Esports Fox Posted January 2, 2018 Posted January 2, 2018 Hi all it's Vitosa here, I know I said I was taking a big break, and I have been playing lately blackops 3 and cod ww2 alot, and on my same settings as I had on quakelive and Enemy Territory with some calculations. And I'm happy to say I want to start playing ET again. So I downloaded ET Legacy, I also have a new computer and windows 10 now. I still saved my old etkey on a usb stick so that was a good idea to do. I have been admin in the past and I will try to pick it up again, but will not play too long cause I got other stuff to do aswell. Anyway hope to see you soon. You can also find me in other games in blackops 3 or ww2 cod as GameVosje which stands for little gamefox. Edit: I'm having trouble with ET Legacy , I can't seem to download the files on F|A noquarter xpsave server 3 Quote
Eazy Posted January 2, 2018 Posted January 2, 2018 Hi Fox! Welcome back i can t help you with the files and legacy but hope ro see you on server soon 1 Quote
cookiem0nster Posted January 2, 2018 Posted January 2, 2018 Edit: I'm having trouble with ET Legacy , I can't seem to download the files on F|A noquarter xpsave server Do you get any messages? Can you do a console dump for us? try to join noquarter again after failure open console by pressing the `~ key next to the number 1 key usually. type /condump FILENAME.txt open and copypasta here 1 Quote
Esports Fox Posted January 2, 2018 Author Posted January 2, 2018 ET Legacy v2.75 win-x86 Sep 13 2016 Zone megs: 64 Info: fs_game now defaults to 'legacy' mod instead of 'etmain' ----- FS_Startup ----- Current search path: C:\Users\Vitosa\Documents\ETLegacy\legacy .\legacy .\legacy\pak3_v2.75.pk3 (951 files) .\legacy\etl_bin_v2.75.pk3 (8 files) C:\Users\Vitosa\Documents\ETLegacy\etmain C:\Users\Vitosa\Documents\ETLegacy\etmain\~.pk3 (42 files) C:\Users\Vitosa\Documents\ETLegacy\etmain\goldrush-gals.pk3 (34 files) C:\Users\Vitosa\Documents\ETLegacy\etmain\caen2.pk3 (85 files) .\etmain .\etmain\pak2.pk3 (22 files) .\etmain\pak1.pk3 (10 files) .\etmain\pak0.pk3 (3725 files) ---------------------- 4877 files in pk3 files Creating PID file 'profiles/GameVosje/profile.pid' execing default.cfg execing profiles/GameVosje/etconfig.cfg com_zoneMegs will be changed upon restarting. execing autoexec.cfg execing Vitosaconfig.cfg Hunk_Clear: reset the hunk ok Not logging server attacks to disk. ----- Client Initialization ----- ----- Initializing Renderer ---- Trying to load "renderer_opengl1_x86.dll" from "C:\Program Files (x86)\Enemy Territory - Legacy"... ------------------------------- ETKEY found. Available client translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Available mod translations: Czech German Greek English Esperanto Spanish Finnish French Italian Korean Dutch Norwegian Polish Portuguese Romanian Russian Slovak Slovenian Language set to English ----- Client Initialization Complete ----- ----- R_Init ----- SDL build version 2.0.4 - link version 2.0.4. SDL initialized driver "windows" Initializing OpenGL display Estimated display aspect: 1.778 ...setting mode 6: 1024x768 Using 24 color bits, 24 depth, 0 stencil display. Available modes [19]: '1280x720 1366x768 1600x900 1920x1080 1768x992 1176x664 1360x768 1280x768 1280x800 1680x1050 1600x1024 720x480 640x480 800x600 1024x768 1152x864 1280x960 720x576 1280x1024' Using GLEW 2.0.0 GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce GTX 1080/PCIe/SSE2 GL_VERSION: 4.6.0 NVIDIA 388.13 Using vanilla renderer Initializing OpenGL extensions ...found OpenGL extension - GL_EXT_texture_compression_s3tc ...found OpenGL extension - GL_EXT_texture_env_add ...found OpenGL extension - GL_ARB_multitexture ------- Input Initialization ------- ...game controller disabled by cvar setting ------------------------------------ GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- ------ Initializing Sound (1)------ SDL_Init( SDL_INIT_AUDIO )... OK SDL audio driver is "xaudio2". SDL_AudioSpec: Format: AUDIO_S16LSB Freq: 22050 Samples: 512 Channels: 2 Silence: 0 Size: 2048 Starting SDL audio callback... SDL audio initialized. ----- Sound Info ----- sound