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ET Server Suggestion Beginners #1 - Jay3 New Maps Suggestion


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  • Administrators
Posted
14 hours ago, BloodS said:

Something new with maps ? Many players complain about this system and xmas maps. There are even fewer in rotation than Barnie wrote. About 10 and again same campaign. Could someone check "down" points of each map and delete most hated?

Thank You.

xmas maps where already removed? U sure they are still on.. which one missed? 

 

 

Posted

Yes Im sure of it DD. I play almost every day on Jay3 and northpole is still there. We miss some classic one like goldrush, etbeach, battery, fueldump.

People used to hate baserace, warbell, northpole, summer_radar. Thats woot I can remember right now. Maybe Jiren will help me with some other names of maps I missed. 

Posted
I will give You my suggestions of maps that I find most interesting and fun for most of players. This is based on DD 
last post before rotation.

supplydepot2, 0, 24,
teuthonia_final, 0, 64,
capuzzo, 12, 64,
venice_ne4, 0, 64,
the_port_b1, 0, 64,
sp_delivery_te, 0, 24,
snatch3, 0, 36,
UJE_temple_xmas, 0, 36,
lays_of_schwarzwald_b1, 0, 64,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
braundorf_final, 0, 30,
adlernest, 0, 40,
river_port, 0, 44,
fueldump, 0, 64,
frostbite, 0, 32,
UJE_oasis_xmas, 0, 64,
et_mor2_night_final, 0, 64,
etdo1, 0, 64,
warbell, 0, 64,
pirates, 0, 54,
fa_italy_b1, 0, 64,
v2base_te, 0, 36,
mlb_temple, 0, 54,
bergen, 0, 64,
UJE_goldrush, 0, 64,
baserace2_b1, 0, 64,
UJE_00, 0, 64,
northpole, 0, 64,
mml_minastirith_fp3, 16, 64,

Beside that I will also add:

Goldrush (must have)

Battery

Railgun (this was also suggested cos of memorable value)

 

Feel free to add some comments about these ideas.

Thx

 

 

  • Administrators
Posted
25 minutes ago, BloodS said:

I will give You my suggestions of maps that I find most interesting and fun for most of players. This is based on DD 
last post before rotation.

supplydepot2, 0, 24,
teuthonia_final, 0, 64,
capuzzo, 12, 64,
venice_ne4, 0, 64,
the_port_b1, 0, 64,
sp_delivery_te, 0, 24,
snatch3, 0, 36,
UJE_temple_xmas, 0, 36,
lays_of_schwarzwald_b1, 0, 64,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
braundorf_final, 0, 30,
adlernest, 0, 40,
river_port, 0, 44,
fueldump, 0, 64,
frostbite, 0, 32,
UJE_oasis_xmas, 0, 64,
et_mor2_night_final, 0, 64,
etdo1, 0, 64,
warbell, 0, 64,
pirates, 0, 54,
fa_italy_b1, 0, 64,
v2base_te, 0, 36,
mlb_temple, 0, 54,
bergen, 0, 64,
UJE_goldrush, 0, 64,
baserace2_b1, 0, 64,
UJE_00, 0, 64,
northpole, 0, 64,
mml_minastirith_fp3, 16, 64,

Beside that I will also add:

Goldrush (must have)

Battery

Railgun (this was also suggested cos of memorable value)

 

Feel free to add some comments about these ideas.

Thx

 

 

I am not sure which rotation you are following but i see battery in rotation since long long time. If you are saying battery was never played then some issue and i need to check - 

 

