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Script for reducing recoil?


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Excuse the ignorance. I'm looking for a (legal) script (if there is such a thing) that will reduce recoil for ANY weapon that is used...?


I mostly play on the Silent server and typically use the PSSH or whatever it is called. Can that recoil be reduced, especially when I'm being hit?

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This might help.

But please read whole topic.


Read about those cvars



seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_bobup "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobyaw "0"


Keep in mind that:


Scripts that may alter game play to give the user a distinct advantage over other players are prohibited. These scripts for example, may include anti-recoil scripts and mortar scripts. Persons using these scripts will be handled as common offenders (!warn, !kick, !ban) and not as hacking offenders (immediate permanent ban).


Knockback cannot be removed in any legit way.

Edited by Shana
testing formatting
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Dont worry PPSH compensates for twice as much knock back you get so you already have an advantage.


If you want advice,start using one of the two smgs provided by the game and hold your mouse (your aim) steady and dont let the knock back dictate your aim.

Meaning dont move your aim after you get knock back,if the opponent doesnt move dont move your aim,if he moves move your aim where you should.

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are you talking about damagekick?  which is   when  bullets hit u. if this is what u mean  u cant set to 0 on any of fa servers .


or  the kick back of the weapon knock back ? if this is what u mean they are considered a cheat.


there are ways to minimize this tho..   learn to aim correctly. and learn the logistics of the game it self.

Edited by captnconcrete
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