Jump to content

Jay 4 Fata Morgana mapscript


The Dude

Recommended Posts

Hi,

at jay4 the map Fata Morgana is uploaded. Some players find it a bit boring, cause its a pure frag map. I have an idea to make it more exiting.

 

How about creating a mapscript for it and change a couple of things:

 

*give players max 2 lives

*map gets looped 2 or 3 times before going to the next map

*map duration at max 1 or 1+1/2 minute. So specs (once they are dead) dont get frustrated.

*no field ops class alloud

*no heavy weapons

 

I did this once at my old server and people enjoyed it back then. Usely after 40 secs it was over.

Players wanted to play it over and over again.

  • Like 1
Link to comment
Share on other sites

I think it is a nice map to play

I think it's cool because it is a very different map than we used to always play ... I do not see the need to make any changes.

Link to comment
Share on other sites

After further playing it it takes like 10 flags for one side to win i believe. If you have good runners only takes 3-4 mins to win. It would be cool if it were possible to be a ffa map, or a set number of lives (now i think just 2 lives maximum is good, perhaps 1) to cut down on time in the map. Make it kind of like S&D on COD4. Other then that most players just leave because its quite boring.

Link to comment
Share on other sites

  • 4 weeks later...

In addition, the special edition of Purefrag (zipped), a map small enough to test it. The mapscript included, the wayfile for bots and the pk3 file, because the time-limit of the map was set to 2 minutes now. If you use the mapscript, don't forget to set all cvars back to normal in the map following after this one. Atm it's set to having 1 life. Feel free to set it to 2 for example.

 

This are the cvars:

 

set g_misc "32"

set g_maxlives 1

set g_alliedmaxlives 1

set g_axismaxlives 1

set team_maxMedics "-1"

set team_maxFieldOps "0"

set team_maxEngineers "0"

set team_maxCovertOps "0"

set team_maxMortars "0"

set team_maxPanzers "0"

set team_maxFlamers "0"

set team_maxpanzers "0"

set g_loseSpreeLevels "1"

set g_killSpreeLevels "3 4 5 6 7 8"

set g_bannerTime "7"

set g_banners "2"

set g_banner1 "^12 MINUTES GAMING AND YOU ONLY GOT 1 LIFE!"

set g_banner2 "^1Hint: BE MEDIC AND REVIVE YOUR TEAMMATES!"

 

 

For the objectivecycle then: it's just a mather of repeating it 2 or 3 times after eachother.

Example:

set d1 "set g_gametype 2 ; map purefrag ; set nextmap vstr d2"

set d2 "set g_gametype 2 ; map purefrag ; set nextmap vstr d3"

... and then another map....

 

Co-leaders / leaders could have !restart cmd maybe, if players all start to shout they want to do it one more time hehe.

Cheers,

 

The Dude

PurefragSpecialEdition.zip

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.