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Posted
No, it would be written in your HUD, like ### was killed by ###.

 

echo means just u see it

for example u can see an echo also just by picking up med packs or ammo

(u see it where it also shows up the kills)

 

Thx guys! I understand.

Posted

I have: r_mode "".

But many people have: r_mode "4".

 

1. What is it??

2. What is better??

 

Thx

Posted

I have: r_mode "".

But many people have: r_mode "4".

 

1. What is it??

2. What is better??

 

Thx

 

r_mode is the resolution adjustment

 

r_mode 0: 320x240

r_mode 1: 400x300

r_mode 2: 512x384

r_mode 3: 640x480

r_mode 4: 800x600

r_mode 5: 1024x768

r_mode 6: 1152x864

r_mode 7: 1280x720

r_mode 8: 1280x800

r_mode 9: 1280x1024

r_mode 10: 1440x900

r_mode 11: 1600x900

r_mode 12: 1600x1024

r_mode 13: 1600x1200

r_mode 14: 1680x1050

r_mode 15: 1920x1080

r_mode 16: 1920x1200

r_mode 17: 2560x1600

r_mode 18: 800x500

r_mode 19: 1024x640

r_mode 20: 800x450

r_mode 21: 852x480

r_mode 22: 1024x576

r_mode 23: 1360x768

r_mode 24: 1280x960

r_mode 25: 1400x1050

 

r_mode "-1": allows you to set the resolution as you want

if you use it you have to write the resolution to

seta r_customwidth "####"

seta r_customheight "###"

 

 

 

 

you really need to learn to use google, rather than making a post every time you have the tiniest question...

and its much faster

 

it´s faster ("easier" maybe) yes, but also Google need input :P

Posted

you really need to learn to use google, rather than making a post every time you have the tiniest question...

 

http://lmgtfy.com/?q=r_mode

Oke, I'll do that now :lol:

 

r_mode is the resolution adjustment

 

r_mode 0: 320x240

r_mode 1: 400x300

r_mode 2: 512x384

r_mode 3: 640x480

r_mode 4: 800x600

r_mode 5: 1024x768

r_mode 6: 1152x864

r_mode 7: 1280x720

r_mode 8: 1280x800

r_mode 9: 1280x1024

r_mode 10: 1440x900

r_mode 11: 1600x900

r_mode 12: 1600x1024

r_mode 13: 1600x1200

r_mode 14: 1680x1050

r_mode 15: 1920x1080

r_mode 16: 1920x1200

r_mode 17: 2560x1600

r_mode 18: 800x500

r_mode 19: 1024x640

r_mode 20: 800x450

r_mode 21: 852x480

r_mode 22: 1024x576

r_mode 23: 1360x768

r_mode 24: 1280x960

r_mode 25: 1400x1050

 

r_mode "-1": allows you to set the resolution as you want

if you use it you have to write the resolution to

seta r_customwidth "####"

seta r_customheight "###"

Oke, Thx :D

Posted

Ok, I would like to have a script that toggles MOUSE1 to a sprint-shoot script and normally to only attack.

For example: I press "k" and the sprint-shoot script goes ON (see below).

I press it again and it is normal: +attack.

 

A toggle between this:

set AT1 "+attack;+sprint"

set AT2 "-attack;-sprint"

bind MOUSE1 "+vstr AT1 AT2

 

And:

bind MOUSE1 "+attack"

 

And now I don't know.

 

So,

 

I've tried many times but it's very hard and don't know if it's possible. I searched it on internet but I can't find the right thing and I don't understand many things

Could anyone help me pls?!

 

Thx

  • Clan Friend
Posted

Ok, I would like to have a script that toggles MOUSE1 to a sprint-shoot script and normally to only attack.

[cut]

 

it's certainly possible, here you are (I've added a click sound to it, just for fun:P) :

 

set AT1 "+attack;+sprint"
set AT2 "-attack;-sprint"

bind mouse1 +attack // default

set fire_toggle1 "set fire_toggle_next "vstr fire_toggle2"; bind MOUSE1 "+vstr AT1 AT2"; echo "^7Sprint+Attack ^1ON" " 
set fire_toggle2 "set fire_toggle_next "vstr fire_toggle1"; bind MOUSE1 "+attack"; echo "^7Sprint+Attack ^2OFF" " 

set fire_toggle_next "vstr fire_toggle1" 

bind k "play sound/weapons/misc/fire_water; vstr fire_toggle_next" 

 

have fun...

