the key you want to push to make the message appear, then say, then in quotation marks, the message that your going to say. You can also add colors. Again, it's ^ then a letter or color to do colors.

i.e. mine is Ha,ha,ha, you just got pwnt! or /bind h say "Ha,ha,ha, you just got pwnt!" or /bind h say "^cHa,^3ha,^cha,^3you^c just^3 got^c pwnt^3! or finally, that would come out as, H- Ha,ha,ha,youjustgotpwnt!

Link to comment
Share on other sites

  • 5 weeks later...

Hey, just wondering...

 

how would you

bind . say whatever

but have it have voicechat at the same time; i.e you hear "great shot" but you read "I got pwnt!" or whatever? I looked around but I cant seem to find anything... also, how would you add, say, a player's name to the chat bind; like whatever player killed you last. ("Nice one, Ackmey!")

 

Thought this would be the right topic to ask, if not, soz!

 

Thanx 4 helping a noob out. :)

Link to comment
Share on other sites

from etpub documentation:

 

[a]
   last player who gave you ammo 
[d]
   last player who killed you 
[g]
   the last 8 characters of your GUID 
[h]
   last player who gave you health 
[k]
   last player you killed 
[l]
   your location (letter,number) 
[n]
   your name 
[r]
   last player who revived you 
[p]
   last player you looked at 
[s]
   health remaining 
[w]
   name of current weapon 
[t]
   ammo for current weapon 

 

this doesn't work in etpro and g_shortcuts has to be enabled on the server for it to work on other mods.

 

in etpro you can easily change the text displayed for voicechats if the server has b_customVoiceChat enabled

 

/bind X "vsay greatshot I got pwnt!!"

 

but IIRC you can't do this on other mods. in etpub or jaymod you could do

 

/bind X "vsay greatshot; say I got pwnt!!"

 

using a ; to add more commands to the bind, but you would still get the default text "Great Shot" before your custom text is displayed.

 

you could get fancier and do

 

/bind X "vsay greatshot; say Wow [d]  you pwnt me!! I only have [h] hitpoints left =("

 

and you would hear:

 

"Great Shot"

 

and see:

 

Great Shot!

Wow ||||||||||||| you pwnt me!! I only have -42 hitpoints left =(

Link to comment
Share on other sites

Thanks barcode. :D

 

EDIT: Is there a [?] for the person you just killed and not the one that killed you? Or if you have a linky to some others that would be great. :) Sorry to bother, if you don't have time it's fine. (In the meanwhile I'm gonna try [k] by an off chance its that ;) )

 

:thanks

 

EDIT:

 

Er, it's not working....

 bind . vsay greatshot; say whatever

 

only vsays greatshot. It doesn't do the text. If I enter it in console (instead of through .cfg) It will bind the key, and I will say "whatever" ; it takes them as two seperate commands, not bind "." to the vsay and the text.

Sorry if I'm not being clear :?

 

In any case, thanks for the help.

Link to comment
Share on other sites

[k] is the last person you killed, yep.

 

did you put the whole bind in quotations?

 

/bind . vsay greatshot; say whatever

 

will try to "say" whatever when the cfg is executed ( or when you type it into the console - but using a cfg is much better idea ) but "say whatever" won't be added to the bind.

 

/bind . "vsay greatshot; say whatever"

 

should work. everything you want to be bound to the key should be within quotations.

Link to comment
Share on other sites

  • Administrators

For those who don't know how to make configs or just want to try it download the autoconfig.cfg and put the file in your etmain folder. This is very low level graphic config to get max fps.

 

autoexec.cfg

Resolution used is 800*600. If you want high resolution post in and I will help you.

 


//---name bind----
bind home vstr new
set new1 "set new vstr new2; exec namecmd1.cfg"
set new2 "set new vstr new3; exec namecmd2.cfg"
set new3 "set new vstr new4; exec namecmd3.cfg"
set new4 "set new vstr new1; exec namecmd4.cfg"
set new "vstr new1"

// [General Settingz] //

set com_HunkMegs "192" // Use only with 1Gb+ ram.
set com_maxfps "62"
set com_soundmegs "128" // Use only with 1Gb ram.
set com_zoneMegs "64" // Use only with 1Gb ram.
set com_ignorecrash 1

set cl_timenudge "0" 
set cl_maxpackets "30"  
set "cl_packetdup" "1"
set scr_conspeed "20"  //Makes the console scroll down faster

// [Punkbster Settings] //

pb_sleep "500"


