Soulg Posted July 11, 2013 Posted July 11, 2013 Good point, alot of the promod players we played with especially with promod just by itself is very hard to tell if a person is cheating or not. I vote PB enabled, we can help ppl if they have missing packets and Server communication errors. it's actually really easy to see if you know what to look for, but that takes a while of playing Quote
cobvious Posted July 11, 2013 Posted July 11, 2013 we should change crash to... winter crash! it would make getting dominated by browser, gun, and colossus more festive! Quote
Midnight Posted July 11, 2013 Posted July 11, 2013 Everyone dominates you... its obvious. And please don't put winter crash as that has lagged many players. TY! Quote
Drizzt DoUrden Posted July 11, 2013 Posted July 11, 2013 i like the standard rotation which is used. maybe it is possible to add an intermission time after the map has loaded? all players have the chance to play the first round and not only 2 or 3. i have seen people getting kicked on the other FA servers for being afk, are you plaining to do this on the promod server too? Quote
Midnight Posted July 11, 2013 Posted July 11, 2013 (edited) i like the standard rotation which is used. maybe it is possible to add an intermission time after the map has loaded? all players have the chance to play the first round and not only 2 or 3. i have seen people getting kicked on the other FA servers for being afk, are you plaining to do this on the promod server too? Yes, I agree the standard rotation that is being used is best. I agree as well that we need to have an intermission of 5 seconds for people to switch weapons or ready up, as this is most common in promod servers and allows for teammates to switch weapons if they want to. As for kicking AFK players, I think a warn would be sufficient. The gameplay is generally fast and timed to three minutes, whereas in regular maps if they go afk, they could last the whole round standing there. In this game-type the other team can kill the afk and move on to end the round. I guess what I am saying here is due to its fast game play and the easy killing of afk's, kicks should not be necessary. Now if they are afk for the full rotation then I would argue yes, but not for a couple rounds. Edit: Added note. Note: The nades are not working currently. I think it was accidentally turned off when you turned off tk. Edited July 11, 2013 by Midnight Quote
The_Dom Posted July 11, 2013 Posted July 11, 2013 As for kicking AFK players, I think a warn would be sufficient. The gameplay is generally fast and timed to three minutes, whereas in regular maps if they go afk, they could last the whole round standing there. In this game-type the other team can kill the afk and move on to end the round. I guess what I am saying here is due to its fast game play and the easy killing of afk's, kicks should not be necessary. Now if they are afk for the full rotation then I would argue yes, but not for a couple rounds. Agreed, if they are afk for multiple rounds I would 3x warn, they are welcome to the server once they are back. It's just a courtesy to the rest of the players in the server. Quote
Heretic121 Posted July 11, 2013 Posted July 11, 2013 How about 1 warning every 1/2 round(s) for AFK? Quote
Midnight Posted July 11, 2013 Posted July 11, 2013 That would be a 1 warn for 1 min 30 seconds. Not really practical. Quote
Heretic121 Posted July 11, 2013 Posted July 11, 2013 That would be a 1 warn for 1 min 30 seconds. Not really practical. That is a very good point. I clearly didn't read the where you said that each round last 30 seconds properly. Sorry Quote
Midnight Posted July 11, 2013 Posted July 11, 2013 That is a very good point. I clearly didn't read the where you said that each round last 30 seconds properly. Sorry Naw its cool. And its 3 minutes. LOL! We love suggestions and take all. Quote
Warning. Posted July 13, 2013 Posted July 13, 2013 mixed gametypes in promod suck. People go to promod for SND only, my vote goes out for s&d only Quote
Soulg Posted July 13, 2013 Posted July 13, 2013 mixed gametypes in promod suck. People go to promod for SND only, my vote goes out for s&d only a populated server that had game modes other than SnD only in NA would be a godsend to 90% of people 1 Quote
Midnight Posted July 16, 2013 Posted July 16, 2013 a populated server that had game modes other than SnD only in NA would be a godsend to 90% of people What? This makes no sense to me. Okay a little, but explain. Sidenote: Although I like the rotation now, I would love if a map was changed out here and there. Like Vacant added and backlot taken out. Quote
speedfact Posted July 16, 2013 Author Posted July 16, 2013 Sorry I will get on that once i get back. I have a load to do actually with the server, you guys will just have to hang 10 till next monday... Quote
Midnight Posted July 16, 2013 Posted July 16, 2013 Sorry I will get on that once i get back. I have a load to do actually with the server, you guys will just have to hang 10 till next monday... Shoot man. We just want you to be healthy. Take your time. Quote
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