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Posted
On 9/10/2024 at 3:30 AM, -=HipKat=- said:

Is this still happening?? I mean, all these maps that get injected in each of these rotations, the newer ones, I haven't seen. From Rotation 1; Hotchkiss, g_rush gals, hydro damn, haunted mansion. Haven't seen them. And each of the others rotations, same thing, ANd I play when the server is full and not full, so I would expect to see maps that only show up with less number of players.

 

The rotation you’re talking about looks like the halloween rotation and it happens every year, should be in the next coming days… not sure exactly when.

  • Platinum VIP
Posted
17 minutes ago, bLade. said:

 

The rotation you’re talking about looks like the halloween rotation and it happens every year, should be in the next coming days… not sure exactly when.

I was referring to this post.

The maps I listed are in Rotation 1

 

 

  • Like 2
Posted (edited)
et_mor2_night_final,0,64,
supplydepot2,0,32,   ||Frostbite,0,30 
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,||Caen2,0,40
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,      || MLb_daybreak,0,64
etl_beach,0,32,       || Haunted Mansion,0,40
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
river_port,0,64
castleattack_b5,34,64,||Minastirith,30,64
warbell,30,64,
fa_italy_b3,0,64,
teuthonia,0,40,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32  || Baserace  

Frostbite = 

 

Caen2 = 

 

 

Mlb_daybreak= 

 

 

MML_Minas_fp3 = 

Baserace = 

 

P.S. :   Is it possible to get any previous version of Oasis? Getting tired of babysitting this oasis wall. 

Edited by tipsy
  • Like 5
  • Love 1
Posted

Also wondering if we could swap Fuel Dump for UJE Fuel Dump that runs on Jay2. Can’t jump the wall in it. 

  • Like 2
Posted
8 hours ago, Lusciousdrunk said:

Also wondering if we could swap Fuel Dump for UJE Fuel Dump that runs on Jay2. Can’t jump the wall in it. 

 

I'm sure there will be no anti-rush on it too. Then, another map to babysit. 

  • Sad 1
Posted
On 9/22/2024 at 10:14 AM, tipsy said:
et_mor2_night_final,0,64,
supplydepot2,0,32,   ||Frostbite,0,30 
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,||Caen2,0,40
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,      || MLb_daybreak,0,64
etl_beach,0,32,       || Haunted Mansion,0,40
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
river_port,0,64
castleattack_b5,34,64,||Minastirith,30,64
warbell,30,64,
fa_italy_b3,0,64,
teuthonia,0,40,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32  || Baserace  

P.S. :   Is it possible to get any previous version of Oasis? Getting tired of babysitting this oasis wall. 

 

 

Current rotation on jay#1 is horrible.. 

Goldrush should be max 40

etdo1 should be max 40-50

oasis should be max 40

 

Also the rotation is very very boring when max players, pls add more large maps on the active rotation, in my opinion jay#1 could have some basic large maps always in rotation, helmsdeep, minastirith, daybreak, temple, river port, capuzzo for example.

 

There are more than 800 maps for ET, maybe add more maps to the rotation at once. Jay#1 is one of the few servers that are still active in ET and it makes me sad seeing same few maps over and over again that are not even meant for so many players..

  • Like 1
  • 100 5
  • Platinum VIP
Posted

No answer on THIS plan?? A rotation without Riverport, Kerkyra and ETDo - which have been on for-EVER would be really cool

 