// [Crosshair Settingz] //

set cg_drawCrosshairNames "1"
set cg_drawCrosshairPickups "1"
set cg_crosshairPulse "0"
set cg_crosshairColorAlt "0x99FF00"
set cg_crosshairAlpha "1.0"
set cg_crosshairAlphaAlt "1.0"

set cg_crosshairSize "55"
set cg_drawCrosshair "5"


// [Mouse Settingz] //

set cl_mouseAccel "0"
set m_pitch 0.0161

// [Misc] //

set cg_cameraOrbitDelay "50" 
set cg_coronafardist "0"
set cg_fastSolids "0"
set cg_vertexlight "1"
set cg_noTaunt "1"
set cg_deferPlayers "1"
set cg_coronas "1"
set cg_teamChatHeight "4"
set cg_teamChatTime "5000"
set cg_cycleAllWeaps "1"
set cg_zoomStepFG "10"
set cg_zoomStepSnooper "5"
set cg_zoomStepBinoc "3"
set cg_zoomDefaultFG "55"
set cg_zoomDefaultSnooper "40"
set cg_zoomDefaultBinoc "22.5"
set cg_zoomstepsniper "8"
set cg_zoomDefaultSniper "30"
set cg_zoomfov "30.5"
set cg_announcer "1"
set cg_useWeapsForZoom "1"
set cg_drawBuddies "1"
set cg_selectedPlayer "2"
set cg_marktime "10000"
set cg_drawCrosshairPickups "1"
set cg_viewsize "100"
set cg_autoactivate "1"
set cg_predictItems "1"
set cg_voiceSpriteTime "6000"
set cg_cursorHints "1"
set cg_descriptiveText "1"
set cg_quickMessageAlt "1"
set cg_drawNotifyText "1"
set cl_doubletapdelay "0"
set cg_autoswitch "0"
set cl_run "1"
set cl_punkbuster "1"
set cg_wolfparticles "0"
set cg_simpleItems "0"
set cg_lodbias "2" // o- best quality 2 - best performance
set cg_lodscale "5"
set cg_shadows "0"
set cg_printObjectiveInfo "1"
set cg_drawWeaponIconFlash "0"
set cg_gibs "0"
set cg_brassTime "0"
set cg_atmosphericEffects "0"
set cg_drawsmallpopupicons "1"
set cg_weaponcycledelay "0"
set cg_noAmmoAutoSwitch "1"
set cg_autoreload "1"
set r_cache "1"
set cg_popuplimbomenu "0"
set cg_complaintPopUp "0"
set cg_autoaction "0"
set cg_drawTeamOverlay "2"
set cg_drawCrosshairNames "1001.0"
set cg_drawCompass "1"
set cg_fov "105"
set cg_drawFPS "1"
set cg_drawReinforcementTime "1"
set cg_lagometer "1"
set cg_noVoiceText "0"
set cg_noVoiceChats "0"
set cg_teamChatsOnly "0"
set cg_drawRoundTimer "1"
set cg_bloodDamageBlend "0"
set cg_bloodFlash "0"
set cg_bloodTime "0"
set cg_showblood "1"

// [Movementz] //

set cg_bobyaw "0"
set cg_bobroll "0"
set cg_bobpitch "0"
set cg_bobup "0"
set cg_runroll "0"
set cg_runpitch "0"

// [soundz] //

//set s_volume "0.5"
set s_khz "11"

// [Graphicz]//

set r_highQualityVideo "0"
set r_normallength "0.5"
set r_trisColor "1.0 1.0 1.0 1.0"
set r_primitives "0"
set r_railSegmentLength "32"
set r_railCoreWidth "1"
set r_railWidth "16"
set r_facePlaneCull "1"
set r_swapInterval "0"
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
set r_finish "1"
set r_dlightBacks "1"
set r_drawSun "0"
set r_ignoreGLErrors "1"
set r_flares "0"
set r_lodbias "2"
set r_lodCurveError "40"
set r_ignoreFastPath "0"
set r_subdivisions "250"
set r_simpleMipMaps "1"
set r_customaspect "1"
set r_mode "4" 
set r_detailtextures "0"
set r_roundImagesDown "1"
set r_texturebits "32" 
set r_colorbits "16" 
set r_stereo "0" 
set r_stencilbits "0" 
set r_depthbits "16" 
set r_clamptoedge "1" 
set r_picmip "3"
set r_fullscreen "1"
set r_fastsky "1"
set r_dynamiclight "0"
set r_overBrightBits "0"
set r_intensity "1.5"
set r_ignorehwgamma "0"
set r_gamma "1.4"
set r_MapoverBrightBits "3"

//------------------------- binds -------------------------
//--kill bind----
bind mouse5 "kill; wait 10; forcetapout" 

