Izygowie Posted January 4, 2020 Posted January 4, 2020 (edited) More weapons? Nice! Btw, once again, can you reduce the reviving time for non-medics to 20 seconds instead of 30 seconds pls? Edited January 4, 2020 by Izygowie 2 Quote
Carbonautics Posted January 5, 2020 Author Posted January 5, 2020 (edited) Server 4 Update: New Weapons/Explosives: Stingball (explosive, works like a flash) Walther WA2000 Hk416c Lynx CQ-300 QBZ-95-1 Remington R5 Black Remington R5 Tan Steyur AUG A3 Taurus Judge (Secondary) Team Killing Temp Ban Feature: (TK LIMIT: 3) Command to forgive: /forgive or(!forgive in chat) Gives victim a choice to forgive the TK, or let it continue (by ignoring). If victim forgives the tk, the counter is not updated. It stays as is. If ignored, the counter is increased until the player commits 3 tk's (and no one forgives him, meaning it was intentional) then the player gets banned for 10min (initial ban). If the player comes back after 10min and does 3 tk's then the ban timer is multiplied by 5x(last ban time), in this case 5x10 would be 50mins of ban time for second tk ban. All of this is auto-done by the server, there will not be any exceptions not even for admins. So before you randomly start spraying everywhere and hurting others think about this. Edited January 16, 2020 by Carbonautics 2 1 Quote
Carbonautics Posted January 16, 2020 Author Posted January 16, 2020 Server 2 update: TK Temp Ban, same settings as server 4(above). 1 Quote
darknovalt Posted January 24, 2020 Posted January 24, 2020 What is causing the huge ping spikes on server #4. Im not sure if its due to my location. Sometimes when the ping spike happens only a handful are affected. Example: normal ping 20-30 , during spike ping 200 - 900. Is this problem fixable? 1 Quote
ViP3r* Posted January 24, 2020 Posted January 24, 2020 oh yes. the lag spikes are not good and not fun to play with. i don´t think it is location side problem. 1 Quote
Swaroop Posted January 24, 2020 Posted January 24, 2020 After the new updates, the lag spikes didnt happen very often. In my opinion almost never. Last night it was very often and no fun with that. Maybe after restart server it is better. For my understanding, gaming server have a cache? Maybe delete? @Carbonautics Quote
Carbonautics Posted January 25, 2020 Author Posted January 25, 2020 (edited) On 1/24/2020 at 5:45 AM, darknovalt said: Is this problem fixable? We are trying to fix it, since the upgrade it was less, still optimizing stuff, so I know which settings affect lag and which don't. It should not lag today. If it does please do reply here again(or even on discord). Sorry for the inconvenience. Spoiler Server#2 upgrade coming soon!!! Edited January 25, 2020 by Carbonautics 1 1 Quote
darknovalt Posted January 26, 2020 Posted January 26, 2020 The ping spikes have returned sadly @Carbonautics 1 Quote
Carbonautics Posted January 27, 2020 Author Posted January 27, 2020 (edited) Reduced bot count from 18 to 10, (Bots alive at an instant). Respawn counters are still same so there shouldn't be much difference to bot counts(kills that you would get), but will reduce collateral. Mg spam/explosives on bot spawns will be affected severely. Edited January 27, 2020 by Carbonautics 1 Quote
GH0ST Posted February 1, 2020 Posted February 1, 2020 https://steamcommunity.com/sharedfiles/filedetails/?id=1984634629 can we add this weapon pls? it's a new one from sandstorm ported by katka. High quality mods 🙂 maybe replace one of the armory-expanded ones like the tan bullpup rifle 2 Quote
Carbonautics Posted March 24, 2020 Author Posted March 24, 2020 (edited) Bot Carnage(#4) Server Updates: Removed Map facilityb2_coop_v1_1 checkpoint as per user feedback (reason: low fps). Also disabled the compulsory use of jammer, seems that it isn't working as of now, (jammer has no use as of now, so don't build it). Trying to disable custom character skins, weapon updates: none, it takes lots of time to disable a weapon, (adding I really can't, don't have enough knowledge for it.) Edited March 24, 2020 by Carbonautics 1 Quote
Carbonautics Posted March 28, 2020 Author Posted March 28, 2020 Bot Carnage(#4) Server Updates: Added few new maps, check the Map Collection for the complete map-cycle. A possible solution for jammer has been put in, let me know if it works. Removed Custom Character skins (incompatible on some custom maps.) Advertisement changes. Server#2 Update: Currently working on a feature to 'no medic' (since it gets boring if you die and there is no objective capture possible.). Stay Tuned.!!! 1 1 Quote
Carbonautics Posted March 29, 2020 Author Posted March 29, 2020 Bot Carnage(#4) Server Updates: Jammer has been fixed. Range of 1200 and 60%chance of blocking the IED. Temporarily disabled WW2 weapons (due to source engine limits, credits to Ghost for pointing them out.) Server#2 Update: Added new maps to the map-cycle, check the Map Collection. Currently working on a feature to 'no medic' (since it gets boring if you die and there is no objective capture possible.). Stay Tuned.!!! 1 Quote
Carbonautics Posted March 30, 2020 Author Posted March 30, 2020 (edited) Bot Carnage(#4) Server Updates: Temporarily disabled map: pripyat (new players get map differing error.) Added 4 new custom maps. You can check the Map Collection to download them all at once. Below are the links if you are interested in specific ones. ins_tosca_v1 Iron Express Glycencity winter_rescue_ws (2020 fix) General Error fix: Some maps give you error spams, it is common, and doesn't hurt anything. no lag or fps drops. To remove this error spam do the following: - Open console - Type in con_filter_enable 1 - Grab 1 or 2 words from the spamming line (example: error vertex) - Put it in con_filter_text_out <text to filter out(example: error vertex)> Edited March 30, 2020 by Carbonautics added con_filter 1 Quote
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