Jump to content

Recommended Posts

Posted

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

Posted

This is somting we can't do people can take whatever class they like we will not police this I'm sorry if you feel this ruins your game but it's not somthing wr can really fix without upsetting others we can't make everyone happy sadly 

  • Like 1
  • 100 2
  • Platinum VIP
Posted (edited)
2 hours ago, Lorenzo Battistutta said:

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

 

This game is negatively affected by a lot of things that are overused and misused. As much as I lose my patience and get frustrated, I have to admit that that's just the game today. The old days of skill development and improved tactics, and gameplay are rare with many players who we see today

Edited by -=HipKat=-
  • Like 1
  • Love 1
Posted
5 hours ago, Lorenzo Battistutta said:

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

Just how it is mate unfortunately 

  • Love 1
Posted
5 hours ago, Lorenzo Battistutta said:

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

just  take binocs ,stand safe spot [like first sapwn or in your spawn ] and click so fast your mouse 1 ,just keep doing this 30 minutes ,and you are in the fops club with Grvw,Keeper1984,Novelle,Ron,MadDog. If you like to play as team ,try other FA servers ,jaymod1 isnt that ,there is 20+ players per team

  • Haha 8
  • 100 2
Posted
1 hour ago, Johnwick said:

just  take binocs ,stand safe spot [like first sapwn or in your spawn ] and click so fast your mouse 1 ,just keep doing this 30 minutes ,and you are in the fops club with Grvw,Keeper1984,Novelle,Ron,MadDog. If you like to play as team ,try other FA servers ,jaymod1 isnt that ,there is 20+ players per team

I mean you still can play the objective with more ease during low activity time. Mostly, during the morning EU time. But most of the time, it's more of a spam server and rambo medic haven. 

  • Like 2
Posted

You’re missing the best perk of being a Field Ops on Jay 1, UNLIMITED KNIVES! 🤣

 

Kung Fu Pixel GIF by LLIMOO

  • Haha 7
Posted (edited)
15 hours ago, Lorenzo Battistutta said:

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

something the tryhard's do not wanna tell you ;-), the lightning bold in the HUD shows exactly what's available.

 

dark yellow = strike available, light yellow (i think) = arty, white = both, red = none

Edited by Finesto
  • Like 1
  • Surprise 2
Posted

I almost wish we didn't have double airstrike perk from promotions, it would make aiming airstrikes that much more rewarding.

Posted
On 10/11/2025 at 3:32 AM, Finesto said:

something the tryhard's do not wanna tell you ;-), the lightning bold in the HUD shows exactly what's available.

 

dark yellow = strike available, light yellow (i think) = arty, white = both, red = none

I KNOW VERY WELL WHAT THE LIGHTNING GAME SINCE 2003 MEANS, BUT when there are 5-10 fieldops per team, it's impossible to click mouse1 and have it available, I think that for every 10 people on the server, there should be one field op, and for 30 people, 3 field ops.

  • Like 1
Posted
2 hours ago, Lorenzo Battistutta said:

I KNOW VERY WELL WHAT THE LIGHTNING GAME SINCE 2003 MEANS, BUT when there are 5-10 fieldops per team, it's impossible to click mouse1 and have it available, I think that for every 10 people on the server, there should be one field op, and for 30 people, 3 field ops.

I wholeheartedly disagree with a fieldops limit, winning the map is so much easier when the opposite team has 4-5 fieldops that are competing with eachother for badly placed arty.

  • Haha 4
  • 100 2
Posted
On 10/10/2025 at 11:36 AM, Lorenzo Battistutta said:

I love this class, I'm experienced, I almost always play fieldop, but unfortunately it's almost always unusable FFE and airstrike are always used by others

 

 

This game is ruined by those who don't know how to use the fieldop, it affects the entire team tactic, this problem should be solved, that everyone does the fieldop, without knowing how to do it, it should be limited to 1 per team

 

I think this problem like many other feedbacks over time, has one simple answer : Jay1 is a public server with little tactic expected from players other than trying to do the objective.

A real tactical game shouldn't even praise nor mention the kill count, or the accuracy, only the effectiveness towards victory counts, and in the end only the PWR (Player Win Ratio) is the only relevant "score".

 

Yesterday i play in a defensive team where there was no engineers. I mentioned it several times, and the game was highly unbalanced as well, but since i wasn't feeling like playing engineer either, i just let it go; there is not much that can be done. In the end, it's just a game with many players playing it like Q3 or Unreal.

 

 

  • Like 3
Posted

IMO it’s overused by certain players, who are very good with it, stick with it, then suck at every other aspect of the game and forget about team play. Their loss, not yours 🤷🏼‍♀️

  • Like 2
  • Haha 1

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.