Posted

it's certainly possible, here you are (I've added a click sound to it, just for fun:P) :

 

set AT1 "+attack;+sprint"
set AT2 "-attack;-sprint"

bind mouse1 +attack // default

set fire_toggle1 "set fire_toggle_next "vstr fire_toggle2"; bind MOUSE1 "+vstr AT1 AT2"; echo "^7Sprint+Attack ^1ON" " 
set fire_toggle2 "set fire_toggle_next "vstr fire_toggle1"; bind MOUSE1 "+attack"; echo "^7Sprint+Attack ^2OFF" " 

set fire_toggle_next "vstr fire_toggle1" 

bind k "play sound/weapons/misc/fire_water; vstr fire_toggle_next" 

 

have fun...

Man you're frickin' awesome!! Where did you learn that??!!

And how do you know that thing of that sound??

Posted

Ok I didn't want to make a new thread, since it applies here, searching comes up with no results...

 

Silentmod on HC server.

 

I need to bind MOUSE2 movedown

I need to bind MOUSE3 altweap/attack2

 

When I change these in game controls, on restart these switch back to default.

When I change them in ETconfig they also change back...

 

I've tried everything I can think of, and I've had no luck on google.

 

Thanks in advance..

  • Clan Friend
Posted

Ok I didn't want to make a new thread, since it applies here, searching comes up with no results...

 

Silentmod on HC server.

 

I need to bind MOUSE2 movedown

I need to bind MOUSE3 altweap/attack2

 

When I change these in game controls, on restart these switch back to default.

When I change them in ETconfig they also change back...

 

I've tried everything I can think of, and I've had no luck on google.

 

Thanks in advance..

 

 

check for lines that bind mouse2 and 3 to something else in:

 

1. your etconfig.cfg in your profile folder (inside your silent mod folder, but you did already)

 

2. your config / autoexec (if you have one)

 

I doubt some command can set itself back to default, unless you have it in some config. You could also search for the string 'mouse' (case insensitive) in all .cfg files in your et folder (and subfolders), maybe you can find something.

Posted

check for lines that bind mouse2 and 3 to something else in:

 

1. your etconfig.cfg in your profile folder (inside your silent mod folder, but you did already)

 

2. your config / autoexec (if you have one)

 

I doubt some command can set itself back to default, unless you have it in some config. You could also search for the string 'mouse' (case insensitive) in all .cfg files in your et folder (and subfolders), maybe you can find something.

 

Thanks for the help, it turned out I had missed an autoexec in the etmain folder, so changing it in silent was useless, since etmain kept putting it back to default lol.

 

Thanks again :)

  • 2 weeks later...
Posted

My config (default settings):

 

// generated by ET, do not modify

unbindall

bind TAB "+scores"

bind ESCAPE "togglemenu"

bind SPACE "+moveup"

bind , "mapzoomout"

bind - "zoomout"

bind . "mapzoomin"

bind 0 "weaponbank 10"

bind 1 "weaponbank 1"

bind 2 "weaponbank 2"

bind 3 "weaponbank 3"

bind 4 "weaponbank 4"

bind 5 "weaponbank 5"

bind 6 "weaponbank 6"

bind 7 "weaponbank 7"

bind 8 "weaponbank 8"

bind 9 "weaponbank 9"

bind = "zoomin"

bind ` "toggleconsole"

bind a "+moveleft"

bind b "+zoom"

bind c "+movedown"

bind d "+moveright"

bind e "+leanright"

bind f "+activate"

bind g "+mapexpand"

bind l "openlimbomenu"

bind m "mvactivate"

bind q "+leanleft"

bind r "+reload"

bind s "+back"

bind t "messagemode"

bind u "messagemode3"

bind v "mp_quickmessage"

bind w "+forward"

bind x "+prone"

bind y "messagemode2"

bind z "mp_fireteammsg"

bind ~ "toggleconsole"

bind CAPSLOCK "+speed"

bind ALT "+stats"

bind CTRL "+topshots"

bind SHIFT "+sprint"

bind F1 "vote yes"

bind F2 "vote no"