This is the current rotation - 

 

supplydepot2, 0, 24,
teuthonia_final, 0, 64,
capuzzo, 12, 64,
venice_ne4, 0, 64,
the_port_b1, 18, 64,
sp_delivery_te, 0, 24,
snatch3, 0, 36,
caen2, 0, 64,
fa_bremen_final, 0, 64,
et_beach, 0, 64,
braundorf_final, 0, 30,
adlernest, 0, 40,
river_port, 12, 44,
fueldump, 12, 64,
frostbite, 10, 32,
et_mor2_night_final, 0, 64,
etdo1, 0, 64,
pirates, 0, 54,
fa_italy_b1, 0, 64,
v2base_te, 0, 36,
mml_minastirith_fp3, 32, 64,
etdo6, 12, 64,
castleattack_b5, 32, 64,
am_hydro_dam, 26, 64,
sw_oasis_b3, 0, 64,
axislab_final, 20, 64,
subway, 32, 64,
radar_summer, 0, 40,
et_mor2_night_final, 0, 64,
UJE_00, 20, 64,
sw_cathedral_b7, 0, 64,
blackwood_b2, 12, 64,
__BRIDGES__,20 , 64,
rtcw_depot2, 0, 32,
goldrush-gals, 0, 64,
et_mor_pro, 0, 64,
radar, 0, 64,
saberpeak_final, 12, 64,
flame-guards, 24, 64,
mlb_daybreak, 20, 64,
sos_secret_weapon, 0, 36,
school, 0, 64,
battery, 0, 64,
tc_base, 0, 44,
supply_pro, 0, 64,
industry2, 0, 40,
falcon2, 0, 32,
bba0-beta2, 18, 64,
rommel_final, 12, 64,
110_factory, 18, 64,

#UJE_oasis_xmas, 0, 64,
#UJE_goldrush, 0, 64,
#UJE_temple_xmas, 18, 36,
#northpole, 12, 64,
#warbell, 0, 64,
#glider, 0, 32,
#purefrag, 0, 32,
#ctf-face-fp1, 0, 64,
#baserace2_b1, 0, 64,
#el_kef_final, 12, 64,
#lays_of_schwarzwald_b1, 12, 64,

 

57 minutes ago, BloodS said:

Yes Im sure of it DD. I play almost every day on Jay3 and northpole is still there. We miss some classic one like goldrush, etbeach, battery, fueldump.

People used to hate baserace, warbell, northpole, summer_radar. Thats woot I can remember right now. Maybe Jiren will help me with some other names of maps I missed. 

Sorry might have missed it - removed it today. 

Posted

I have never played battery on Jay3 at least since I have admin there. I dont know woots going on then but most of these maps Ive never seen on server going. Even when we have enough people to start a map. 

Pls consider my suggestions of maps most hated by players cos anytime I am on Jay3, there are questions for admins when we will get rid of these maps.

  • Administrators
Posted
8 minutes ago, BloodS said:

I have never played battery on Jay3 at least since I have admin there. I dont know woots going on then but most of these maps Ive never seen on server going. Even when we have enough people to start a map. 

Pls consider my suggestions of maps most hated by players cos anytime I am on Jay3, there are questions for admins when we will get rid of these maps.

Found the problem. Thanks for reporting. If you guys don't report it - i can never figure it out!

 

 

  • Like 2
  • Love 1
Posted

Excuse my slowness was in San Fran for a week..while it rained.

 

Looks like you guys found the problem so will just say thank you.. looking forward to more maps xD

 

Barn

  • Like 1
  • 2 weeks later...
Posted (edited)

currently a horrible map rotation on jay3, it is really depressing the adrenaline on some new maps, as well as being outrageous to the lag

 

 

worsened a lot from last year, both as latency and as lag, and even the horrendous maps

 

 

I think I will play only on jay1, currently a really well set server both as settings, and as fluidity of the game
pity not being able to play on jay3 like 1-2 years ago, that double jump that double weapon and the adrenaline turn it into a total spam, people fly here is there when you shoot an enemy even if you download the whole magazine in face does not even scratch 2 hp, my vote is currently "0"

Edited by Lenovo
  • Administrators
Posted
3 hours ago, Lenovo said:

currently a horrible map rotation on jay3, it is really depressing the adrenaline on some new maps, as well as being outrageous to the lag

 

 

worsened a lot from last year, both as latency and as lag, and even the horrendous maps

 

 

I think I will play only on jay1, currently a really well set server both as settings, and as fluidity of the game
pity not being able to play on jay3 like 1-2 years ago, that double jump that double weapon and the adrenaline turn it into a total spam, people fly here is there when you shoot an enemy even if you download the whole magazine in face does not even scratch 2 hp, my vote is currently "0"

 

No matter what server - u will always cry for lag. For now jay3, jay1 would be next. This is topic for maps - please don't bring your lag stuff in each topic. Always about omg lag - can't shot. tell you what? Play tettris. 

