Punitron Posted April 22, 2020 Share Posted April 22, 2020 Quote That would be good as well. We need to play around to achieve best outcome. Copy sten settings that gonna be basic then you can test to increase or lower it. Quote Link to comment Share on other sites More sharing options...
BLAAT Posted April 22, 2020 Share Posted April 22, 2020 I like the overheating idea a lot, could work nicely Quote Link to comment Share on other sites More sharing options...
Administrators daredevil Posted April 23, 2020 Administrators Share Posted April 23, 2020 4 hours ago, BLAAT said: I like the overheating idea a lot, could work nicely 6 hours ago, Bobekk said: Copy sten settings that gonna be basic then you can test to increase or lower it. Bobekk u do mean by what Blaat said right? I think, I like the idea of overheating as well .. so cant pump it up and spray it up? OR it would make flamer lame? Looks guys eventually we need to find balance and not kill flamer completely.. so if u see any down side, feel free to speak up. Quote Link to comment Share on other sites More sharing options...
Siwex89 Posted April 23, 2020 Share Posted April 23, 2020 3 hours ago, daredevil said: Looks guys eventually we need to find balance and not kill flamer completely.. so if u see any down side, feel free to speak up. maybe we could change just movementSpeedScale to same as it is with panzer 0.5 ? Quote Link to comment Share on other sites More sharing options...
Punitron Posted April 23, 2020 Share Posted April 23, 2020 Quote https://dev.etlegacy.com/projects/no-quarter/wiki/Weapons_Overview According to this Sten/MP44 = 1200 heat , MG42=1500, Browning=1400 i think its times in miliseconds, so dunno need to test it somewhere, tested some values but i stuck because the flamethrower heating up but don't cooling xD, bot values as maxheat,coolrate edited xD, strange is that after heating up(full heat bar) you got like infinite ammo on flamethrower xD Quote Link to comment Share on other sites More sharing options...
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