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JMOD Snaps stuck at 250?


MaTt0
Go to solution Solved by RedBaird,

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First off I use the ET Legacy.exe 

 

I went through my whole config and I do not have any snaps set to 250

 

I have "/seta snaps 40"

 

I also even made a specific Jmod config with "/seta snaps 20"

 

When I go to exec the Jmod cfg or even autoexec to change my snaps it gives me the sv_floodprotect

 

I was told to have it set at 20 for the Jmod server, which is why I'm asking for help.

 

So I keep trying to /snaps 20 but it doesn't seem to do anything. 

 

At one point in spectators I did in fact see my snaps go to 20, but about a few seconds later it was forced back to 250.

 

I'm not sure where this 250 number is coming from, but if I'm allowed to play using 250 then we should be good.

 

I just don't want to get kicked for something out of my control.

 

I made a vid to better visualize the issue.
 

 

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SOLVED.

 

client had sv_fps set to 250 some how

 

setting sv_fps back to 20 fixed it.

 

Sorry for spam! I was at this for over an hour then cake got a hold of me!

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I think that the FA servers lock it at 20 anyway, from what I recall.

 

I should try changing mine inbame with 2.60b and see if I get a "cheat protected" reaction...

_____________________________________________

Okay, I tried /snaps 10 on Jay#1 and  got

 

]/snaps 10
Command delayed due to sv_floodprotect.

]/snaps
"snaps" is:"20" default:"20"
 

I forgot to try /players.

 

I tried /snaps 250 on Jay#2 and did remember to do /players  😄 

 

 15 : =f|a=redbaird                 0 45000      100    250

 

but it changed back to 20 a short time later.

 

 

Edited by RedBaird
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250 can be your FPS.  \set com_maxpfs 250

 

Snaps as RedB mentioned - it's default to 20. 

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Unless you have a 120.240 Hz refresh Monitor, 250 will cause that lag you're seeing. The best I could set mine on a 60Hz 4K was 155, which was stable but 120 is still the better setting

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