Haruhi Suzumiya Posted July 5, 2013 Posted July 5, 2013 Delete Battery and erase all copies of it from the internet. Make it into a horror story to tell future generations of Enemy Territory players about. Agree with the SW Goldrush over default Goldrush for the above stated reasons from grandma. The short axis spawn times hurt that map more than any other. Not having to spend so much time moving the tank could really improve it. Quote
S3ti Posted July 8, 2013 Posted July 8, 2013 Also updated fueldump map script... see how it works out. All in all 9 maps where added. Feel free to give feedback of new maps. Doesn't seem to work, there are no forward spawns for allies. Quote
Administrators daredevil Posted July 9, 2013 Administrators Posted July 9, 2013 Doesn't seem to work, there are no forward spawns for allies. The one right now is different.. it has new bridge or something near axis wall... so allies can attack from that place. Quote
S3ti Posted July 9, 2013 Posted July 9, 2013 The one right now is different.. it has new bridge or something near axis wall... so allies can attack from that place. Didn't notice any difference from stock version, same on silent1...will have a look again for that bridge thingy. Quote
Administrators daredevil Posted July 9, 2013 Administrators Posted July 9, 2013 Didn't notice any difference from stock version, same on silent1...will have a look again for that bridge thingy. It's this one: http://forums.warchest.com/showthread.php/35860-Fueldump-with-StinVec-Assault-Bridge-for-Axis-in-Fueldump?p=449042&viewfull=1#post449042 Can you confirm if you see the bridge or not? Quote
S3ti Posted July 9, 2013 Posted July 9, 2013 It's this one: http://forums.warchest.com/showthread.php/35860-Fueldump-with-StinVec-Assault-Bridge-for-Axis-in-Fueldump?p=449042&viewfull=1#post449042 Can you confirm if you see the bridge or not? Ah there it is, never seen it built Just tested local for now but allies will hardly get there without having a forward spawn. Axis will be camping in the open field and allies cp and the distance to survive is just too long. Quote
PiaNist Posted July 9, 2013 Posted July 9, 2013 yep there is an assault bridge on the roof going to the fuel dump...bridge is constructible but not sure if it can be destroyed....also noticed that allies can't cp spawn making for a bit longer journey for allies to get to the axis area..allies really need a strong offense so an engy/cov op can at least get to that bridge/any path. anyhow, getting the obj done is doable Quote
Administrators daredevil Posted July 9, 2013 Administrators Posted July 9, 2013 yep there is an assault bridge on the roof going to the fuel dump...bridge is constructible but not sure if it can be destroyed....also noticed that allies can't cp spawn making for a bit longer journey for allies to get to the axis area..allies really need a strong offense so an engy/cov op can at least get to that bridge/any path. anyhow, getting the obj done is doable Can you post that as suggestion on that SD forums topic? Then probably someone will modify it.. Quote
PiaNist Posted July 9, 2013 Posted July 9, 2013 Can you post that as suggestion on that SD forums topic? Then probably someone will modify it.. done. hopefully someone will reply & help edit the script 1 Quote
PiaNist Posted July 10, 2013 Posted July 10, 2013 Can you post that as suggestion on that SD forums topic? Then probably someone will modify it.. for what specific fueldump map script? Quote
Administrators daredevil Posted July 10, 2013 Administrators Posted July 10, 2013 for what specific fueldump map script? For this one: http://forums.warchest.com/showthread.php/35860-Fueldump-with-StinVec-Assault-Bridge-for-Axis-in-Fueldump?p=449042&viewfull=1#post449042 In that script if someone can add allies cp spawn it would be great. Quote
D..X Posted July 10, 2013 Posted July 10, 2013 found a bunch of scripts for different maps with bugs including fuel dump http://bani.anime.net/banimod/forums/viewtopic.php?t=5932 Quote
PiaNist Posted July 10, 2013 Posted July 10, 2013 For this one: http://forums.warchest.com/showthread.php/35860-Fueldump-with-StinVec-Assault-Bridge-for-Axis-in-Fueldump?p=449042&viewfull=1#post449042 In that script if someone can add allies cp spawn it would be great. just adding allies cp spawn to that same script would be difficult according to the map scripter.but if we use another script like the "fueldump pro script III" with allies cp spawn ready then just add in StinVec assault bridge is easier & fast to do. is it ok with you? Quote
PiaNist Posted July 10, 2013 Posted July 10, 2013 For this one: http://forums.warchest.com/showthread.php/35860-Fueldump-with-StinVec-Assault-Bridge-for-Axis-in-Fueldump?p=449042&viewfull=1#post449042 In that script if someone can add allies cp spawn it would be great. in that topic acQu posted the modified script with allies cp spawn + stinvec assault bridge but he used fueldump pro III as the base script Quote
+GRANNY. aka BONAMANA Posted July 11, 2013 Posted July 11, 2013 Dare can you plz remove Saberpeak from rotation-that map doesnt work on HC. Pure 1 way rape of allies. A serious reason for rage quit of ppl on the server (I am not joking here). And who ever tells me this is an awesome map-lads I want to see u playing allies then Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.