bind F3 "ready"

bind F4 "notready"

bind F11 "autoscreenshot"

bind F12 "autorecord"

bind KP_LEFTARROW "selectbuddy 3"

bind KP_5 "selectbuddy 4"

bind KP_RIGHTARROW "selectbuddy 5"

bind KP_END "selectbuddy 0"

bind KP_DOWNARROW "selectbuddy 1"

bind KP_PGDN "selectbuddy 2"

bind KP_ENTER "mp_fireteamadmin"

bind KP_INS "selectbuddy -2"

bind KP_DEL "selectbuddy -1"

bind MOUSE1 "+attack"

bind MOUSE2 "kill"

bind MWHEELDOWN "weapprev"

bind MWHEELUP "weapnext"

seta cg_damageKick "1"

seta cg_drawClassIcons "7"

seta cg_obituary "0"

seta cg_customVoiceChats "1"

seta cm_playerCurveClip "1"

seta cg_tdmShow "1"

seta cg_tdmTimeBar "1"

seta cg_killerhppos "4"

seta cg_revivedpos "4"

seta cg_spreeendpos "1"

seta cg_dspreepos "1"

seta cg_rspreepos "2"

seta cg_kspreepos "1"

seta cg_mkillpos "2"

seta cg_killsDisplay "0"

seta cg_landmineNotifyType "0"

seta cg_showCountDown "1"

seta cg_wbWideSlots "0"

seta cg_wbOrientation "1"

seta cg_wbShowDuration "0.000000"

seta cg_followFT "0"

seta cg_locations "1"

seta cg_hitSounds "1"

seta cg_autoSelectFTMembers "0"

seta cg_drawCrosshairHP "0"

seta cg_countryFlags "3"

seta cg_maxEnemyDynas "4"

seta cg_maxTeamDynas "4"

seta cg_dynoCounter "1"

seta cg_drawRanks "1"

seta cg_weapaltReloads "0"

seta cg_logConsole "1"

seta cg_gun_fovscale "0"

seta cg_watermarkAlpha "1.0"

seta cg_scoresDoubleTap "1"

seta cg_scoreboard "2"

seta cg_optimizePrediction "1"

seta cg_fontBPScale "0.25"

seta cg_fontQAScale "0.2"

seta cg_fontOIDScale "0.2"

seta cg_fontCPScale "0.2"

seta cg_fontLimboScale "0.2"

seta cg_specAlpha "1.0"

seta cg_lagometerAlpha "1.0"

seta cg_chatAlpha "0.33"

seta cg_fireteamAlpha "0.6"

seta cg_muzzleFlash "1"

seta cg_speedunit "0"

seta cg_speedinterval "100"

seta cg_drawspeed "0"

seta cg_panzerhack "1"

seta cg_mapzoom "7.430000"

seta cg_hud ""

seta cg_drawTimeSeconds "0"

seta cg_drawTime "0"

seta cg_recording_statusline "9"

seta cg_drawSmallPopupIcons "0"

seta cg_drawFireteamOverlay "1"

seta cg_instanttapout "0"

seta cg_atmosphericEffects "1"

seta demo_infoWindow "1"

seta demo_drawTimeScale "1"

seta demo_avifpsF5 "24"

seta demo_avifpsF4 "20"

seta demo_avifpsF3 "15"

seta demo_avifpsF2 "10"

seta demo_avifpsF1 "0"

seta cg_specHelp "1"

seta cg_drawWeaponIconFlash "2"

seta cg_bloodDamageBlend "0"

seta cg_autoAction "0"

seta cf_wtopshots "1.0"

seta cf_wstats "1.2"

seta cg_noVoiceText "0"

seta cg_noVoiceChats "0"

seta cg_teamChatsOnly "0"

seta cg_noTaunt "0"

seta cg_coronas "1"

seta cg_teamChatHeight "8"

seta cg_teamChatTime "8000"

seta cg_tracers "1"

seta cg_bloodTime "120"

seta cg_bobroll "0.000"

seta cg_bobpitch "0.000"

seta cg_bobup "0.000"

seta cg_runroll "0.000"

seta cg_runpitch "0.000"

seta cg_railTrailTime "400"

seta cg_lagometer "1"

seta cg_crosshairY "0"

seta cg_crosshairX "0"

