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Source of the lag problem might be activision limiting the servers


Tomato

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Check out this. Activision apparently locked the servers sv_maxrate to 5000 instead of the 25000 it should be for PCs. I hope if this really is the problem that they get it fixed quickly.

 

11/8/2010 7:14:49 PM hell return Duckie sv_maxRate "5000"

11/8/2010 7:14:52 PM hell return Duckie wtf thats it?

 

Relic cvar. Guessed it something was wrong. In ET it supports way more and in COD4 it's on 25000.

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Found this on forums for COD: Black ops. Seems like issues are being addressed.

"PC community. We are listening and have been working on updates. We have deployed a couple already below, more to come. Stay tuned here.

 

- GameServers.com has bumped sv_maxrate to 25000 across all servers to reduce lag

- GameServers.com continues to improve official server distribution in various worldwide regions

 

Regards,

-JD "

 

SOURCE:- http://www.callofduty.com/board/viewtopic.php?f=71&t=313146&sid=uu1648lvdq95g7l8ha5ad0h1t7

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