system is muted 1 stereo 16384 samples 16 samplebits 1 submission_chunk 22050 speed 19C933C8 dma buffer No background file. ---------------------- Sound initialization successfully done s_backend set to SDL2 -------------------------------- Sound memory manager started Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, legacy, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\legacy\ui_mp_x86.dll)... succeeded Sys_LoadDll(legacy/ui) found vmMain function at 626B2750 Initializing Legacy ui v2.75 145 UI cvars in use. Total favourite servers restored: 0 ... DBMS is disabled --- Common Initialization Complete --- Winsock initialized. Hostname: DESKTOP-D01H74K IP: 192.168.2.8 Opening IP socket: 0.0.0.0:27960 Network initialized. Working directory: C:\Program Files (x86)\Enemy Territory - Legacy Cinematic video/etintro.ogv not found MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951 Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951 NET_AdrToString: Unknown address type: 0 Requesting servers from the master etmaster.idsoftware.com (192.246.40.60:27950)... CL_ServersResponsePacket 99 servers parsed (total 99) CL_ServersResponsePacket 99 servers parsed (total 198) CL_ServersResponsePacket 71 servers parsed (total 269) CL_ServersResponsePacket 99 servers parsed (total 368) CL_ServersResponsePacket 99 servers parsed (total 467) 7 servers listed in browser with 3609 players. 460 servers not listed (filtered out by game browser settings) ]/exec autoexec execing autoexec.cfg execing Vitosaconfig.cfg MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951 Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951 178.63.72.133:27960 resolved to 178.63.72.133:27960 Connected to a pure server. ----- FS_Startup ----- Current search path: C:\Users\Vitosa\Documents\ETLegacy\noquarter\~fanoqv1.pk3 (17 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\noquarter\~~~~~~~~fa_nq_sn2.pk3 (136 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\noquarter\zz_nqb1.2.3-0.6d.pk3 (8 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\noquarter\nq_bin_b1.2.3.pk3 (6 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\noquarter\noquarter_v1.2.3.pk3 (1650 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\etmain\~.pk3 (42 files) on the pure list .\etmain\pak0.pk3 (3725 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\etmain\goldrush-gals.pk3 (34 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\etmain\caen2.pk3 (85 files) on the pure list C:\Users\Vitosa\Documents\ETLegacy\noquarter .\noquarter C:\Users\Vitosa\Documents\ETLegacy\etmain .\etmain .\etmain\pak2.pk3 (22 files) not on the pure list .\etmain\pak1.pk3 (10 files) not on the pure list ---------------------- 5735 files in pk3 files Creating PID file 'profiles/GameVosje/profile.pid' Com_TrackProfile: Deleting old pid file [legacy] [profiles/GameVosje/profile.pid] Need paks: etmain/dubrovnik_final_1104.pk3 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, cgame_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\cgame_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/cgame) found vmMain function at 6BB5A970 file not found: scripts/dubrovnik_final.arena LOADING... :collision map: ----- FS_Startup ----- Current search path: C:\Users\Vitosa\Documents\ETLegacy\noquarter C:\Users\Vitosa\Documents\ETLegacy\noquarter\~fanoqv1.pk3 (17 files) C:\Users\Vitosa\Documents\ETLegacy\noquarter\~~~~~~~~fa_nq_sn2.pk3 (136 files) C:\Users\Vitosa\Documents\ETLegacy\noquarter\zz_nqb1.2.3-0.6d.pk3 (8 files) C:\Users\Vitosa\Documents\ETLegacy\noquarter\nq_bin_b1.2.3.pk3 (6 files) C:\Users\Vitosa\Documents\ETLegacy\noquarter\noquarter_v1.2.3.pk3 (1650 files) .\noquarter C:\Users\Vitosa\Documents\ETLegacy\etmain C:\Users\Vitosa\Documents\ETLegacy\etmain\~.pk3 (42 files) C:\Users\Vitosa\Documents\ETLegacy\etmain\goldrush-gals.pk3 (34 files) C:\Users\Vitosa\Documents\ETLegacy\etmain\caen2.pk3 (85 files) .\etmain .\etmain\pak2.pk3 (22 files) .\etmain\pak1.pk3 (10 files) .