//----command map----
set mapout "+mapexpand; echo ^6Map ^7is now ^2expanded; set map vstr mapin"
set mapin "-mapexpand; echo ^6Map ^7 is now ^1OFF; set map vstr mapout"
set map "vstr mapout"
bind "g" "vstr map"

//--------particles toggle------
bind j vstr part

set part1 "cg_wolfparticles 1; echo ^3Particles On; set part vstr part2"
set part2 "cg_wolfparticles 0; echo ^3Particles Off; set part vstr part1"
set part vstr part1

//-----------admin commands-----------
bind , say !spec999

bind . say !cancelvote

//---gamma----

bind "F8" "vstr gup"
bind "F7" "vstr gdn"
set gdn vstr gamma00
set gup vstr gamma01
set gamma00 "set r_gamma 0.9;set gdn vstr gamma00;set gup vstr gamma01;echo ^2Gamma^1MIN^n========"
set gamma01 "set r_gamma 1.0;set gdn vstr gamma00;set gup vstr gamma02;echo ^2Gamma^n=^1|^n========="
set gamma02 "set r_gamma 1.1;set gdn vstr gamma01;set gup vstr gamma03;echo ^2Gamma^n==^1|^n========"
set gamma03 "set r_gamma 1.2;set gdn vstr gamma02;set gup vstr gamma04;echo ^2Gamma^n===^1|^n======="
set gamma04 "set r_gamma 1.3;set gdn vstr gamma03;set gup vstr gamma05;echo ^2Gamma^n====^1|^n======"
set gamma05 "set r_gamma 1.4;set gdn vstr gamma04;set gup vstr gamma06;echo ^2Gamma^n=====^1|^n====="
set gamma06 "set r_gamma 1.5;set gdn vstr gamma05;set gup vstr gamma07;echo ^2Gamma^n======^1|^n===="
set gamma07 "set r_gamma 1.6;set gdn vstr gamma06;set gup vstr gamma08;echo ^2Gamma^n=======^1|^n==="
set gamma08 "set r_gamma 1.7;set gdn vstr gamma07;set gup vstr gamma09;echo ^2Gamma^n========^1|^n=="
set gamma09 "set r_gamma 1.8;set gdn vstr gamma08;set gup vstr gamma10;echo ^2Gamma^n=========^1|^n="
set gamma10 "set r_gamma 1.9;set gdn vstr gamma09;set gup vstr gamma10;echo ^2Gamma^n==========^1MAX"

//---demo toggle---
bind "F12" "vstr demotoggle"
set demostop "set demotoggle vstr demostart; stoprecord; echo ^8Demo recording ^1stopped"
set demostart "set demotoggle vstr demostop; autorecord; echo ^8Demo recording ^2started"
set demotoggle "vstr demostart"

//-------volume ----------
bind F6 "vstr volup"
bind F5 "vstr voldown"
set vol00 "set s_volume 0.0;set voldown vstr vol00;set volup vstr vol01; echo Volume ^2O^7=========="
set vol01 "set s_volume 0.1;set voldown vstr vol00;set volup vstr vol02;echo Volume =^2O^7========="
set vol02 "set s_volume 0.2;set voldown vstr vol01;set volup vstr vol03;echo Volume ==^2O^7========"
set vol03 "set s_volume 0.3;set voldown vstr vol02;set volup vstr vol04;echo Volume ===^2O^7======="
set vol04 "set s_volume 0.4;set voldown vstr vol03;set volup vstr vol05;echo Volume ====^3O^7======"
set vol05 "set s_volume 0.5;set voldown vstr vol04;set volup vstr vol06;echo Volume =====^3O^7====="
set vol06 "set s_volume 0.6;set voldown vstr vol05;set volup vstr vol07;echo Volume ======^3O^7===="
set vol07 "set s_volume 0.7;set voldown vstr vol06;set volup vstr vol08;echo Volume =======^1O^7==="
set vol08 "set s_volume 0.8;set voldown vstr vol07;set volup vstr vol09;echo Volume ========^1O^7=="
set vol09 "set s_volume 0.9;set voldown vstr vol08;set volup vstr vol10;echo Volume =========^1O^7="
set vol10 "set s_volume 1.0;set voldown vstr vol09;set volup vstr vol10;echo Volume ==========^1O^7"
set volup vstr vol05
set voldown vstr vol05