seta cg_crosshairHealth "0"

seta cg_cycleAllWeaps "1"

seta cg_weaponCycleDelay "150"

seta cg_drawSnapshot "0"

seta cg_drawFPS "1"

seta cg_drawSpreadScale "1"

seta cg_draw2D "1"

seta cg_gibs "1"

seta cg_stereoSeparation "0.4"

seta cg_fov "90"

seta cg_font4size "21"

seta cg_font3size "30"

seta cg_font2size "16"

seta cg_font1size "27"

seta cg_font4 "courbd"

seta cg_font3 "courbd"

seta cg_font2 "ariblk"

seta cg_font1 "ariblk"

seta ui_font4size "30"

seta ui_font3size "21"

seta ui_font2size "27"

seta ui_font1size "16"

seta ui_font4 "courbd"

seta ui_font3 "courbd"

seta ui_font2 "ariblk"

seta ui_font1 "ariblk"

seta ui_browserFilterHost ""

seta ui_browserShowModName ""

seta cl_timeNudge "0"

seta sv_fullmsg "Server is full."

seta com_hunkMegs "156"

seta com_maxfps "85"

seta com_watchdog "60"

seta com_watchdog_cmd ""

seta com_introplayed "0"

seta com_recommendedSet "1"

seta in_midi "0"

seta in_midiport "1"

seta in_midichannel "1"

seta in_mididevice "0"

seta in_mouse "1"

seta in_joystick "0"

seta in_joyBallScale "0.02"

seta joy_threshold "0.15"

seta vm_cgame "0"

seta vm_game "0"

seta vm_ui "0"

seta sv_hostname "^1F^7|^1A ^3SILENT ^2RECRUITING XPS"

seta sv_punkbuster "0"

seta sv_minguidage "0"

seta sv_maxRate "0"

seta sv_minPing "0"

seta sv_maxPing "0"

seta sv_floodProtect "1"

seta g_friendlyFire "1"

seta g_maxlives "0"

seta sv_allowDownload "1"

seta sv_master2 ""

seta sv_master3 ""

seta sv_master4 ""

seta sv_master5 ""

seta sv_lanForceRate "1"

seta g_altStopwatchMode "0"

seta g_complaintlimit "6"

seta g_fastres "0"

seta g_fastResMsec "1000"

seta g_antilag "1"

seta sv_dl_maxRate "42000"

seta sv_wwwDownload "0"

seta sv_wwwBaseURL ""

seta sv_wwwDlDisconnected "0"

seta sv_wwwFallbackURL ""

seta bot_enable "0"

seta con_debug "0"

seta con_autoclear "1"

seta cl_autoupdate "1"

seta cl_yawspeed "140"

seta cl_pitchspeed "140"

seta cl_maxpackets "100"

seta cl_packetdup "1"

seta cl_run "1"

seta sensitivity "3.265625"

seta cl_mouseAccel "0"

seta cl_freelook "1"

seta cl_allowDownload "1"

seta cl_wwwDownload "1"

seta cg_autoswitch "0"

seta cg_wolfparticles "1"

seta r_inGameVideo "1"

seta cl_doubletapdelay "350"

seta m_pitch "0.022000"

seta m_yaw "0.022"

seta m_forward "0.25"

seta m_side "0.25"

seta m_filter "0"

seta cl_maxPing "800"

seta cg_drawCompass "1"

seta cg_drawNotifyText "1"

seta cg_quickMessageAlt "1"

seta cg_popupLimboMenu "1"

seta cg_descriptiveText "1"

seta cg_drawTeamOverlay "2"

seta cg_drawGun "1"

seta cg_cursorHints "1"

seta cg_voiceSpriteTime "6000"

seta cg_crosshairSize "48"

seta cg_drawCrosshair "5"

seta cg_zoomDefaultSniper "20"

seta cg_zoomstepsniper "2"

seta name "^Y=^_F^W|^_A^y=^WMaximo Decimo"

seta rate "25000"

seta snaps "20"

seta cl_anonymous "0"

seta cl_punkbuster "1"

seta cg_predictItems "1"

seta cg_autoactivate "1"

seta cg_viewsize "100"

seta cg_autoReload "1"

seta cl_language "0"

seta r_picmip "1"

seta r_roundImagesDown "1"