\etmain\pak0.pk3 (3725 files) handle 2: client.log ---------------------- 5735 files in pk3 files ******************** ERROR: CM_LoadMap: Couldn't load maps/dubrovnik_final.bsp ******************** Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 execing profiles/GameVosje/etconfig.cfg MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951 Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951 178.63.72.133:27960 resolved to 178.63.72.133:27960 Connected to a pure server. Need paks: etmain/dubrovnik_final_1104.pk3 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, cgame_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\cgame_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/cgame) found vmMain function at 6BB5A970 file not found: scripts/dubrovnik_final.arena LOADING... :collision map: ******************** ERROR: CM_LoadMap: Couldn't load maps/dubrovnik_final.bsp ******************** Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951 Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951 178.63.72.133:27960 resolved to 178.63.72.133:27960 Connected to a pure server. Need paks: etmain/dubrovnik_final_1104.pk3 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, cgame_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\cgame_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/cgame) found vmMain function at 6BB5A970 file not found: scripts/dubrovnik_final.arena LOADING... :collision map: ******************** ERROR: CM_LoadMap: Couldn't load maps/dubrovnik_final.bsp ******************** Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 MOTD: resolving motd.etlegacy.com... resolved to 5.135.27.11:27951 Updater: resolving update.etlegacy.com... resolved to 5.135.27.11:27951 178.63.72.133:27960 resolved to 178.63.72.133:27960 Connected to a pure server. Need paks: etmain/dubrovnik_final_1104.pk3 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, cgame_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\cgame_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/cgame) found vmMain function at 6BB5A970 file not found: scripts/dubrovnik_final.arena LOADING... :collision map: ******************** ERROR: CM_LoadMap: Couldn't load maps/dubrovnik_final.bsp ******************** Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 RE_Shutdown( 0 ) Hunk_Clear: reset the hunk ok ----- R_Init ----- GL_MAX_TEXTURE_SIZE: 32768 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 6, SCREEN: 1024 x 768 fullscreen (ratio 1.3333) Hz:N/A GAMMA: hardware w/ 0 overbright bits rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: enabled Initializing Shaders R_Init: glGetError() = 0x500 ----- finished R_Init ----- Sys_LoadGameDll -> FS_CL_ExtractFromPakFile(C:\Users\Vitosa\Documents\ETLegacy, noquarter, ui_mp_x86.dll) Sys_LoadDll(C:\Users\Vitosa\Documents\ETLegacy\noquarter\ui_mp_x86.dll)... succeeded Sys_LoadDll(noquarter/ui) found vmMain function at 1787D670 Total favourite servers restored: 0 ]/condump FILENAME.txt Dumped console text to FILENAME.txt. 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Esports Fox Posted January 2, 2018 Author Posted January 2, 2018 I can't download maps it seems , but I had it running for a little while on goldrush and another. Quote
cookiem0nster Posted January 4, 2018 Posted January 4, 2018 (edited) I didn't see any issues there in the log, other than it looping because it doesn't have dubrovnik_final_1104.pk3 , maybe I missed something else but I checked twice. If i knew what port the maps would download from F|A from I would say try to ping it from a command prompt, if you cant get through its your PC/router. I can't download maps it seems , but I had it running for a little while on goldrush and another. maybe a firewall,setting,permission is blocking you from downloading. What operating system are you on? I would try running the installation again to a different path (c:\et or something simple), right click it and run as admin, turn windows firewall off if applicable... Then right click the shortcut goto properties, compatibility mode set to windows xp maybe. Try it all out, let us know. Windows 8 and above have really odd "Security" measures that make things a pain in the behind. Good luck Edited January 4, 2018 by cookiem0nster 1 Quote
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