Posted

ok I do not want to talk about delay, but in any case the jay3 map rotation is horrible

it's just my opinion

  • Administrators
Posted
11 hours ago, Lenovo said:

ok I do not want to talk about delay, but in any case the jay3 map rotation is horrible

it's just my opinion

About map rotation - We can talk in this topic. Please suggest - 

 

What's 'horrible'  i.e. which map you would like to remove and which u would like to add. 

 

For delay - create separate topic. - Thanks

Posted
etdo1, 0, 64,
v2base_te, 0, 36,
mml_minastirith_fp3, 32, 64,
etdo6, 12, 64,
castleattack_b5, 32, 64,
am_hydro_dam, 26, 64,
sw_oasis_b3, 0, 64,
axislab_final, 20, 64,
subway, 32, 64,
radar_summer, 0, 40,
UJE_00, 20, 64,
blackwood_b2, 12, 64,
__BRIDGES__,20 , 64,
rtcw_depot2, 0, 32,
radar, 0, 64,
saberpeak_final, 12, 64,
flame-guards, 24, 64,
mlb_daybreak, 20, 64,
industry2, 0, 40,
falcon2, 0, 32,
bba0-beta2, 18, 64,
rommel_final, 12, 64,
110_factory, 18, 64,
#UJE_oasis_xmas, 0, 64,
#UJE_goldrush, 0, 64,
#UJE_temple_xmas, 18, 36,
#northpole, 12, 64,
#glider, 0, 32,
#ctf-face-fp1, 0, 64,
#baserace2_b1, 0, 64,
#lays_of_schwarzwald_b1, 12, 64,

 

jay3 is filled with players, for a few hours a day, all these recently added maps are not appreciated, the result is this:
many are spectators, or they change servers, including myself

  • Administrators
Posted
46 minutes ago, Lenovo said:

jay3 is filled with players, for a few hours a day, all these recently added maps are not appreciated, the result is this:
 many are spectators, or they change servers, including myself

Please follow the format - 

 

Add map / remove map.  

 

You suggested to remove all those maps and replace with what? If they don't have maps - they complain OMG same maps. Now if their is map - OMG i don't like that map. 

 

 

  • Like 1
Posted

I will make a list, which may be of interest to most of the frequent visitors of Jay3, evaluating them based on what I see, being practically always online, I notice many things, that others may escape

  • Thanks 1
Posted

these are the maps that must remain

 

 

supplydepot2, 0, 24,

teuthonia_final, 0, 64,

capuzzo, 12, 64,

venice_ne4, 0, 64,

the_port_b1, 18, 64,

sp_delivery_te, 0, 24,

snatch3, 0, 36,

caen2, 0, 64,

fa_bremen_final, 0, 64,

et_beach, 0, 64,

braundorf_final, 0, 30,

adlernest, 0, 40,

fueldump, 12, 64,

frostbite, 10, 32,

et_mor2_night_final, 0, 64,

pirates, 0, 54,

fa_italy_b1, 0, 64,

goldrush-gals, 0, 64,

et_mor_pro, 0, 64,

flame-guards, 24, 64,

sos_secret_weapon, 0, 36,

battery, 0, 64,

tc_base, 0, 44,

supply_pro, 0, 64,

warbell, 0, 64,

purefrag, 0, 32,

el_kef_final, 12, 64,

 

-----------------------------------------

 

and these are the maps that I would add

 

 

et_ice

et_village

kerkyra_b1

praetoria_m2

school_fa

fa_goldrush_b1

1944_beach

adlernest

Password v2

 

 

---------------------------------------------

 

there are 36 maps I think they can do

 

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