//--------- [ Jaymod Settings ] ------

set cg_althud "0"
set cg_muzzleFlash "0"

set cg_watermarkOpacity "0.375000"

set cg_optimizePrediction "1"

set cg_drawSmallPopupIcons "1"
set cg_drawFireteamOverlay "1"
set cg_drawDisconnectIcon "1"
set cg_drawWeaponIconFlash "0"
set cg_drawclock "1"
set cg_drawFPS "1"
set cg_lagometer "1"

set cg_popupWaitTime "4000.0"
set cg_popupFadeTime "0.0"
set cg_popupTime "0.0"
set cg_numPopups "3"

bind p messagemode4

set walk_off "-speed; set walk_t vstr walk_on" 
set walk_on "+speed; set walk_t vstr walk_off" 
vstr walk_off 
bind CAPSLOCK "vstr walk_t"

  • Like 1
Link to comment
Share on other sites

Hell about forcetapout in:

//--kill bind----

bind mouse5 "kill; wait 10; forcetapout"

I asked once in fag for What -Wait- do in CFG it seem that using wait in this script forcetapout is deprecated :shock:

for people who don't know what Forcetapout is

 

Deprecated

Used typically in reference to a computer language to mean a command or statement in the language that is going to be made invalid or obsolete in future versions.

Forcetapout

forcetapout when you killed this command puts you in the list of reinforcements.

Link to comment
Share on other sites

About cg_autoReload if enabled "1", weapon reloads automatically when out of ammo

 

But for faster and better gaming put it :

seta cg_autoReload "0"

this make disable autoreload cos if it's disabled it will allow you to quickly switch to another weapon after running out of ammo in order to prevent being defenseless for 3 seconds.

Link to comment
Share on other sites

es mi configua:

 

