nani* Posted July 16, 2011 Posted July 16, 2011 The Holy Grail - vio_grail.pk3 and waypoints View File Download pk3 name: vio_grail_final.pk3 Map name: vio_grail.bsp Based extremely vaguely on Monty Python and the Holy Grail (well its got a grail and a holy hand grenade in it). Allies on the attack, Axis defending. Docs style map (2 stages of docs). 1) Allies should blow (dyno) main entrance and/or cloister door to gain access to cathedral 2) Then they should blow casket in chapter house housing the holy hand grenade of Antioch (satchel) 3) Take said Grenade to tower door where it will explode in 3 seconds (that being the number between 2 and 4, 5 is right out!) 4) Allies should then grab the grail and return it to there base. Additionally, allies can build a bridge over the graveyard area to an axis teamdoor with a uni to gain access to the top level of the cathedral There is a fightable flag midway between the two doors (initially pwned by Axis) A simple obj map of medium size for around 6-12 players / side ideally. Fixed in this version: Much better lighting! More clutter in the alternate grail exit Fixed sun to be the right way round vio_grail waypoints.rar Submitter nani* Submitted 12/14/10 Category Maps Map Type Objective Map Size Medium Map Theme Day Attacking Team Allies Waypoints Yes Known Issues None Quote
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