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Script Rquests


vke

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So I'm sitting bored in class, and i decided I'll help with any scripting requests you all might have. Ask Away!\

 

 

I need to know

 

function:

mod (for spawn/class script):

button(s) you want it bound to:

amounts ie fps, sense:

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Yes just like medic's thread, only for scripts.

 

I'll make any script, just not anti-recoil, connection toggling, and fast fire scripts.

 

For example, class selection, fps scripts, smg/pistol toggle, spawn point, vsay scripts.

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Well, the fast akimbo, is also in my config, and they called it a script.

 

//Rapid Akimbo script
//Press a key and your akimbo pistols will fire very rapidly
bind "ALT" "+attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; wait 1;"

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Well, the fast akimbo, is also in my config, and they called it a script.

 

//Rapid Akimbo script
//Press a key and your akimbo pistols will fire very rapidly
bind "ALT" "+attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; +attack; -attack; wait 1;"

 

It doesn't let you aim and time your shots at all. Plus you can click faster than the game will allow the commands to be processed anyway. And it fails with single pistol.

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I have a volume control script. Its pretty cool but pretty useless. lol. Use it if u want. I found it on the net.

 

//Volume Control 
bind UPARROW "vstr set_volume_up" 
bind DOWNARROW "vstr set_volume_dn" 
seta set_volume_up "vstr volume_5" 
seta set_volume_dn "vstr volume_3" 
seta volume_0 "seta s_volume 0.0; Echo ^3***^4 Volume ^1Muted ^3***; seta set_volume_up vstr volume_1; seta set_volume_dn vstr Volume_0" 
seta volume_1 "seta s_volume 0.1; Echo ^3***^4 Volume ^1|^3|^1________| ^3***; seta set_volume_up vstr volume_2; seta set_volume_dn vstr Volume_0" 
seta volume_2 "seta s_volume 0.2; Echo ^3***^4 Volume ^1|_^3|^1_______| ^3***; seta set_volume_up vstr volume_3; seta set_volume_dn vstr Volume_1" 
seta volume_3 "seta s_volume 0.3; Echo ^3***^4 Volume ^1|__^3|^1______| ^3***; seta set_volume_up vstr volume_4; seta set_volume_dn vstr Volume_2" 
seta volume_4 "seta s_volume 0.4; Echo ^3***^4 Volume ^1|___^3|^1_____| ^3***; seta set_volume_up vstr volume_5; seta set_volume_dn vstr Volume_3" 
seta volume_5 "seta s_volume 0.5; Echo ^3***^4 Volume ^1|____^3|^1____| ^3***; seta set_volume_up vstr volume_6; seta set_volume_dn vstr Volume_4" 
seta volume_6 "seta s_volume 0.6; Echo ^3***^4 Volume ^1|_____^3|^1___| ^3***; seta set_volume_up vstr volume_7; seta set_volume_dn vstr Volume_5" 
seta volume_7 "seta s_volume 0.7; Echo ^3***^4 Volume ^1|______^3|^1__| ^3***; seta set_volume_up vstr volume_8; seta set_volume_dn vstr Volume_6" 
seta volume_8 "seta s_volume 0.8; Echo ^3***^4 Volume ^1|_______^3|^1_| ^3***; seta set_volume_up vstr volume_9; seta set_volume_dn vstr Volume_7" 
seta volume_9 "seta s_volume 0.9; Echo ^3***^4 Volume ^1|________^3|^1| ^3***; seta set_volume_up vstr volume_9; seta set_volume_dn vstr Volume_8" 

 

Here is a field opp script a mate gave to me. Basically on pressing bound key down it will zoom in. On Release of bound key it will call artillery and then switch back to last weapon held. This script will also work on a single press without the need to hold down the bound button. To avoid firing once zoomed, stand still and hold a lean button while you release bound button.

 

set Fopart1 "+zoom" 
set Fopart2 "+attack; -attack; wait 10; -zoom" 
bind mouse3 "+vstr Fopart1 Fopart2" 

 

Use them as you wish.

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When pressing 1, your weapon will be set to: Health/ammo/dyn/stachel. And when again pressing 1, you will get your main weapon: thomp/mp/etc...

set m-bank1 "weaponbank 6; set medic123 vstr m-bank3" //Medic packs 
set m-bank3 "weaponbank 3; set medic123 vstr m-bank1" //Weapon 
set medic123 "vstr m-bank1" 
bind "KP_END" "vstr medic123" 

 

 

Gamma, in-game brightness. F6 and F7.

bind F7 "vstr gup"
bind F6 "vstr gdn"
set gdn vstr gamma00
set gup vstr gamma01
set gamma00 "set r_gamma 1.5;set gdn vstr gamma00;set gup vstr gamma01;echo ^pGamma^1MIN^2========="
set gamma01 "set r_gamma 1.6;set gdn vstr gamma00;set gup vstr gamma02;echo ^pGamma^2=^1|^2=========="
set gamma02 "set r_gamma 1.7;set gdn vstr gamma01;set gup vstr gamma03;echo ^pGamma^2==^1|^2========="
set gamma03 "set r_gamma 1.8;set gdn vstr gamma02;set gup vstr gamma04;echo ^pGamma^2===^1|^2========"
set gamma04 "set r_gamma 1.9;set gdn vstr gamma03;set gup vstr gamma05;echo ^pGamma^2====^1|^2======="
set gamma05 "set r_gamma 2.0;set gdn vstr gamma04;set gup vstr gamma06;echo ^pGamma^2=====^1|^2======"
set gamma06 "set r_gamma 2.1;set gdn vstr gamma05;set gup vstr gamma07;echo ^pGamma^2======^1|^2====="
set gamma07 "set r_gamma 2.2;set gdn vstr gamma06;set gup vstr gamma08;echo ^pGamma^2=======^1|^2===="
set gamma08 "set r_gamma 2.3;set gdn vstr gamma07;set gup vstr gamma09;echo ^pGamma^2========^1|^2==="
set gamma09 "set r_gamma 2.4;set gdn vstr gamma08;set gup vstr gamma10;echo ^pGamma^2=========^1|^2=="
set gamma10 "set r_gamma 2.5;set gdn vstr gamma09;set gup vstr gamma10;echo ^pGamma^2==========^1|^2="
set gamma11 "set r_gamma 2.6;set gdn vstr gamma010;set gup vstr gamma00;echo ^pGamma^2===========^1MAX"

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