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=F|A= Oasis - fa_oasis_b3.pk3 and waypoints

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//      FA oasis     //
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B1

- Changed lighting.
- Changed skybox.
- Retextured garrison.
- Retextured various brushes.
- Added tons of clipping to smoothen movement.
- Closed hole in wooden floor.
- Added wooden planks for easier access near patched up wooden floor.
- Removed wall West of flag to minimize blocking.
- Removed various entities.
- Added side gate at last stage.
- Removed MG near flag.
- Removed MG at garrison.
- Moved boxes around near flag.
- Removed and adjusted numerous brushes to smoothen movement.
- Smoothened terrain when comming out of cave.
- Fixed weapon clips for canopies.
- Raised floor of cave to stop water from hindering movement.
- Changed spawn positions Axis Garrison.
- Added forward spawn for allies connected to CP.
- Removed various clip brushes to allow access to new spots.
- Added an Allied Cave Entrance spawn to allow faster route through caves.
- Moved first Allied spawn closer to "the action".
- Opened up room near new Axis Garrison spawn with health and ammo cabinets.
- Added hatch under turret arches.
- Added boxes to make window in little room next to City Wall useable.
- Added ropes to climb to new area near first allied spawn.


Thank you,

@Cheep - Moral Support, giving input on lighting and many other things.

@Dynasty - Giving input on retexturing garrison.
@TheWolfTeam Discord Channel - Map related input.

 

Many others helping with playtesting the maps!

 

COMPILE OPTIONS:

-meta -mv 1024 -mi 6144 "
-vis -saveprt
-light -fast -samples 2 -filter -exposure 200 -gamma .8 -bounce 8 -external -lightmapsize 256


  • Submitter
  • Submitted
    05/02/20
  • Category
  • Map Type
    Objective
  • Map Size
    Large
  • Map Theme
    Undefined
  • Attacking Team
    Allies
  • Waypoints
    Yes
  • Known Issues
    None
    Other - More Info

 

  • Like 3
  • 100 1
  • 5 weeks later...
Posted
3 hours ago, Barn!e said:

hi waypoint zip isnt working :( seems corrupted

Should work with 7zip or winrar. :) 

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