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Codename Lachs B1 - codename_lachs.pk3

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Download pk3 name: codename_lachs.pk3

Map Name: Codename Lachs Beta1

 

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The map is based on a real plane production site from WWII - Codenamed "Lachs" (Salmon) - at Walpersberg. For those interested in history you can find informations here:

 

http://www.walpersberg.de/ - English, French and German

http://de.wikipedia.org/wiki/REIMAHG - German only

 

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OBJECTIVES (ALLIES):

1 "Primary Objective:Repair and Escort the Tank."

2 "Primary Objective:Escort the Tank and Blow up the Main Gate for access to the Design Plans."

3 "Primary Objective:Retrieve Design Plans and return it to the Truck."

4 "Primary Objective:Escape with the truck to safety."

5 "Secondary Objective:Blow up The Main Gate."

6 "Secondary Objective:Capture the forward Flag for advanced spawn locations."

7 "Secondary Objective:Construct and Prevent the Axis from fortifying their position with a Command Post."

 

OBJECTIVES (AXIS):

1 "Primary Objective:Prevent the Axis from Repairing and Escorting the Tank."

2 "Primary Objective:Prevent the Axis from escorting the Tank and blowing up the Main Gate."

3 "Primary Objective:Defend The Design Plans from the Allied Troops."

4 "Primary Objective:Prevent the Allies escaping with the Truck."

5 "Secondary Objective:Prevent the Allies from blowing up the Main Gate."

6 "Secondary Objective:Defend the the forward Flag for advanced spawn locations."

7 "Secondary Objective:Construct and Prevent the Allies from fortifying their position with a Command Post."

 

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The map is pretty large and can be played with 16+ players pretty well.

Snipers can have their fun as well as close range fighters, engineers are needed and the wide open parts will attract a lot of artillery and airstrikes.

A little bit confusing are the doors, most of them are showing the axis team door logo but can be opened even by allies. Also there are a lot of doors that can't be opened but they don't look like that.

The runway on top of the mountain is accessible by the axis side or disguised allied cov ops.

A very important objective of this map is the neutral spawn point in the middle of the map (see command map screenshot). If not taken by allies the way to the line of skirmish really can be long. Same for the axis team when the blueprints are stolen and the allies are escaping with the truck.




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