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Falloff dmg/Flamer dmg on ETPub


Number1Dad
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U mean to say no goomba? and increase flame thrower damage ?

 

PS I missed this post.

I believe the cvar is g_distancefalloff where the bullets do less damage from far away. I know it's b_distancefalloff for etpro.

 

Make flamers weaker.

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U mean to say no goomba? and increase flame thrower damage ?

 

PS I missed this post.

I believe the cvar is g_distancefalloff where the bullets do less damage from far away. I know it's b_distancefalloff for etpro.

 

Make flamers weaker.

 

g_distancefalloff doesn't exist in Etpub. :P Its g_dmg bit mask cvar. We don't use bullet fall-off approximations when computing shot trajectory.

 

At present/past server is/was on g_dmg 0.

 

@Flamethrower.

Its g_dmgFlamer 5 which is default value.

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Default value for flamethrowers is bad when there's no FF. I'd suggest 3.

 

That will make less damage. I thought you were asking for more damage.. :confused

 

PS I don't have ftp software installed on this machine. I will fix it by end of this week.

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