Nordwolf Posted September 20, 2011 Posted September 20, 2011 Haemar Beta 1 - Haemar_b1.pk3 and waypoints View File Download pk3 name: Haemar_b1.pk3 Map name: Haemar_b1 Author(s): Neel 'Dyal' Largeron Objectives Allies: Primary: Repair the Escape Truck. Primary: Escape with the Documents in the Truck. Primary: Destroy the Main Entrance. Primary: Construct an Assault Ramp up the North Side of the Ramparts. Secondary: Capture the Old City. Secondary: Destroy the Doors Controls. Secondary: Build or at least prevent the Axis from establishing a Command Post. Objectives Axis: Primary: Prevent the Allies from repairing the Escape Truck. Primary: Stop the Allies from escaping with the Documents. Primary: Defend the Main Entrance. Primary: Prevent the Allies from constructing an Assault Ramp and destroy it if they manage to build it. Secondary: Prevent the Allies from destroying the Doors Controls. Secondary: Build or at least prevent the Allies from establishing a Command Post. Secondary: Defend the Old City. Straight from the author's post: I would just like to insist on 2 points: the map is smaller that it seems the gameplay is really quite complex, so don't judge it too quickly To Serveradmins I advise you to increase the timelimit to 14-17min on 12+ players publics servers and reduce the first part to 9-11min in the case allies are getting annihilated by axis, I left the needed code change in the .script with "PSA" on the 2 lines. Then you just need to put the modified file in another /map folder. haemar_b1 waypoints.rar Submitter Nordwolf Submitted 09/20/11 Category Maps Map Type Objective Map Size Medium Map Theme Night Attacking Team Allies Waypoints Yes Known Issues None Quote
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