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activate the function !v and display the remaining xp


Kinder

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Bonjour,
j'ai donc un serveur jaymod 2.2.0 en 2.60b,
je veux que le serveur affiche le xp restant à celui qui vient de me tuer,
- active également la fonction! v (vote pour la carte suivante pendant l'entracte)
je recherche et cherche à nouveau mais je ne trouve pas

Merci de votre aide

Edited by Kinder
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2 hours ago, Kinder said:

Bonjour,
j'ai donc un serveur jaymod 2.2.0 en 2.60b,
je veux que le serveur affiche le xp restant à celui qui vient de me tuer,
- active également la fonction! v (vote pour la carte suivante pendant l'entracte)
je recherche et cherche à nouveau mais je ne trouve pas

Merci de votre aide

A Google translation is below. Perhaps one of our French-speaking Admins can double-check the auto-effort by Google?  :D

 

Quote

Hello,
so I have a jaymod 2.2.0 server in 2.60b,
I want the server to display the remaining xp to the one who just killed me,
- also activate the function! v (vote for next card map during intermission) (* Thanks, w1cx :D *)
I search and search again but I can not find

Thank you for your help

 

Edited by RedBaird
apply "w1cx-fix"
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14 minutes ago, RedBaird said:

Hello,
so I have a jaymod 2.2.0 server in 2.60b,
I want the server to display the remaining xp to the one who just killed me,
- also activate the function! v (vote for next card during intermission)
I search and search again but I can not find

Thank you for your help

Yes its what he wrote. Instead of "card" it would be "map" thought. 

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hi yes sorry

 

Hello,
so I have a jaymod 2.2.0 server in 2.60b,
I want the server to display the remaining hp to the one who just killed me,
- also activate the function! v (vote for next map during intermission)
I search and search again but I can not find

Thank you for your help

Edited by Kinder
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Il n'y a pas de carte de vote à Jaymod(There is no map voting in Jaymod).

Si vous ajoutez Enhmod, vous pouvez avoir Killers HP show(If You add Enhmod, You can have Killers HP show).

 

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Download Enhmod.zip from here:

http://mygamingtalk.com/forums/files/file/3-enhanced-mod/

Right-click, Extract all...
All the files(Not the folders) go in server jaymod folder.
Note: Some servers use a different folder for database files...
Wherever the jaymod user db is(jaymod folder), That's where the Enhmod db files go.
You don't need the dll files, Those are for Windows server.
Most rental ET server are using Linux.
You will need to copy over one file:qagame.mp.i386.so
Because Jaymod has it and You need enhmod one.
You should add enhmodv109.pk3 to download redirect, jaymod folder.
Otherwise it will take One Minute to download on connect to server...
Then Enhmod will run...Server startline stays at: set fs_game jaymod.
Players will have 2 molotovs upon spawning!  You can change that in:
ModEnhConfig XML file.  Use programmer's Notepad to open/edit it.
enhmod_level.db has command flags for each LvL.
I like to use the same LvL for Enhmod as Jaymod.
So, You edit enhmod_level.db for LvLs You want,
Then just !setlevel again to set Enhmod LvL...
Do !help to see available commands.
You can add custom commands to enhmod_commands.db, Like Bot commands.
They will work but You won't see Them in !help.

Enhmod has mapvoting by database file, I've never tried...I'll have to research...

 

 

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Map voting doesn't work in Enhmod, You could use a mod that does have mapvoting:

etpub, NoQuarter, Nitmod or silentmod and others...
I like that Enhmod let's You add custom commands to Jaymod.

I don't know how to make map voting in Jaymod or Enhmod.

Edited by Buckwild
adding...
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  • 2 years later...
On 9/15/2018 at 4:46 PM, Buckwild said:

Download Enhmod.zip from here:

http://mygamingtalk.com/forums/files/file/3-enhanced-mod/

Right-click, Extract all...
All the files(Not the folders) go in server jaymod folder.
Note: Some servers use a different folder for database files...
Wherever the jaymod user db is(jaymod folder), That's where the Enhmod db files go.
You don't need the dll files, Those are for Windows server.
Most rental ET server are using Linux.
You will need to copy over one file:qagame.mp.i386.so
Because Jaymod has it and You need enhmod one.
You should add enhmodv109.pk3 to download redirect, jaymod folder.
Otherwise it will take One Minute to download on connect to server...
Then Enhmod will run...Server startline stays at: set fs_game jaymod.
Players will have 2 molotovs upon spawning!  You can change that in:
ModEnhConfig XML file.  Use programmer's Notepad to open/edit it.
enhmod_level.db has command flags for each LvL.
I like to use the same LvL for Enhmod as Jaymod.
So, You edit enhmod_level.db for LvLs You want,
Then just !setlevel again to set Enhmod LvL...
Do !help to see available commands.
You can add custom commands to enhmod_commands.db, Like Bot commands.
They will work but You won't see Them in !help.

Enhmod has mapvoting by database file, I've never tried...I'll have to research...

 

 

 

Tryed with ETLegacy 2.76 looks like not working :( Tryed ET3.00 as well nothing. Im on Debian 10 latest. Do i need any cvar to my main cfg to activate this mod?

Edited by RedBaird
moved poster's reply from out of the "Quote" area
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That was simple user error. 😄

Bytheway any more usefull info like how to configure antirush thing? Looks like not easy thing couse cordinats and radius thing in the file, and the console add_antirush help thing is not so much:( Why dont see this complex thing in readme? :(

Can i disable sten and mg overheating? I can give mortar 50 ammo and 25 throwing knife ... Maybe if i open pak0.pk3 in ETmain i can figure out what cvar need to give in
ModEnhConfig.xml ?

Need more info this thing! Pls anyone using this?

Edited by RedBaird
fixed the assumed "simple user error" in prior post.
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You can't modify pak0.pk3, Even with sv_pure "0"

It's got some kind of internal check...

Daredevil says that Enhmod LvLs can be hacked...

I have no experience with anti-rush, Sorry

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