seta r_rmse "0"

seta r_detailtextures "0"

seta r_overBrightBits "0"

seta r_ignorehwgamma "0"

seta r_oldMode ""

seta r_fullscreen "1"

seta r_customwidth "1600"

seta r_customheight "1024"

seta r_customaspect "1"

seta r_simpleMipMaps "1"

seta r_subdivisions "12"

seta r_ignoreFastPath "0"

seta r_lodCurveError "250"

seta r_lodbias "0"

seta r_flares "1"

seta r_ignoreGLErrors "1"

seta r_fastsky "0"

seta r_drawSun "1"

seta r_dynamiclight "1"

seta r_dlightBacks "1"

seta r_finish "0"

seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"

seta r_swapInterval "0"

seta r_gamma "1.343750"

seta r_facePlaneCull "1"

seta r_railWidth "16"

seta r_railCoreWidth "1"

seta r_railSegmentLength "32"

seta r_primitives "0"

seta r_trisColor "1.0 1.0 1.0 1.0"

seta r_normallength "0.5"

seta cg_shadows "1"

seta r_highQualityVideo "0"

seta r_lastValidRenderer "RADEON 9200SE DDR x86/SSE2"

seta vid_xpos "3"

seta vid_ypos "22"

seta s_volume "0.604167"

seta s_musicvolume "0.000000"

seta s_separation "0.5"

seta s_doppler "1"

seta s_khz "22"

seta s_mixahead "0.2"

seta s_mixPreStep "0.05"

seta s_defaultsound "0"

seta s_wavonly "0"

seta com_soundMegs "24"

seta ui_glCustom "4"

seta ui_ffa_fraglimit "20"

seta ui_ffa_timelimit "0"

seta ui_team_fraglimit "0"

seta ui_team_timelimit "20"

seta ui_team_friendly "1"

seta ui_ctf_capturelimit "8"

seta ui_ctf_timelimit "30"

seta ui_ctf_friendly "0"

seta g_spScores1 ""

seta g_spScores2 ""

seta g_spScores3 ""

seta g_spScores4 ""

seta g_spScores5 ""

seta g_spAwards ""

seta g_spVideos ""

seta g_spSkill "2"

seta ui_teamArenaFirstRun "1"

seta ui_master "0"

seta cg_brassTime "2500"

seta cg_drawCrosshairNames "1"

seta cg_drawCrosshairPickups "1"

seta cg_marktime "20000"

seta server1 ""

seta server2 ""

seta server3 ""

seta server4 ""

seta server5 ""

seta server6 ""

seta server7 ""

seta server8 ""

seta server9 ""

seta server10 ""

seta server11 ""

seta server12 ""

seta server13 ""

seta server14 ""

seta server15 ""

seta server16 ""

seta ui_dedicated "0"

seta cg_selectedPlayer "1"

seta cg_selectedPlayerName "^Y=^_F^W|^_A^y=^WMaximo Decimo"

seta ui_netSource "1"

seta ui_menuFiles "ui/menus.txt"

seta ui_gametype "3"

seta ui_joinGametype "-1"

seta ui_netGametype "4"

seta ui_mapIndex "0"

seta ui_currentMap "0"

seta ui_currentNetMap "0"

seta ui_browserMaster "0"

seta ui_browserGameType "0"

seta ui_browserSortKey "4"

seta ui_browserShowEmptyOrFull "0"

seta ui_browserShowPasswordProtected "0"

seta ui_browserShowFriendlyFire "0"

seta ui_browserShowMaxlives "0"

seta ui_browserShowPunkBuster "0"

seta ui_browserShowAntilag "0"

seta ui_browserShowWeaponsRestricted "0"

seta ui_browserShowTeamBalanced "0"

seta ui_serverStatusTimeOut "7000"

seta cg_drawBuddies "1"

seta cg_drawRoundTimer "1"

seta cg_showblood "0"

seta cg_bloodFlash "0"

seta cg_noAmmoAutoSwitch "1"

seta cg_useWeapsForZoom "1"

seta cg_complaintPopUp "1"

seta cg_announcer "1"

seta cg_printObjectiveInfo "1"

seta cg_useScreenshotJPEG "1"

seta cg_drawReinforcementTime "1"

seta cg_crosshairPulse "1"

seta cg_crosshairColor "White"

