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Posted

I am not familiar with C or C++, but I can only see loops in the code-sets that used the while statements.

Posted (edited)

Okay here I was going for the loop, but after entering either y or n it closes the program. Hmmph!

#include <iostream>

int main()
{

    float Num1;
    float Num2;
    float Answer;

    int which_calculation;

    char again = 'y';

    { // here
        std::cout << "Press 1 to add.\n";
        std::cin >> which_calculation;

        std::cout << "Please enter your first number.\n";
        std::cin >> Num1;
        std::cout << "Please enter your second number.\n";
        std::cin >> Num2;
    } // Here
        if (which_calculation == 1)
        {
            Answer = Num1 + Num2;
        }

    std::cout << "The answer is ...\n";
    std::cout << Answer << std::endl;

    if (again == 'y')
    {
        std::cout << "again (y/n)?";
        std::cin >> again;
    }
}




 

 

The lines I'm talking about have "// here" after them.

 

I just noticed... where's your "return 0;" line? :D

Edited by Heretic121
Posted

No where. It would close one way or another, so I just assumed that it was there. I'll play with this hopefully tomorrow. Busy next couple of weeks.

Posted


#include <iostream>



int main()

{

  int input = 0;

  int iterator = -1;



  do

  {

    iterator++;

    std::cout << "Enter a number that's not " << iterator << " please";

    std::cout << std::endl;

    std::cin >> input;

    if (iterator == 10)

    {

      std::cout << std::endl;

      std::cout << "Wow, you're more patient then I am, you win.";

      return 0;

    }

  }while(input != iterator);

  std::cout << std::endl;

  std::cout << "Hey! you weren't supposed to enter " << iterator << "!";

  return 0;

}



 

  • 3 weeks later...
Posted

#include <iostream>

using namespace std;

class Rectangle{
public:
int getArea();
Rectangle(int, int);
private:
int height;
int length;
};

Rectangle::Rectangle(int length, int height){
this->length = length;
this->height = height;
}

int Rectangle::getArea(void){
return length * height;
}



int main(int argc, char* argv[]){
int length;
cout << "Enter length: " << endl;
cin >> length;

int height;
cout << "Enter height: " << endl;
cin >> height;

Rectangle rectangle(length, height);
cout << "The area of the rectangle is: " << rectangle.getArea() << endl;
return 0;
}
Posted

#include <iostream>

using namespace std;

class A{
public:
string displayMsg(void);
};

class B: public A{
};

string A::displayMsg(void){
return "A message from class A";
}

int main(int argc, char* argv[]){
B b;
cout << b.displayMsg() << endl;
return 0;
}
Posted

One of the most interesting things about OOP is Polymorphism. It allows an object to take on many forms. It's similar to the example above, involving class inheritance. Both C++ and Java implement this technique well. Tell me if you like to know more. I'll post some code.

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