// generated by ET, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind , "mapzoomout"
bind - "zoomout"
bind . "mapzoomin"
bind 0 "weaponbank 10"
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 8 "weaponbank 8"
bind 9 "weaponbank 9"
bind = "zoomin"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+movedown"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind g "+mapexpand"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind z "mp_fireteammsg"
bind ~ "toggleconsole"
bind CAPSLOCK "+speed"
bind ALT "+stats"
bind CTRL "+topshots"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind F11 "autoscreenshot"
bind F12 "autorecord"
bind KP_LEFTARROW "selectbuddy 3"
bind KP_5 "selectbuddy 4"
bind KP_RIGHTARROW "selectbuddy 5"
bind KP_END "selectbuddy 0"
bind KP_DOWNARROW "selectbuddy 1"
bind KP_PGDN "selectbuddy 2"
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "selectbuddy -2"
bind KP_DEL "selectbuddy -1"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta ui_r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
seta ui_r_detailtextures "0"
seta ui_r_dynamiclight "1"
seta ui_r_ext_compressed_textures "1"
seta ui_r_depthbits "24"
seta ui_r_texturebits "32"
seta ui_r_picmip "1"
seta ui_r_subdivisions "12"
seta ui_r_lodbias "0"
seta ui_r_colorbits "0"
seta net_socksPassword ""
seta net_socksUsername ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksEnabled "0"
seta net_noipx "0"
seta net_noudp "0"
seta com_recommended "1"
seta ui_showtooltips "1"
seta ui_profile_mousePitch "0"
seta ui_sensitivity "1.302083"
seta ui_handedness "0"
seta ui_rate "25000"
seta ui_r_gamma "1.3"
seta ui_r_mode "4"
seta vote_percent "50"
seta vote_limit "5"
seta vote_allow_muting "1"
seta vote_allow_antilag "1"
seta vote_allow_warmupdamage "1"
seta vote_allow_timelimit "0"
seta vote_allow_friendlyfire "1"
seta vote_allow_swapteams "1"
seta vote_allow_shuffleteamsxp "1"
seta vote_allow_referee "0"
seta vote_allow_pub "1"
seta vote_allow_nextmap "1"
seta vote_allow_mutespecs "1"
seta vote_allow_map "1"
seta vote_allow_kick "1"
seta vote_allow_gametype "1"
seta vote_allow_comp "1"
seta team_nocontrols "0"
seta team_maxplayers "0"
seta team_maxPanzers "-1"
seta server_motd5 ""
seta server_motd4 ""
seta server_motd3 ""
seta server_motd2 ""
seta server_motd1 ""
seta server_motd0 " ^NEnemy Territory ^7MOTD "
seta server_autoconfig "0"
seta match_warmupDamage "1"
seta match_timeoutlength "180"
seta match_timeoutcount "3"
seta match_readypercent "100"
seta match_mutespecs "0"
seta match_minplayers "4"
seta match_latejoin "1"
seta g_spectatorInactivity "0"
seta g_teamForceBalance "0"
seta refereePassword "none"
seta g_inactivity "0"
seta g_doWarmup "0"
seta g_ipcomplaintlimit "3"
seta bot_minplayers "0"
seta cg_crosshairAlphaAlt "1.0"
seta ui_currentCampaignCompleted "0"
seta ui_campaignIndex "0"
seta ui_currentNetCampaign "0"
seta ui_currentCampaign "0"
seta g_heavyWeaponRestriction "100"
seta g_lms_followTeamOnly "1"
seta g_lms_matchlimit "2"
seta g_lms_roundlimit "3"
seta g_warmup "60"
seta cg_coronafardist "1536"
seta cg_crosshairColorAlt "White"
seta cg_crosshairAlpha "1.0"
seta cg_crosshairColor "White"
seta cg_crosshairPulse "1"
seta cg_drawReinforcementTime "1"
seta cg_useScreenshotJPEG "1"
seta cg_printObjectiveInfo "1"
seta cg_announcer "1"
seta cg_complaintPopUp "1"
seta cg_useWeapsForZoom "1"
seta cg_noAmmoAutoSwitch "1"
seta cg_bloodFlash "1.0"
seta cg_showblood "1"
seta cg_drawRoundTimer "1"
seta cg_drawBuddies "1"
seta ui_serverStatusTimeOut "7000"
seta ui_browserShowTeamBalanced "0"
seta ui_browserShowWeaponsRestricted "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowPasswordProtected "0"
seta ui_browserShowEmptyOrFull "0"
seta ui_browserSortKey "4"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_currentNetMap "0"
seta ui_currentMap "0"
seta ui_mapIndex "0"
seta ui_netGametype "4"
seta ui_joinGametype "-1"
seta ui_gametype "3"
seta ui_menuFiles "ui/menus.txt"
seta ui_netSource "1"
seta cg_selectedPlayerName ""
seta cg_selectedPlayer "0"
seta ui_dedicated "0"
seta server16 ""
seta server15 ""
seta server14 ""
seta server13 ""
seta server12 ""
seta server11 ""
seta server10 ""
seta server9 ""
seta server8 ""
seta server7 ""
seta server6 ""
seta server5 ""
seta server4 ""
seta server3 ""
seta server2 ""
seta server1 ""
seta cg_marktime "20000"
seta cg_drawCrosshairPickups "1"
seta cg_drawCrosshairNames "1"
