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Not working in cfg

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7 replies to this topic

#1
Piotr2

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seta cg_muzzleFlash "0" or seta cg_muzzleFlash "1" works the same way. Whatever is used gun always firing flame when I play on jay-1. Exec command not working. Any ideas?




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#2
Joker

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do you actually type

/cg_muzzleflash 0

or

/cg_muzzleflash "0"

quotation marks are not needed.



#3
RedBaird

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You don't "exec" that cvar.  You just open console and /seta cg_muzzleflash 0.  You can then test it anytime with /cg_muzzleflash (no number) in console at any time.

 

Woops, who else is lurking here?  :)


Edited by RedBaird, 16 July 2015 - 01:35 AM.


#4
Aniky

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U can normally select that command via Jaymod menu to disable it, otherwise open your cfg and search for this command and change the value from 1 to 0, save it and exec it afterwards ingame to get the effect done, make sure it isn't duplicated somewhere.



#5
Piotr2

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But I have still same result with 0 or 1. And i have this in my own cfg


Edited by Piotr2, 07 August 2015 - 05:56 AM.


#6
blackknight8653

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But I have still same result with 0 or 1. And i have this in my own cfg

 

I was wondering does it work if you type in that cvar in console manually without using the configuration file?



#7
SunLight

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But I have still same result with 0 or 1. And i have this in my own cfg

if you do, then you are not typing it correctly, or you have some script in your config that puts it back to 1 when you press some key.

 

keep in mind that different mods can have different cvars, I can't check from here, but make sure the name is correct.



#8
Piotr2

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I will try this next time. Thanks for effort mates.






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