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  • Submitted: Jan 30 2011 06:19 AM
  • Last Updated: Jan 30 2011 06:19 AM
  • File Size: 6.66MB
  • Views: 980
  • Downloads: 9
  • Approved by: (Snake)
  • Approved on: 30 January 2011 - 07:49 AM

Download C2 Missle (Beta 2) - missile_b2.pk3

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Screenshots
Download pk3 name: missile_b2.pk3
Map name: missile_b2.bsp

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Description:
A C2 Missile is about to be launched by the axis forces. The allies are trying to break into their base and try to prevent the rocket from launching.

=====================
=General information=
=====================
Wolfenstein: Enemy Territory
Custom multiplayer map

Name: C2 Missile B2
Version: Beta
Shortname: missile_b2
Release date: 29.6.2009

Teamsize: 6 vs 6
Map by: eiM & xeoxis

============
=Tools Used=
============
GTK Radiant 1.5RC1 & GTK Radiant 1.4
Q3Map2 2.5.16
Q3Map2 GUI
Notepad
Adobe Photoshop CS
Enemy Territory

===========
=Changelog=
===========
b1 -> b2

- Y-axis shift of allies spawn
- remodeling of allies-hall-entrance
- construction added into halls-hole
- added "new" usual voices
- shortened & smallered the 2nd stage ways and courtyard
- removed 3-4 corridors
- axis teamdoor at rocket controls now opens with button push
- way from 2nd to 3rd stage shortened
- remodeled the rocket area, which now is outside and more compact
- removed the acid-water sound
- fixed various map & texture bugs


a6 -> b1
- too lazy to list all changes tbh :D

a5 -> a6
- deleted outside part in 3rd stage (escape truck area)
- added new side way into 3rd stage from gates (by cave)
- put the escape truck next to the rocket
- added forward allies spawn near door controls
- auto spawnselection now works for allies all stages
- added some lights
- fixxed some bugs/leaks


a4 -> a5
- shifted whole parts & smallered them
- removed autospawn @ Commandpost
- added corridors in 3rd stage
- added door at Gate Control Spawn
- added some ambient/objective sounds
- movable cranes in 3rd rocket hall
- door controls now in a seperate room
- decreased ambient value / highered light values
- changed snowy-rock texture

a3 -> a4
- stairs at 2nd gate controls
- landmines + snowsteps on terrain
- clips for terrain and door controls
- fixxed reported leaks
- fixxed unaligned textures
- added signs for newbies
- added missing gate opening near CP
- moved allies gate controls spawn forward
- delayed gate opening after button push
- added some tiny details


Screenshots

Screenshots



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