**MrDeaTh. Posted November 25, 2011 Posted November 25, 2011 1- About "landmines" , what about Make only "Covert-Ops" Class can spot it ( i mean show it on our map and destroy it) as, Its so easy when other classes spot it , as its take time to plant them ( 3 mines in full adrenaline , current mode ( engy able to plant 3 landmines ) I saw most "Engy class" are new players they use "M" mines , its do little damage in enemy and so little players use "S" mines. Other solve , - only class able to spot landmines - it be 4 mines in full adrenaline , ( i mean Adre. will be filled fast and able to plant 4 mines ) 2 - About "Covert-Ops" class , When player disguise ,Its so easy to know that player is in disguise because his name show as "enemy disguise" , can't even disguise to run away and take your breath easy to catch by noobs players ,better play with no name as enemy. Other solve , when player disguise its show name of the dead player (player I have killed him and Steal his Cloth) but, With class [C] "Covert-Ops" class. Example:- [M] DeaTh is medic Class , [C] Joker is covert-ops [C] he (joker) killed me (DeaTh) and steal my cloth , now There is 2 ways to know him : - His gun as medics class cloth can't use "sten" etc - His name will show as : [C] DeaTh My favo class is engy , I like to play for obj and Defense/Attack , at night I balance teams and we have lot of fun there. There is no problem with me in the current mode I enjoy my times any ways , just share what I think is better for us. This is only my opinion , nothing more. PS - my apology for daredevil about suggest in wrong section. I agree with Mr. Death on all his points. PS: Where's your third point? Also, I think that the Sten, FG42, and Snipers should have full ammo when we spawn. I know its been posted on tracker and all, but it hasn't change yet. Every other class has full ammo when they spawn. Thanks, Have fun !! 4 Quote
Frated1 Posted November 25, 2011 Posted November 25, 2011 Also, I would like to increase the damage of grenades, if that is possible. I think that a direct hit with a grenade should be an instant kill, instead of around 100 damage. Quote
Mayhem Posted November 25, 2011 Posted November 25, 2011 what about Make only "Covert-Ops" Class can spot it ( i mean show it on our map and destroy it) as, Its so easy when other classes spot it , as its take time to plant them ( 3 mines in full adrenaline , current mode ( engy able to plant 3 landmines ) Well, in my opinion every class with binoculars should be able to spot landmines.. And you used the sentence: ''It's so easy when...'' Well, it's a Beginners server right? The whole system should be adapted to beginners and new players, so making it ''harder'' (as you suggest) would contradict the name of ''Beginners''.. (yea I know, most of people playing there are total pro, but it's still a beginners server ) 2 - About "Covert-Ops" class I agree with you about this suggestion. Quote
MaKy Posted November 26, 2011 Posted November 26, 2011 I rarely play as covert but I agree that the point with regards to seeing "enemy in disguise" on a player defeats the purpose. But I also think J3 is the best server of all bar none and get nervous when things get tinkered with. Quote
Gubbi Posted November 26, 2011 Posted November 26, 2011 Oh come on, I have already gotten some ammo when I asked for it, although I was an Enemy in Disguise. Of course, skilled players see you quite easy, but that's also the challenge. It's like playing with fire in a way Quote
Administrators daredevil Posted November 26, 2011 Administrators Posted November 26, 2011 It would be really nice if you guys can make one topic per suggestion .... rather then tons of suggestions in one topic. 1 Quote
PiNoY Posted November 26, 2011 Posted November 26, 2011 Also, I would like to increase the damage of grenades, if that is possible. I think that a direct hit with a grenade should be an instant kill, instead of around 100 damage. +1 and mine should kill the person instantly regardless if the person is on run-mode or TJ mode. Nice suggestions Mr Death. Quote
MaKy Posted November 26, 2011 Posted November 26, 2011 Oh come on, I have already gotten some ammo when I asked for it, although I was an Enemy in Disguise. Of course, skilled players see you quite easy, but that's also the challenge. It's like playing with fire in a way Smart ass lol 1 Quote
kogucik Posted November 30, 2011 Posted November 30, 2011 Mines and granades should make more damage. You can go on about 10 mines on adren before u die :/ And is so dificoult to kill someone with granade. "Beginners" is just a name. Most of player on jay3 are lamost pro xD 1 Quote
puRpish Posted November 30, 2011 Posted November 30, 2011 Totally agree, explosive dmg should be raised in general, including panza dmg. It would give beginners and casual gamers the chance to take out some raters + I wanna see dem multikeelz, haha. ;DD pce. Quote
Frated1 Posted November 30, 2011 Posted November 30, 2011 http://fearless-assassins.com/forum/topic/25401-grenades-and-mines-jay3-or-all-servers/ If you want to see explosion damage increase, please post in this topic instead. Quote
**MrDeaTh. Posted November 30, 2011 Author Posted November 30, 2011 "Beginners" is just a name. Most of player on jay3 are lamost pro xD +1 yes , Most of them are pro. I hope we can see some changes soon. Btw, For grandees please post in Frated1 link Topic Thanks, Have fun !! Quote
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