seta cg_brassTime "2500"
seta ui_master "0"
seta ui_teamArenaFirstRun "1"
seta g_spSkill "2"
seta g_spVideos ""
seta g_spAwards ""
seta g_spScores5 ""
seta g_spScores4 ""
seta g_spScores3 ""
seta g_spScores2 ""
seta g_spScores1 ""
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_ctf_capturelimit "8"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_team_fraglimit "0"
seta ui_ffa_timelimit "0"
seta ui_ffa_fraglimit "20"
seta ui_glCustom "1"
seta com_soundMegs "24"
seta s_wavonly "0"
seta s_defaultsound "0"
seta s_mixPreStep "0.05"
seta s_mixahead "0.2"
seta s_khz "22"
seta s_doppler "1"
seta s_separation "0.5"
seta s_musicvolume "0.5"
seta s_volume "0.8"
seta vid_ypos "22"
seta vid_xpos "3"
seta r_lastValidRenderer "GeForce 7350 LE/PCI/SSE2"
seta r_highQualityVideo "0"
seta cg_shadows "1"
seta r_normallength "0.5"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_primitives "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "1"
seta r_railWidth "16"
seta r_facePlaneCull "1"
seta r_gamma "1.3"
seta r_swapInterval "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_finish "0"
seta r_dlightBacks "1"
seta r_dynamiclight "1"
seta r_drawSun "1"
seta r_fastsky "0"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "0"
seta r_smp "0" unsafe
seta r_subdivisions "12"
seta r_simpleMipMaps "1"
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_fullscreen "1"
seta r_oldMode ""
seta r_mode "5" unsafe
seta r_ignorehwgamma "0"
seta r_overBrightBits "0"
seta r_depthbits "24" unsafe
seta r_stencilbits "0" unsafe
seta r_stereo "0" unsafe
seta r_colorbits "0" unsafe
seta r_texturebits "32" unsafe
seta r_detailtextures "0"
seta r_rmse "0.0"
seta r_roundImagesDown "1"
seta r_picmip "1"
seta r_clampToEdge "1" unsafe
seta r_ext_texture_env_add "1" unsafe
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe
seta r_ext_NV_fog_dist "0" unsafe
seta r_ext_texture_filter_anisotropic "0" unsafe
seta r_ati_fsaa_samples "1" unsafe
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe
seta r_ati_truform_tess "1" unsafe
seta r_ext_ATI_pntriangles "0" unsafe
seta r_glIgnoreWicked3D "0" unsafe
seta r_ext_compiled_vertex_array "1" unsafe
seta r_ext_multitexture "1" unsafe
seta r_ext_gamma_control "1" unsafe
seta r_ext_compressed_textures "1" unsafe
seta r_allowExtensions "1" unsafe
seta r_glDriver "opengl32" unsafe
seta cl_language "0"
seta cg_autoReload "1"
seta cg_viewsize "100"
seta cg_autoactivate "1"
seta cg_predictItems "1"
seta cl_punkbuster "1"
seta cl_anonymous "0"
seta snaps "20"
seta rate "5000"
seta name "ETPlayer"
seta cg_zoomstepsniper "2"
seta cg_zoomDefaultSniper "20"
seta cg_drawCrosshair "1"
seta cg_crosshairSize "48"
seta cg_voiceSpriteTime "6000"
seta cg_cursorHints "1"
seta cg_drawGun "1"
seta cg_drawTeamOverlay "2"
seta cg_descriptiveText "1"
seta cg_popupLimboMenu "1"
seta cg_quickMessageAlt "1"
seta cg_drawNotifyText "1"
seta cg_drawCompass "1"
seta cl_maxPing "800"
seta m_filter "0"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta cl_doubletapdelay "350"
seta r_inGameVideo "1"
seta cg_wolfparticles "1"
seta cg_autoswitch "0"
seta cl_wwwDownload "1"
seta cl_allowDownload "1"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta sensitivity "5"
seta cl_run "1"
seta cl_packetdup "1"
seta cl_maxpackets "30"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta cl_autoupdate "1"
seta con_autoclear "1"
seta con_debug "0"
seta bot_enable "0"
seta sv_wwwFallbackURL ""
seta sv_wwwDlDisconnected "0"
seta sv_wwwBaseURL ""
seta sv_wwwDownload "0"
seta sv_dl_maxRate "42000"
seta g_antilag "1"
seta g_fastResMsec "1000"
seta g_fastres "0"
seta g_complaintlimit "6"
seta g_altStopwatchMode "0"
seta sv_lanForceRate "1"
seta sv_master5 ""
seta sv_master4 ""
seta sv_master3 ""
seta sv_master2 ""
seta sv_allowDownload "1"
seta g_maxlives "0"
seta g_friendlyFire "1"
seta sv_floodProtect "1"
seta sv_maxPing "0"
seta sv_minPing "0"
seta sv_maxRate "0"
seta sv_minguidage "0"
seta sv_punkbuster "0"
seta sv_hostname "ETHost"
seta vm_ui "0"
seta vm_game "0"
seta vm_cgame "0"
seta joy_threshold "0.15"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_mouse "1"
seta in_mididevice "0"
seta in_midichannel "1"
seta in_midiport "1"
seta in_midi "0"
seta com_recommendedSet "1"
seta com_introplayed "0"
seta com_watchdog_cmd ""
seta com_watchdog "60"
seta com_maxfps "85"
seta com_hunkMegs "56"
seta com_zoneMegs "24"

