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Posted

Server : Jay 1

Download : http://fearless-assassins.com/files/file/403-mlb-egypt-mlb-egyptpk3/

 

MISSION:

Axis attack on this map. They spawn in a wooden hut built on the river of a canyon. They have a boat to repair and escort along the river, going along ruins and borken pieces of architecture.

In addition to this, they can use an underground tunnel that goes all along the river bed, providng an alternate sheltered access to the objectives... Along one of the river bends, allies have a damaged flood gate to hold. Axis have to escort the boat to the flood gate, repair the generator that drives the gates and toggle the levers to open the gates, let the boat in, flood the gate then open the upper exit.

Once the flood gate has been passed by the boat, Axis get a new spawn in that area. The boat thenstarts the last section up the river, going by a town in ruins before reaching the temple entrance. It finally stops, rotates it's gun and breaches the temple main entrance...

 

The boat is now no longer necessary... Axis will now have to access the main pyramid entrance. They have another door to dynamite to get there before having to get hold of a box of shells, build a gun, load the shells on the gun and breach the pyramid entrance... The next step takes place indoors. While allies attempt to hold the door leading to the sarcophage room, axis fight their way in the pyramid tunnels,using every path they can to reach the objective. The path to the objective room is large and short, meaning

axis forces easily invade the area. On the other hand, after having stolen the gold from the sarcophage room, they have to return it to the woodden barracks where they initially spawned at. Being unable to walk all the way back to the boat and down the river again, they have to breach the allied barricades to escape directly through the ruins protruding over the canyon...

 

Why that map?

- It's a big map who can handle 50 players easily

- Objectives are nice

- Map with several levels, can't rush

 

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  • Administrators
Posted

We had it before :P massive whine for this map :(

 

PS I like it but what I can do...

Posted

It was the first map I thought about to be added on jay1. :P But unfortunetly I remember people's whines etc etc.

  • 3 months later...
Posted

It's another fantastic map from the MLB Crew and the ones who usually whine about it are the players who can't understand it. When an objective is achieved by the Axis the key to keeping up with the gameplay is to /kill and respawn at the next poiint of action. If you don't you're left behind and that's when you always here the cry, "Where to, where to?" coming from the no0bs :D . Excellent map, excellent choice B).

Posted

Great map, what were whines about? I thought Daybreak would be too complicated and confusing but whenever I'm on people understand obj and can get it done. MLB maps are great quality.

Posted

looks awesome

Posted

It's another fantastic map from the MLB Crew and the ones who usually whine about it are the players who can't understand it. When an objective is achieved by the Axis the key to keeping up with the gameplay is to /kill and respawn at the next poiint of action. If you don't you're left behind and that's when you always here the cry, "Where to, where to?" coming from the no0bs :D . Excellent map, excellent choice B).

I totally agree with you. This is a fantastic map and doesn't deserve to be put away as a whiner map.

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