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Learning spawnpoints the hard way


S3ti

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This happened some nights ago at Jay3...sorry Crack but I have to share this :P

 

So here is .UK|Crack28 having a "houdini experience" (this is the newest shit in the cheater scene) on frostbite, the magic happens at ~0:28:

 

 

post-11075-0-20622000-1395750460_thumb.jpg

 

 

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Hehe. Those dirty spawnkillers, hes is like; What the f*ck? Just good use of respawntime. :)

 

Offtopic: You should visit Silent1 sometimes. Ur aim is really good.

Edited by Motafied
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  • 2 weeks later...

This happened some nights ago at Jay3...sorry Crack but I have to share this :P

 

So here is .UK|Crack28 having a "houdini experience" (this is the newest shit in the cheater scene) on frostbite, the magic happens at ~0:28:

 

 

attachicon.gif2014-03-25-132403-frostbite.jpg

Cheatabrakadabra lol

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The guy who got killed told it :P..see the video once again lol


@s3ti: How to change spawnpoints fast? i usually change in limbo menu. :/

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The guy who got killed told it :P..see the video once again lol

@s3ti: How to change spawnpoints fast? i usually change in limbo menu. :/

you can bind <key> "spawnmenu" to have a menu with 9 sp choices

 

then you have spawnpoints script : here's QUOVADIS's one by searching on "forums" "spawnpoint" (that's why it's yellow):

 

// Spawnpoints // Quovadis

 

bind kp_ins "setspawnpt 0;say_team ^0Spawnpoint^7:^eDefault

bind kp_end "setspawnpt 1;say_team ^0Spawnpoint^7:^eOne

bind kp_downarrow "setspawnpt 2;say_team ^0Spawnpoint^7:^eTwo

bind kp_pgdn "setspawnpt 3;say_team ^0Spawnpoint^7:^eThree

bind kp_leftarrow "setspawnpt 4;say_team ^0Spawnpoint^7:^eFour

bind kp_5 "setspawnpt 5;say_team ^0Spawnpoint^7:^eFive 

 

(Here I'd replace say_team by echo to be alone seeing this during my try)

Now my questions :

 + how do you know where each spawnpoint affects you? on oasis for example ^^

(actually, it's written in console when you press the key)

 + "cl_maxpackets "63" //Best match for maxfps 125", what about maxfps 76? thank you. @Quova 

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  • 3 weeks later...

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