 

TIENES DIVERTIDO :D

Link to comment
Share on other sites

Heres my CFG hope you like it :D...my controls are a bit messed but thats how i play xP

 

 

 

 

 

 

et r_picmip 3
set r_picmip2 3
set b_altHud "2"
set b_altHudFlags "4"
set b_antilag "1"
set b_backupcvars "0"
set b_chatalpha "0"
set b_chatflags "1"
set b_descriptivetextscale "0.7"
set b_drawclock "1"
set b_drawpromotions "0"
set b_drawranks "0"
set b_drawrewards "0"
set b_fireteamalpha "1"
set b_fireteamLatchedClass "1"
set b_goatsound "1"
set b_hitsounds "1"
set b_lagometeralpha "1"
set b_locationMode "2"
set b_mapzoom "5.159"
set b_muzzleflash "1"
set b_numpopups "5"

set b_popupFadeTime "0"
set b_popupStayTime "3000"
set b_popupTime "0"
set b_tracers "0"
set b_votetextscale "0.7"
set b_watermarkalpha "0"
set b_weapaltreloads "0"
seta com_hunkmegs "256"
set cg_weaponcycledelay "0" 
seta cl_doubletapdelay "0"
seta forcefps "125.0"
seta cg_bobup "0.000"
seta cg_bobpitch "0.000"
seta cg_bobroll "0.000"
seta cg_bobyaw "0.000"
seta cg_recoilPitch "0"
seta cg_noTaunt          	  "0.0000"
r_overbrightbits 1
r_ignorehwgamma 1
r_mapoverbrightbits 3
r_ati_fsaa_samples 0
r_ati_truform_tess 0
r_gamma 4.5
r_drawfoliage 0
set cg_shadows 1
set r_fastsky 1
seta cg_drawdamagekick 		  "0"
seta cg_drawfallkick		  "0"
seta cg_fallkick		  "0"
seta cg_damagekick		  "0"
seta cg_bloodFlash 		  "0"
seta cg_bloodDamageBlend 	  "0"
seta cg_showblood                 "1"
seta cg_bloodTime         	  "0.0000"
seta cg_impactvibration		  "0"
seta cg_blinktime                 "100.00"
seta cg_crosshairPulse            "0.0000"
seta sv_screenshake 		  "0" 
seta cg_muzzleFlash 		  "1"
com_maxfps 76
cl_maxpackets 77
exec class.cfg
set r_subdivisions 999
//Simple 105/90 fov script
set fov90 "cg_fov 90; bind ] vstr fov105" 
set fov105 "cg_fov 105; bind ] vstr fov90"
bind ] "vstr fov90"

//Crosshair

seta cg_crosshairHealth     "0"
seta cg_drawCrosshair       "21" 
seta cg_crosshairSize       "48"
seta cg_crosshairAlpha      "1.0"
seta cg_crosshairAlphaAlt   "1.0"
seta cg_crosshairColor      "green"
seta cg_crosshairColorAlt   "green"

//// name script 
set X6 "set name ^1666^7-^8-^9-^1>^2Superguy; set nick vstr X7; echo ^1666"
set X7 "set name ^FFA^##^?666; set nick vstr X8; echo ^XX^AA^OO"

set nick "vstr X6"
bind f7 "vstr nick "


//Arty script

bind "mouse4" "+zoom;+attack;-attack;-zoom"

//Spawn script

set spawn0 "setspawnpt 0; set cycle vstr spawn1; echo ^0s^1pawning at ^2spawn point ^10"
set spawn1 "setspawnpt 1; set cycle vstr spawn2; echo ^0s^1pawning at ^2spawn point ^11"
set spawn2 "setspawnpt 2; set cycle vstr spawn3; echo ^0s^1pawning at ^2spawn point ^12"
set spawn3 "setspawnpt 3; set cycle vstr spawn4; echo ^0s^1pawning at ^2spawn point ^13"
set spawn4 "setspawnpt 4; set cycle vstr spawn0; echo ^0s^1pawning at ^2spawn point ^14"

set cycle "vstr spawn0"
bind "F6" "vstr cycle"
//

/// Crosshair script for distance/close shooing
bind MWHEELDOWN "cg_fov 110; sensitivity 1.55; m_pitch 0.016; cg_drawgun 1; 

bind MWHEELUP "cg_fov 90; sensitivity 0.85; m_pitch 0.022; cg_drawgun 1; 
0
/////Turns lagometer, fps on/off
bind END "cg_lagometer 1; cg_drawfps 2; echo ^wlagometer^c + ^wfps on^c!"
bind pgdn "cg_lagometer 0; cg_drawfps 0; echo ^wlagometer^c + ^wfps off^c!"

//// creates a firteam and invites your team
bind LEFTARROW "fireteam create; vote no; fireteam invite 1; wait 1; fireteam invite 2; wait 1; fireteam invite 3; wait 1; fireteam invite 4; wait 1; fireteam invite 5; wait 1; fireteam invite 6; wait 1; fireteam invite 7; wait 1; fireteam invite 8; wait 1; fireteam invite 9; wait 1; fireteam invite 10"


bind j vsay cheer ^6Because you touch youself at night!!!!
bind Mouse4 "+zoom;+attack;-attack;-zoom; vsay_team fireinthehole Firing for Effect!""
//// run/ walk toggle
bind DEL "toggle cl_run; echo ^wrun^c/^wwalk^c!"


bind TAB "+scores"
      bind ESCAPE "togglemenu"
      bind SPACE "+moveup"
      bind , "mapzoomout"


bind . "mapzoomin"