rotation_1 rotation_2 rotation_3 rotation_4 rotation_5 rotation_6 rotation_7 rotation_8 (xmas)
et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64, et_mor2_night_final,0,64,
supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40, supplydepot2,0,40,
fueldump,0,36, flame-guards,0,40, fueldump,0,36, radar,0,30, fueldump,0,36, flame-guards,0,40, flame-guards,0,40, fueldump,0,36,
sp_delivery_te,0,40, mlb_daybreak,0,40, sp_delivery_te,0,40, sp_delivery_te,0,40, mlb_daybreak,0,40, sp_delivery_te,0,40, sp_delivery_te,0,40, sp_delivery_te,0,40,
radar,0,30, pirates,0,64, pirates,0,64, fueldump,0,36, pirates,0,64, pirates,0,64, pirates,0,64, pirates,0,64,
mlb_hotchkiss,28,54, et_beach,0,64, capuzzo,12,64, et_beach,0,64, capuzzo,12,64, et_beach,0,64, capuzzo,12,64, capuzzo,12,64,
fa_bremen_final,0,40, fa_italy_b3,0,64, fa_italy_b3,0,64, kerkyra,0,64, fa_italy_b3,0,64, kerkyra,0,64, fa_italy_b3,0,64, fa_italy_b3,0,64,
adlernest,0,40, fa_bremen_final,0,40, etdo6,0,64, fa_bremen_final,0,40, am_hydro_dam,22,64, fa_bremen_final,0,40, graverob_b1,0,44, fa_bremen_final,0,40,
etdo1,26,64, etdo1,26,64, adlernest,0,40, etdo1,26,64, adlernest,0,40, adlernest,0,40, adlernest,0,40, adlernest,0,40,
fa_oasis_b3,0,64, fa_oasis_b3,0,64, am_hydro_dam,22,64, trmfght_beta2,26,64, graverob_b1,12,44, transmitter 12, 36, warbell,30,64, etdo1,36,64,
venice_ne4,0,64, venice_ne4,0,64, etdo1,36,64, caen2,0,40, etdo1,36,64, caen2,0,40, fa_oasis_b3,0,64, fa_oasis_b3,0,64,
etdo6,36,64, stalingrad,12,44 fa_oasis_b3,0,64, fa_oasis_b3,0,64, fa_oasis_b3,0,64, fa_oasis_b3,0,64, venice_ne64,0,64, venice_ne4,0,64,
goldrush-gals,0,64, etdo6,36,64, bba0-beta2,14-64, mlb_carnage,0,64, bba0-beta2,14-64, bba0-beta2,14-64, etdo6,36,64, etdo6,36,64,
fa_temple,18, 44, goldrush-gals,0,64, teuthonia_final,0,48 cathedral_final,12,45, transmitter,12,36, stalingrad,12,44, goldrush-gals,0,64, goldrush-gals,0,64,
decay_b7,0,40, fa_temple,18,44, goldrush-gals,0,64, goldrush-gals,0,64, goldrush-gals,0,64, goldrush-gals,0,64, mlb_daybreak,0,40, frostbite,0,34,
braundorf_final,0,34, decay_b7,0,40, mlb_hotchkiss, 28, 54, byzantine,12,50, trmfght_beta2,26,64, cathedral_final,12,45, decay_b7,0,40, decay_b7,0,40,
teuthonia_final,0,48, warbell,30,64, caen2,0,40, teuthonia_final,0,48, haunted_mansion,12,40, mlb_hotchkiss, 28, 54, etdo1,36,64, UJE_christmas_tank,0,64
bba0-beta2,14,64, caen2,0,40, baserace,0,38, tankbuster,12,40, v2_factory,0,50, tankbuster,12,40, et_beach,0,64, UJE_xmas_factory,0,40,
resurrection,38,64, braundorf_final,0,34, baserace,0,38, baserace,0,38, baserace,0,38, baserace,0,38, braundorf_final,0,34, braundorf_final,0,30,
warbell,30,64, capuzzo,12,64, et_beach,0,64, warbell,30,64 castleattack_b5,30,64, warbell,30,64, mlb_hotchkiss,28,54, teuthonia_final,0,48,
et_beach,0,64, resurrection,38,64, UJE_00,30,64, river_port,0,64 school,0,40, river_port,0,64, resurrection,38,64, resurrection, 38, 64,
fa_italy_b3,0,64, bba0-beta2,14,64, river_port,0,64 UJE_00,30,64, radar,0,30, UJE_00,30,64, bba0-beta2,14,64, bba0-beta2,14,64,
baserace,0,38, castleattack_b5,30,64, school,0,40, flame-guards,12,40, facility31_b1,0,44, byzantine,12,50, river_port,0,64, castleattack_b5,30,64,
am_hydro_dam,22,64, mml_minastirith_fp3,30,64, transmitter,12,36, v2_factory,0,50, cathedral_final,12,45, mml_minastirith_fp3,30,64, mlb_carnage,0,64, mml_minastirith_fp3,30,64,
UJE_00,30,64, frostbite,0,34, cathedral_final,12,45, graverob_b1,0,44, frostbite,0,34, decay_b7,0,40, frostbite,0,34, northpole,0,36,
haunted_mansion,12,40, low_tram,24,64, haunted_mansion,12,40, facility31_b1,0,44, low_tram,24,64, graverob_b1,12,44, low_tram,24,64, low_tram,24,64,
v2_factory,0,50, eagles_2ways_b3, 12, 36, 6flags, 28, 34, eagles_2ways_b3, 12, 36, 2tanks 6flags, 28, 34, eagles_2ways_b3, 12, 36, tankbuster, 12, 40,
school,0,40, 2tanks,20,64, tc_base,0,32, el_kef_final,0,30, glider, 0, 32, tc_base,0,32, snatch3, 0, 36, glider, 0, 32,
Posted

Yes just put more maps into rotation and fix the player limits, and why is there some maps on every one of those rotations, like goldrush is always there?? Its always 30min map and pure spam from start to finish 😄

  • 100 3
  • 2 weeks later...
  • ET Trial
Posted

Jay1 gets oodles of players, consider putting Minas in rotation to take advantage of these oodles of players ;)

  • 100 1
Posted

i like to have eagles and uje vip great maps and some players asking about put uje vip rotation

  • Like 2
  • 100 1
Posted

are we getting any update soon :) PLEASE ❤️.

  • Like 1
  • Sad 2
  • 100 3
Posted
On 9/29/2024 at 9:18 PM, Adeby said:

helmsdeep

 

I hear you, i miss this map so much.

 

I'd like to make a few suggestions for the current rotation 

 

 

 

  • Transmitter

"They've rearranged the antenna!"

 

 

  • Helmsdeep

which was suggested by Adeby a few days ago

 

  • Frankfurt

One of the great newest maps (made by Papywolf just a few years ago). Large, sequential, balanced, graphically interesting and including its own sounds: honestly you won't be disappointed 😁

 

 

 

 

 

 

 

 

 

 

  • Like 4
Posted
1 hour ago, tipsy said:

Rotation Updated

 

et_mor2_night_final,0,64,
supplydepot2,0,32,
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etl_beach,0,32,
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
mml_minastirith_fp3,32,64,
braundorf_final,0,34,
teuthonia_final,0,48,
warbell,30,64,
caen2,0,36,
fa_italy_b3,0,64,
river_port,0,64,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
frostbite,0,34,
haunted_mansion,0,45,
baserace,0,38,
resurrection,38,64,

woooooo!

  • Like 3
  • Haha 1

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