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Haemar Beta 1 - Haemar_b1.pk3 and waypoints - Enemy Territory Map


Nordwolf

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Haemar Beta 1 - Haemar_b1.pk3 and waypoints

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Download pk3 name: Haemar_b1.pk3

Map name: Haemar_b1

Author(s): Neel 'Dyal' Largeron

 

 

Objectives Allies:

  • Primary: Repair the Escape Truck.
  • Primary: Escape with the Documents in the Truck.
  • Primary: Destroy the Main Entrance.
  • Primary: Construct an Assault Ramp up the North Side of the Ramparts.
    • Secondary: Capture the Old City.
    • Secondary: Destroy the Doors Controls.
    • Secondary: Build or at least prevent the Axis from establishing a Command Post.

Objectives Axis:

  • Primary: Prevent the Allies from repairing the Escape Truck.
  • Primary: Stop the Allies from escaping with the Documents.
  • Primary: Defend the Main Entrance.
  • Primary: Prevent the Allies from constructing an Assault Ramp and destroy it if they manage to build it.
    • Secondary: Prevent the Allies from destroying the Doors Controls.
    • Secondary: Build or at least prevent the Allies from establishing a Command Post.
    • Secondary: Defend the Old City.

Straight from the author's post:

 

 

 

I would just like to insist on 2 points:

  • the map is smaller that it seems
  • the gameplay is really quite complex, so don't judge it too quickly

To Serveradmins

 

 

I advise you to increase the timelimit to 14-17min on 12+ players publics servers

and reduce the first part to 9-11min in the case allies are getting annihilated by axis,

I left the needed code change in the .script with "PSA" on the 2 lines.

Then you just need to put the modified file in another /map folder.

haemar_b1 waypoints.rar


  • Submitter
  • Submitted
    09/20/11
  • Category
  • Map Type
    Objective
  • Map Size
    Medium
  • Map Theme
    Night
  • Attacking Team
    Allies
  • Waypoints
    Yes
  • Known Issues
    None

 

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