////sets drawgun on for everything but my pistol/gun  
bind 1 "cg_drawgun 1; weaponbank 1"
bind 2 "cg_drawgun 1; weaponbank 2"
bind 3 "cg_drawgun 1; weaponbank 3"
bind 4 "cg_drawgun 1; weaponbank 4"
bind 5 "cg_drawgun 1; weaponbank 5"
bind 6 "cg_drawgun 1; weaponbank 6"
bind 7 "cg_drawgun 1; weaponbank 7"
bind 8 "cg_drawgun 1; weaponbank 8"

bind q "kill;forcetapout; say_team ^i/^6Kill
bind = "zoomin"
      bind ` "toggleconsole"
      bind a "+moveleft"
      bind b "+zoom"
      bind c "weapalt"
      bind d "+moveright"
      bind e "+leanleft"
      bind f "+activate"
      bind g "+mapexpand"
      bind l "openlimbomenu"

      bind r "+leanright"
      bind v "+reload"
      bind s "+back"
      bind t "messagemode"
      bind u "messagemode3"
      bind m "mp_quickmessage"
      bind w "+forward"
      bind x "vstr PRONE"
set PRONE " -moveleft; -moveright; -forward; -back; +prone; -prone"
      bind y "messagemode2"

      bind ~ "toggleconsole"
      bind capslock "+speed"
      bind  Alt"+stats"

bind shift "+sprint"       
set sj "+sprint; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; wait; +moveup; wait; -sprint; wait; -moveup"
set sj1 "bind SPACE vstr sj; set nextjump vstr sj2; echo ^x> ^7Speedjump^x: ^7On"
set sj2 "bind SPACE +moveup; set nextjump vstr sj1; echo ^x> ^7Speedjump^x: ^7Off"
set nextjump "vstr sj1"
bind home "vstr nextjump""
      bind F1 "vote yes"
      bind F2 "vote no"
      bind F3 "ready"
      bind F4 "notready"
      bind F12 "autorecord"
      bind MOUSE1 "+attack"



      bind KP_ENTER "mp_fireteamadmin"
      bind DOWNARROW vsay 11 cheer "^0Egg Salad"
  bind UPARROW vsay 11 cheer "^0Voo!" 
  bind mouse2 +movedown

  bind -             "say ^wvid_restart; wait 50; vid_restart"      

     bind k          "setspawnpt 4; say_team ^wSpawn CP"

  bind ins "vsay letsgo ^6~^0Ready^6~^0Up^6~"



/// takes a screen shot, removes everything from screen(cross hair etc..)
set clearshot "cg_draw2D 0; cg_drawgun 0; cg_crosshairsize 0; wait 10; screenshotJPEG; cg_drawgun 1; cg_draw2D 1; vstr xhaircycler; echo ^2Screenshot ^1Taken^3!"
bind n "vstr clearshot"

//// Most important part of the cfg, mandatory it stays in the cfg.
echo "^z** super is A Very Cool Kid **" 
set pmove_fixed "0"

set r_allowExtensions "1"
set r_ati_fsaa_samples "0"
set r_ati_truform_tess "0"
set r_cache "0"
set r_clamptoedge "1"
set r_clear "0"
set r_colorbits "32"
set r_customaspect "0"
set r_customheight "720"
set r_customwidth "1280"
set r_depthbits "16"
set r_detailtextures "0"
set r_displayrefresh "120"
set r_dlightBacks "0"
set r_drawFoliage "0"
set r_drawSun "0"
set r_dynamicLight "0"
set r_ext_ATI_pntriangles "0"
set r_ext_compiled_vertex_array "1"
set r_ext_compressed_textures "0"
set r_ext_gamma_control "1"
set r_ext_multitexture "1"
set r_ext_texture_env_add "0"
set r_facePlaneCull "1"
set r_fastSky "1"
set r_finish "0"
set r_flares "0"
set r_fullscreen "1"
set r_gamma "2"
set r_highQualityVideo "0"
set r_ignoreFastPath "0"
set r_ignoreGLErrors "1"
set r_ignoreHWGamma "0"
set r_inGameVideo "0"
set r_intensity "1.5"
set r_lodBias "2"
set r_lodCurveError "250"
set r_lodscale "5"
set r_mapOverBrightBits "3"
set r_mode "8"
set r_nocull "0"
set r_nocurves "0"
set r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
set r_overBrightBits "0"
set r_picmip "3"
set r_primitives "0"
set r_rmse "0"
set r_roundImagesDown "1"
set r_showSky "1"
set r_showTris "0"
set r_simpleMipMaps "0"
set r_smp "0"
set r_stencilBits "0"
set r_stereo "0"
set r_subdivisions "20"
set r_swapInterval "0"
set r_textureBits "32"
set r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
set r_UIFullscreen "0"
set rate "25000"



set snaps "20"


seta cl_allowDownload "1" // 

seta cg_autoAction "0" // 

unbind n





bind q kill

cl_allowdownload 1
cl_wwwdownload 1

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.