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Map rotation for F|A RECRUITING XPS Enemy Territory Gaming Server -DEC. 2012

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43 replies to this topic

#31
Ronn

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Maybe tram, beach invasion? or metro (i know its on other servers but..)


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#32
slenderman

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That proposed map rotation is hot.

#33
b0rR*4cHo

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1. Oasis ------> Pirates Final - http://fearless-assa...-pirates-final/
2. Supply Depot ------> Warbell - http://fearless-assa...ell-warbellpk3/
3. Marrakech
4. Caen2 ------> Grave Robbery - http://fearless-assa...robbery-beta-1/
5. Gold Rush ------> Gold Rush GA - http://fearless-assa...ush-gals-final/
6. Hydro Dam ------> Cathedral Final - http://fearless-assa...edral-finalpk3/
7. Venice ------> Castle Attack - http://fearless-assa...leattack-b5pk3/
8. North Pole ------> MLB Temple - http://fearless-assa...-mlb-templepk3/
9. Fuel Dump ------> Fuel Dump Revenge - http://fearless-assa...ump-revengezip/
10. Haunted Mansion ------> Saberpeak - http://fearless-assa...rpeak-finalpk3/
11. Helms Deep ------> Sands of Time - http://fearless-assa...time-sot-b2pk3/

#34
Man

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No! please dont remove venice. let venice stay.

Edited by mahesh, 16 January 2013 - 05:17 AM.


#35
slenderman

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I'm conflicted as to whether or not I should make a new topic or not so I'm just gonna post this here, sorry if I'm unnecessarily reviving this thread.

I can't stand Oasis on Jay 1 anymore, the whole map is filled with choke points, can't get to the old city via cp, the bottom floor, or both sides of the tunnel without dying about 90 times (exaggeration)

If, somehow, we do end up capping the old city then we can't get to the anti tank guns via tunnel, the upper floor, or the bottom floor without dying about 90 times, it's no effort to defend those two areas since just an MG can mow allies down, same with mortar fire facing the hallways

I don't mind what it gets replaced it, I just want it gone.

#36
KiLLeRRR

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I'm conflicted as to whether or not I should make a new topic or not so I'm just gonna post this here, sorry if I'm unnecessarily reviving this thread.

I can't stand Oasis on Jay 1 anymore, the whole map is filled with choke points, can't get to the old city via cp, the bottom floor, or both sides of the tunnel without dying about 90 times (exaggeration)

If, somehow, we do end up capping the old city then we can't get to the anti tank guns via tunnel, the upper floor, or the bottom floor without dying about 90 times, it's no effort to defend those two areas since just an MG can mow allies down, same with mortar fire facing the hallways

I don't mind what it gets replaced it, I just want it gone.

+1 remove oasis just a complete ragequit map for allies

#37
nrgy

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If admin can maybe add some maps to Jay1 it would help for players who are regulars currently on server since it feels like same maps over and over. Maps are pretty good but just adding some maps may help the rotation/server popularity.

 

Baserace Radar Railgun Battery Frostbite SPDelivery

^^All good ET maps

 

 

Cheers.

nrgy


Edited by nrgy, 25 March 2013 - 06:16 PM.


#38
pronoob

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I'm conflicted as to whether or not I should make a new topic or not so I'm just gonna post this here, sorry if I'm unnecessarily reviving this thread.

I can't stand Oasis on Jay 1 anymore, the whole map is filled with choke points, can't get to the old city via cp, the bottom floor, or both sides of the tunnel without dying about 90 times (exaggeration)

If, somehow, we do end up capping the old city then we can't get to the anti tank guns via tunnel, the upper floor, or the bottom floor without dying about 90 times, it's no effort to defend those two areas since just an MG can mow allies down, same with mortar fire facing the hallways

I don't mind what it gets replaced it, I just want it gone.

ı agree  :thumbsup



#39
Karthik Batman

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+1 to remove oasis as well....only way allies win tht is with trick plant without capturing flag or allied team is heavily stacked....horrible map 



#40
slenderman

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Here is what I thought of:

(spinoff of Borr's idea)


1. Oasis ------> Pirates Final - http://fearless-assa...-pirates-final/
2. Supply Depot ------> Sands of Time - http://fearless-assa...time-sot-b2pk3/ (could've sworn this was suggested for jay1 exclusively by saintmire)
3. Marrakech
4. Caen2 ------> Grave Robbery - http://fearless-assa...robbery-beta-1/
5. Gold Rush gals
6. Hydro Dam ------> Cathedral Final - http://fearless-assa...edral-finalpk3/
7. Venice
8. MLB Temple
9. Fuel Dump ------> Fuel Dump Revenge - http://fearless-assa...ump-revengezip/
10. Haunted Mansion
 



#41
BiPolar

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These are the maps i was thinking , i just went through the maps list .

http://et.trackbase.net/map/52/ <---- This map is perfect , we've had it before.

http://fearless-assa...-market-garden/ (biased)

http://fearless-assa...leattack-b5pk3/ <--- ANOTHER perfect map plus highly requested map.

http://fearless-assa...lb-daybreakpk3/ <-- Personal fav (biased)

http://et.trackbase.net/map/144/ (biased) .

My idea of what to replace is simple . Hydro dam is another baserace , imo its the EXACT same map just on a different land its equally as horrible .

Caen map again is way too small to be on jay1 and jay2 , these servers are always full and its a clusterf*** .

Haunted mansion map ehhhhhh biased on that one just dont care too much about it .



#42
Glyphz

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http://fearless-assa...ile/772-d-rush/   drush.beta3

 

http://fearless-assa...erborn-betazip/ fort paderborn

 

http://fearless-assa...revasse-pe-pk3/   crevasse



#43
b0rR*4cHo

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you guys replied to the wrong topic

good job

 

please post here:

http://fearless-assa...y1/#entry408473



#44
Alacrity

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Thank you Dare! Loving Jay# 1  :yahoo

 

Map suggestions -

Redirected to: http://fearless-assa...e-2#entry418115






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