seta cg_crosshairAlpha "1.0"

seta cg_crosshairColorAlt "White"

seta cg_coronafardist "1536"

seta g_warmup "60"

seta g_lms_roundlimit "3"

seta g_lms_matchlimit "2"

seta g_lms_followTeamOnly "1"

seta g_heavyWeaponRestriction "100"

seta ui_currentCampaign "0"

seta ui_currentNetCampaign "0"

seta ui_campaignIndex "0"

seta ui_currentCampaignCompleted "0"

seta cg_crosshairAlphaAlt "1.0"

seta bot_minplayers "0"

seta g_ipcomplaintlimit "3"

seta g_doWarmup "0"

seta g_inactivity "0"

seta refereePassword "none"

seta g_teamForceBalance "0"

seta g_spectatorInactivity "0"

seta match_latejoin "1"

seta match_minplayers "4"

seta match_mutespecs "0"

seta match_readypercent "100"

seta match_timeoutcount "3"

seta match_timeoutlength "180"

seta match_warmupDamage "1"

seta server_autoconfig "0"

seta server_motd0 " ^NEnemy Territory ^7MOTD "

seta server_motd1 ""

seta server_motd2 ""

seta server_motd3 ""

seta server_motd4 ""

seta server_motd5 ""

seta team_maxPanzers "-1"

seta team_maxplayers "0"

seta team_nocontrols "0"

seta vote_allow_comp "1"

seta vote_allow_gametype "1"

seta vote_allow_kick "1"

seta vote_allow_map "1"

seta vote_allow_mutespecs "1"

seta vote_allow_nextmap "1"

seta vote_allow_pub "1"

seta vote_allow_referee "0"

seta vote_allow_shuffleteamsxp "1"

seta vote_allow_swapteams "1"

seta vote_allow_friendlyfire "1"

seta vote_allow_timelimit "0"

seta vote_allow_warmupdamage "1"

seta vote_allow_antilag "1"

seta vote_allow_muting "1"

seta vote_limit "5"

seta vote_percent "50"

seta ui_r_mode ""

seta ui_r_gamma ""

seta ui_rate ""

seta ui_handedness ""

seta ui_sensitivity ""

seta ui_profile_mousePitch ""

seta ui_showtooltips "1"

seta com_recommended "1"

seta net_noudp "0"

seta net_noipx "0"

seta net_socksEnabled "0"

seta net_socksServer ""

seta net_socksPort "1080"

seta net_socksUsername ""

seta net_socksPassword ""

seta ui_r_colorbits ""

seta ui_r_lodbias ""

seta ui_r_subdivisions ""

seta ui_r_picmip ""

seta ui_r_texturebits ""

seta ui_r_depthbits ""

seta ui_r_ext_compressed_textures ""

seta ui_r_dynamiclight ""

seta ui_r_detailtextures ""

seta ui_r_texturemode ""

seta r_glDriver "opengl32" unsafe

seta r_allowExtensions "1" unsafe

seta r_ext_compressed_textures "1" unsafe

seta r_ext_gamma_control "1" unsafe

seta r_ext_multitexture "1" unsafe

seta r_ext_compiled_vertex_array "1" unsafe

seta r_glIgnoreWicked3D "0" unsafe

seta r_ext_ATI_pntriangles "0" unsafe

seta r_ati_truform_tess "1" unsafe

seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR" unsafe

seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR" unsafe

seta r_ati_fsaa_samples "1" unsafe

seta r_ext_texture_filter_anisotropic "0" unsafe

seta r_ext_NV_fog_dist "0" unsafe

seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV" unsafe

seta r_ext_texture_env_add "1" unsafe

seta r_clampToEdge "1" unsafe

seta r_texturebits "32" unsafe

seta r_colorbits "0" unsafe

seta r_stereo "0" unsafe

seta r_stencilbits "0" unsafe

seta r_depthbits "24" unsafe

seta r_mode "4" unsafe

seta r_smp "0" unsafe

seta r_textureAnisotropy "1.0"

seta s_bits "16"

seta s_channels "2"

seta ui_autoredirect "0"

seta com_zoneMegs "24"

  • 2 weeks later...
Posted

Is there a place in the forums to learn how to do this stuff step by step? I am completely lost. But I would Love to learn..

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